Leene [Hydra Monk]

  [Tangaria 1.5.0 Character Dump]

 Name   Leene         Age            317         Self  RB  CB  EB   Best
 Sex    Female        Height       14'4"  STR:     18 -10  +1  +0      9
 Race   Hydra         Weight   22st 11lb  INT:     10 -10  -2  +0      3
 Class  Monk          Turns used:         WIS:     10 -10  +0  +0      3
 Title  Disciple      Game          6893  DEX:     15 -10  +2  +3     10
 HP     -2/135        Player       10912  CON:     13 -10  +1  +2      6
 SP     0/0           Active        7097

 Level                 14    Armor       [6,+69]    Saving Throw     42%
 Cur Exp             1700                           Stealth          Bad
 Max Exp             2064    Melee        2d5,-3    Disarm - phys.    5%
 Adv Exp             1750    To-hit        40,+5    Disarm - magic    2%
                             Blows      2.4/turn    Magic Devices      0
 Gold                3751                           Searching        32%
 Burden           50.5 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight      -15.4 lb    To-hit        25,+5    Speed              1
 MaxDepth      600' (L12)    Shots      0.0/turn

 You were born in a swamp.

Resistances         Abilities
Acid:....?.?....... Fear:...+..........
Elec:....?.?....... Blnd:..............
Fire:....?.?....... Conf:..............
Cold:....?.?......- Stun:....?.?.......
Pois:....?.?....... HLif:....?.........
Lite:..............  Rgn:..............
Dark:....?.?.......  ESP:..............
Soun:....?.?....... SInv:..............
Shar:....?.?....... FAct:....?.?.......
Nexu:....?.?.......  Lev:.............+
Neth:....?......... SDig:..............
Chao:....?.?....... Trap:....?.?.......
Dise:....?.?....... Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..+-.........-
 -SP:.............. Sear:..............
Afrd:.............. Infr:..............
Aggr:.............+ Tunn:.............+
-Tel:....?.?.......  Spd:.............+
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:....?.?....... PLit:..............
                    DRed:..............
Time:....?.?....... Move:..............
Mana:....?.?.......
Wate:....?.?.......

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You hit the brigand with your tail. (x2)
> You bite the brigand (circular).
> The warrior grunts with pain.
> The brigand screams in agony.
> The brigand can move again.
> The brigand is stunned.
> The warrior hits you. (x2)
> You have been given a nasty cut.
> The brigand misses you. (x2)
> The priest casts a ball of light.
> You are blind!
> The brigand dies.
> You can't see anything.
> Someone hits you.
> You die.

Killed by a warrior.


  [Character Equipment]

c) a Ring of the Mouse (+0,-11) <+3>
     Found lying on the floor of a special room at 500 feet (level 10).

     +3 dexterity.
     +3 stealth.

d) a Ring of the Dog <+1, -2>
     Found lying on the floor of a special room at 500 feet (level 10).

     +1 constitution.
     -2 stealth.
     Provides protection from fear.

e) an Amulet of Resist Lightning <+1>
     Found lying on the floor of a special room at 600 feet (level 12).

     +1 constitution.
     Provides resistance to Lightning.

f) a Lantern (7303 turns)
     Found lying on the floor at 500 feet (level 10).

     Cannot be harmed by Fire.
     Intensity 3 light.

g) a Filthy Rag of Resist Fire [1,+6] {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 550 feet (level 11).

     Provides resistance to Fire.
     Cannot be harmed by Fire.

i) a Small Metal Shield [5,+1] {Grishnukh, the Hill Orc}
     Dropped by Grishnukh, the Hill Orc at 550 feet (level 11).

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) the Rounded Pebble of Durunelf (1d2) (+0,+0) {Brodda, the Easterling}
     Slays demons.
     Returns when thrown.

     Combat info:
     Average thrown damage: 13.6 vs demons and 4.5 vs. others.

b) 19 Rocks (1d6) (+2,+5) {Farmer Maggot}
     Branded with stunning.

     Combat info:
     Average thrown damage: 25.8 vs creatures not resistant to stunning and
     25.8 vs. others.


  [Character Inventory]

a) a Ration of Food

b) 5 Potions of Cure Light Wounds

c) 3 Potions of Neutralize Poison

d) a Potion of Heroism

e) 3 Potions of Berserk Strength

f) 3 Potions of Infravision

g) a Potion of Water

h) 8 Scrolls of Phase Door

i) 7 Scrolls of Magic Mapping

j) a Scroll of Identify Rune

k) 4 Scrolls of Word of Recall

l) 5 Scrolls of Blessing

m) a Scroll of Word of Recall (rugged)

n) a Wand of Magic Missile (5 charges)

o) a Wand of Confuse Monster (6 charges)

p) a Ring of Resist Fire and Cold
     Found lying on the floor at 600 feet (level 12).

     Provides resistance to Fire, Cold.

q) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:13   100ft     3     Killed Freesia
00:00:13   100ft     4     Killed Farmer Maggot
00:00:17   100ft     5     Reached level 5
00:00:28   200ft     7     Killed Fang, Farmer Maggot's Dog
00:00:37   250ft     8     Killed Grip, Farmer Maggot's Dog
00:00:48   250ft     9     Killed Wolf, Farmer Maggot's Dog
00:00:59   300ft     10    Reached level 10
00:01:13   450ft     13    Killed Vort the Kobold Queen
00:01:25   550ft     14    Killed Grishnukh, the Hill Orc
00:01:25   550ft     15    Reached level 15
00:01:27   550ft     15    Killed Golfimbul, the Hill Orc Chief
00:01:28   550ft     15    Killed Bullroarer the Hobbit
00:01:30   550ft     14    Killed Brodda, the Easterling
00:01:31   550ft     14    Found the Rounded Pebble of Durunelf
00:01:54   600ft     14    Was killed by a warrior


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                    ^^^^#^^    
                                                                  ^^^.....^^^  
                                                                 ^^.........^  
                                                                 ^...........  
                                                                 ............  
                                                                 .....  ......^
                                     ~~^   ^^^^          ^~~^^   ....^  ^^{....
                               ^^^^ ^^:^^~ ^~~^%^%^^%%%%^^~^:..#.....^   ^.....
                       +...................#...................^.#...+   #.....
                  ^....'...............†?.......#....#.........'.....^. .^.....
                       :^^#^^ : ^^^^^^^^$~~~.~~^^^^:%^%<%^^^...'......^^^:..   
                                       ^^~ ^^~             ^..^^............   
                                                               ^^...........   
                                                                ^^..........   
                                                                 ^^.........   
                                                                  ^^^.....^^   
                                                                    ^#^^^^^    
                                                                               
                                                                               
                                                                               

600' (L12)   LF:4-? Light 5 Blind Nasty Cut Fed 62 % Dirt