LiBaU [Elf Archer]

  [Tangaria 1.5.0 Character Dump]

 Name   LiBaU II      Age             76         Self  RB  CB  EB   Best
 Sex    Male          Height        6'3"  STR:     17  -1  -1  +0     15
 Race   Elf           Weight     6st 1lb  INT:     10  +2  -2  +0     10
 Class  Archer        Turns used:         WIS:     10  -1  -1  +0      8
 Title  Dead Shot     Game          2309  DEX:     17  +1  +3  +0  18/30
 HP     -1/84         Player        7425  CON:     14  -1  +1  +0     14
 SP     0/0           Active        5587

 Level                 11    Armor        [0,+2]    Saving Throw     42%
 Cur Exp              690                           Stealth         Good
 Max Exp              690    Melee        2d4,+4    Disarm - phys.   48%
 Adv Exp              812    To-hit        15,+5    Disarm - magic   33%
                             Blows      1.1/turn    Magic Devices     39
 Gold                1266                           Searching        29%
 Burden           67.8 lb    Shoot to-dam     +0    Infravision    30 ft
 Overweight      -34.1 lb    To-hit        52,+3    Speed             10
 MaxDepth       450' (L9)    Shots      1.4/turn

 You are one of several children of a Sindarin Archer. You have light
 grey eyes, wavy black hair, and a fair complexion.

Resistances         Abilities
Acid:?............. Fear:?.............
Elec:?............. Blnd:?.............
Fire:?............. Conf:?............!
Cold:?............. Stun:?.............
Pois:?............. HLif:?.............
Lite:.............+  Rgn:..............
Dark:?.............  ESP:..............
Soun:?............. SInv:..............
Shar:?............. FAct:?.............
Nexu:?.............  Lev:?.............
Neth:?............. SDig:..............
Chao:?............. Trap:?.............
Dise:?............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:?.............  Spd:.............!
-Exp:.............. Blow:..............
Stck:.............. Shot:.............+
Frag:.............. Mght:..............
LTel:?............. PLit:..............
Hung:.............. DRed:..............
Time:?............. Move:.............+
Mana:?.............
Wate:?.............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You have 8 Potions of Cure Light Wounds {@q1} (c).
> You are no longer resistant to confusion.
> You feel resistant to confusion!
> You feel much better.
> You have 7 Potions of Cure Light Wounds {@q1} (c).
> Lagduf, the Snaga hits you.
> *** LOW HITPOINT WARNING! ***
> Lagduf, the Snaga hits you. (x3)
> The snaga hits you.
> You miss Lagduf, the Snaga.
> You feel more resistant to confusion!
> You feel much better.
> You have 6 Potions of Cure Light Wounds {@q1} (c).
> Lagduf, the Snaga hits you. (x4)
> You die.

Killed by Lagduf, the Snaga.


  [Character Equipment]

a) a Tulwar of Frost (2d4) (+2,+4)
     Found lying on the floor at 350 feet (level 7).

     Branded with cold.
     Provides resistance to Cold.

     Combat info:
     1.1 blows/round.
     With +4 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +1 DEX you would get 1.3 blows/round.
     Average damage/round: 40.7 vs creatures susceptible to cold, 22.6 vs
     creatures not resistant to cold, 16.7 vs creatures not resistant to poison,
     and 10.7 vs. others.

b) a Short Bow (x2) (+0,+0)
     An inheritance from your family.

f) an Old Lantern (3541 turns)
     Found lying on the floor at 100 feet (level 2).

     Intensity 3 light.

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 27 Old Arrows (1d4) (+0,+0)
     Combat info:
     1.4 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 14 vs creatures not resistant to poison and 7 vs.
     others.
     35% chance of breaking upon contact.


  [Character Inventory]

a) 2 Rations of Food

b) 2 Flasks of oil

c) 6 Potions of Cure Light Wounds {@q1}

d) a Potion of Neutralize Poison

e) a Potion of Speed

f) 3 Potions of Heroism

g) 4 Potions of Water

h) 2 Potions of Boldness

i) 3 Scrolls of Phase Door

j) 3 Scrolls of Identify Rune

k) 5 Scrolls of Light

l) 2 Scrolls of Blessing

m) a Scroll of Word of Recall (rugged)

n) a Scroll of Wilderness Mapping

o) a Scroll of Dispel Undead

p) 4 Scrolls of Word of Recall

q) a Rod of Light

r) a Wand of Slow Monster (6 charges) {@a2}

s) a Wand of Hold Monster (6 charges)

t) a Cutlass of Slay Animal (1d8) (+8,+6) {Farmer Maggot}
     Dropped by Farmer Maggot at 150 feet (level 3).

     Slays animals.

     Combat info:
     1.1 blows/round.
     With +4 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +1 DEX you would get 1.3 blows/round.
     Average damage/round: 18.1 vs animals and creatures not resistant to
     poison, and 12.6 vs. others.

u) an Empty Bottle


  [Home Inventory]

a) 3 Woody Mushrooms

b) a Large Trout

c) a Scroll of Remove Hunger (tattered)

d) a Rusty Lantern (2495 turns)
     An inheritance from your family.

     Cannot be harmed by Fire.
     Intensity 3 light.

e) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:10   100ft     3     Killed Grip, Farmer Maggot's Dog
00:00:12   150ft     5     Reached level 5
00:00:14   150ft     5     Killed Wolf, Farmer Maggot's Dog
00:00:15   150ft     6     Killed Farmer Maggot
00:00:21   250ft     8     Killed Fang, Farmer Maggot's Dog
00:00:33   350ft     10    Reached level 10
00:00:38   450ft     11    Was killed by Lagduf, the Snaga


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                        ^^^^::^                
                                                       ^^.....#^               
                                                      ^^.......^               
                                                     ^^.........^^             
                                                     ^........ooo^             
                                                     .........ooo^             
                                                     ...j.....ooo^             
                                                     ^........ooo^             
                                                     ~.......{†..^             
                                                     ^^.........^              
                                                       ^.......~^              
                                                       ~~.....~~               
                                                        ~..~~~~~               
                                                           ....#               
                                                           ##..##              
                                                            #...^#             
                                                            ^^...##            
                                                             ^...:^            
                                                             ^^..:^            

450' (L9)    LF:3-? Light 4 Moves +1 Haste Fed 24 % RConf Dirt