[Tangaria 1.5.0 Character Dump]
Name LiBaU II Age 76 Self RB CB EB Best
Sex Male Height 6'3" STR: 17 -1 -1 +0 15
Race Elf Weight 6st 1lb INT: 10 +2 -2 +0 10
Class Archer Turns used: WIS: 10 -1 -1 +0 8
Title Dead Shot Game 2309 DEX: 17 +1 +3 +0 18/30
HP -1/84 Player 7425 CON: 14 -1 +1 +0 14
SP 0/0 Active 5587
Level 11 Armor [0,+2] Saving Throw 42%
Cur Exp 690 Stealth Good
Max Exp 690 Melee 2d4,+4 Disarm - phys. 48%
Adv Exp 812 To-hit 15,+5 Disarm - magic 33%
Blows 1.1/turn Magic Devices 39
Gold 1266 Searching 29%
Burden 67.8 lb Shoot to-dam +0 Infravision 30 ft
Overweight -34.1 lb To-hit 52,+3 Speed 10
MaxDepth 450' (L9) Shots 1.4/turn
You are one of several children of a Sindarin Archer. You have light
grey eyes, wavy black hair, and a fair complexion.
Resistances Abilities
Acid:?............. Fear:?.............
Elec:?............. Blnd:?.............
Fire:?............. Conf:?............!
Cold:?............. Stun:?.............
Pois:?............. HLif:?.............
Lite:.............+ Rgn:..............
Dark:?............. ESP:..............
Soun:?............. SInv:..............
Shar:?............. FAct:?.............
Nexu:?............. Lev:?.............
Neth:?............. SDig:..............
Chao:?............. Trap:?.............
Dise:?............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:?............. Spd:.............!
-Exp:.............. Blow:..............
Stck:.............. Shot:.............+
Frag:.............. Mght:..............
LTel:?............. PLit:..............
Hung:.............. DRed:..............
Time:?............. Move:.............+
Mana:?.............
Wate:?.............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> You have 8 Potions of Cure Light Wounds {@q1} (c).
> You are no longer resistant to confusion.
> You feel resistant to confusion!
> You feel much better.
> You have 7 Potions of Cure Light Wounds {@q1} (c).
> Lagduf, the Snaga hits you.
> *** LOW HITPOINT WARNING! ***
> Lagduf, the Snaga hits you. (x3)
> The snaga hits you.
> You miss Lagduf, the Snaga.
> You feel more resistant to confusion!
> You feel much better.
> You have 6 Potions of Cure Light Wounds {@q1} (c).
> Lagduf, the Snaga hits you. (x4)
> You die.
Killed by Lagduf, the Snaga.
[Character Equipment]
a) a Tulwar of Frost (2d4) (+2,+4)
Found lying on the floor at 350 feet (level 7).
Branded with cold.
Provides resistance to Cold.
Combat info:
1.1 blows/round.
With +4 STR and +0 DEX you would get 1.3 blows/round.
With +0 STR and +1 DEX you would get 1.3 blows/round.
Average damage/round: 40.7 vs creatures susceptible to cold, 22.6 vs
creatures not resistant to cold, 16.7 vs creatures not resistant to poison,
and 10.7 vs. others.
b) a Short Bow (x2) (+0,+0)
An inheritance from your family.
f) an Old Lantern (3541 turns)
Found lying on the floor at 100 feet (level 2).
Intensity 3 light.
m) a Spade
An inheritance from your family.
[Character Quiver]
a) 27 Old Arrows (1d4) (+0,+0)
Combat info:
1.4 shots/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 14 vs creatures not resistant to poison and 7 vs.
others.
35% chance of breaking upon contact.
[Character Inventory]
a) 2 Rations of Food
b) 2 Flasks of oil
c) 6 Potions of Cure Light Wounds {@q1}
d) a Potion of Neutralize Poison
e) a Potion of Speed
f) 3 Potions of Heroism
g) 4 Potions of Water
h) 2 Potions of Boldness
i) 3 Scrolls of Phase Door
j) 3 Scrolls of Identify Rune
k) 5 Scrolls of Light
l) 2 Scrolls of Blessing
m) a Scroll of Word of Recall (rugged)
n) a Scroll of Wilderness Mapping
o) a Scroll of Dispel Undead
p) 4 Scrolls of Word of Recall
q) a Rod of Light
r) a Wand of Slow Monster (6 charges) {@a2}
s) a Wand of Hold Monster (6 charges)
t) a Cutlass of Slay Animal (1d8) (+8,+6) {Farmer Maggot}
Dropped by Farmer Maggot at 150 feet (level 3).
Slays animals.
Combat info:
1.1 blows/round.
With +4 STR and +0 DEX you would get 1.3 blows/round.
With +0 STR and +1 DEX you would get 1.3 blows/round.
Average damage/round: 18.1 vs animals and creatures not resistant to
poison, and 12.6 vs. others.
u) an Empty Bottle
[Home Inventory]
a) 3 Woody Mushrooms
b) a Large Trout
c) a Scroll of Remove Hunger (tattered)
d) a Rusty Lantern (2495 turns)
An inheritance from your family.
Cannot be harmed by Fire.
Intensity 3 light.
e) a Deed of Property
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:10 100ft 3 Killed Grip, Farmer Maggot's Dog
00:00:12 150ft 5 Reached level 5
00:00:14 150ft 5 Killed Wolf, Farmer Maggot's Dog
00:00:15 150ft 6 Killed Farmer Maggot
00:00:21 250ft 8 Killed Fang, Farmer Maggot's Dog
00:00:33 350ft 10 Reached level 10
00:00:38 450ft 11 Was killed by Lagduf, the Snaga
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
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450' (L9) LF:3-? Light 4 Moves +1 Haste Fed 24 % RConf Dirt