[Tangaria 1.5.0 Character Dump]
Name LiBaU Age 113 Self RB CB EB Best
Sex Male Height 6'1" Str: 17 -1 -1 +0 15 3
Race Elf Weight 6st 0lb INT: 10 +2 -2 +0 10
Class Archer Turns used: WIS: 10 -1 -1 +0 8
Title Bowsen Game 11126 DEX: 17 +1 +3 +0 18/30
HP -1/150 Player 28087 CON: 14 -1 +1 +0 14
SP 0/0 Active 14030
Level 19 Armor [10,+34] Saving Throw 50%
Cur Exp 5243 Stealth Good
Max Exp 5243 Melee 2d5,+3 Disarm - phys. 53%
Adv Exp 5500 To-hit 19,-16 Disarm - magic 37%
Blows 1.0/turn Magic Devices 44
Gold 1673 Searching 38%
Burden 92.7 lb Shoot to-dam +10 Infravision 30 ft
Overweight 62.8 lb To-hit 67,-13 Speed -13
MaxDepth 850' (L17) Shots 1.9/turn
You are one of several children of a Sindarin Archer. You have light
grey eyes, wavy black hair, and a fair complexion.
Resistances Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:...+.......... Conf:..............
Cold:...+.......... Stun:..............
Pois:.............. HLif:..............
Lite:.............+ Rgn:..............
Dark:.............. ESP:..............
Soun:.............. SInv:.+............
Shar:.............. FAct:..............
Nexu:.............. Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:.............+
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:.............+
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> The white wolf bites you. (x3)
> You have 2 charges remaining.
> The flying skull is unaffected!
> The white wolf bites you. (x2)
> You are no longer resistant to poison.
> The white wolf bites you.
> The white wolf misses you.
> The white wolf bites you. (x4)
> The flying skull bites you.
> You are poisoned!
> The flying skull misses you.
> The white wolf bites you.
> The white wolf misses you.
> The white wolf bites you. (x4)
> You die.
Killed by a white wolf.
[Character Equipment]
a) a Broad Sword (2d5) (+6,+5)
Found lying on the floor at 550 feet (level 11).
Combat info:
You are too weak to use this weapon.
1.0 blow/round.
With +10 STR and +0 DEX you would get 1.1 blows/round.
Average damage/round: 15.2 vs creatures not resistant to poison and 9.1
vs. others.
b) a Long Bow of the Nazgul (x3) (+9,+10)
Bought from a store on the surface.
Grants the ability to see invisible things.
c) a Ring of Protection [+12]
Found lying on the floor at 550 feet (level 11).
d) a Ring of Resist Fire and Cold
Found lying on the floor at 250 feet (level 5).
Provides resistance to Fire, Cold.
f) a Lantern (Everburning)
Obtained from YAROSS II. Rumoured to be dropped by Wormtongue, Agent of
Saruman at 400 feet (level 8).
Cannot be harmed by Fire.
Intensity 3 light. No fuel required.
g) a Robe [2,+5]
Found lying on the floor at 150 feet (level 3).
i) a Wicker Shield [2,+4]
Found lying on the floor at 450 feet (level 9).
j) a Hard Leather Cap [2,+5]
Bought from a store on the surface.
k) a Set of Gauntlets [3,+3] {Lagduf, the Snaga}
Dropped by Lagduf, the Snaga at 450 feet (level 9).
l) a Pair of Leather Sandals [1,+3]
Bought from a store on the surface.
m) a Shovel
Dropped by a snotling at 450 feet (level 9).
[Character Quiver]
a) 28 Arrows (1d4) (+3,+2)
Combat info:
1.9 shots/round.
When fired, hits targets up to 120 feet away.
Average damage/round: 137.7 vs creatures not resistant to poison and 82.6
vs. others.
35% chance of breaking upon contact.
b) 30 Arrows (1d4) (+6,+5)
Combat info:
1.9 shots/round.
When fired, hits targets up to 120 feet away.
Average damage/round: 166.2 vs creatures not resistant to poison and 99.7
vs. others.
35% chance of breaking upon contact.
c) a Magic Arrow (1d4) (+0,+0)
Returns when thrown.
Combat info:
1.9 shots/round.
When fired, hits targets up to 120 feet away.
Average damage/round: 118.7 vs creatures not resistant to poison and 71.2
vs. others.
[Character Inventory]
a) a Ration of Food
b) 13 Potions of Cure Light Wounds {@q1}
c) 17 Potions of Cure Serious Wounds
d) 4 Potions of Neutralize Poison
e) 2 Potions of Speed
f) a Potion of Ruination
It can be thrown at creatures with damaging effect.
g) a Potion of Boldness
h) 13 Scrolls of Phase Door
i) 3 Scrolls of Identify Rune
j) a Scroll of Monster Confusion
k) a Scroll of Remove Hunger (tattered)
l) a Rod of Light
m) a Wand of Magic Missile (7 charges) {@a1}
n) a Wand of Lightning Bolts (10 charges)
Cannot be harmed by Lightning.
o) a Wand of Stinking Cloud (4 charges)
p) a Wand of Slow Monster (6 charges)
q) a Wand of Confuse Monster (2 charges)
r) a Wand of Hold Monster (2 charges)
s) 2 Wands of Stun Monster (5 charges) {@a2}
t) a Staff of Slow Monsters (0 charges) {@u1}
[Home Inventory]
a) 5 Mushrooms of Toadstool
b) a Pint of Fine Ale
c) a Flask of oil
d) 2 Scrolls of Deep Descent
e) a Scroll of Curse Armour
f) a Scroll of Wilderness Mapping
g) a Wand of Magic Missile (10 charges)
h) a Ring of Accuracy (+14,+0)
Dropped by a small kobold at 400 feet (level 8).
i) a Ring of Digging <+1, +5>
Found lying on the floor of a special room at 500 feet (level 10).
+1 constitution.
+5 tunneling.
j) a Wooden Torch
Found lying on the floor at 50 feet (level 1).
Intensity 2 light.
k) an Old Lantern (2643 turns)
Dropped by a large kobold at 400 feet (level 8).
Intensity 3 light.
l) a Sling (x2) (+5,+5)
Found lying on the floor at 150 feet (level 3).
m) a Long Bow (x3) (+1,+2) {Lobelia Sackville-Baggins}
Dropped by Lobelia Sackville-Baggins at 250 feet (level 5).
n) 23 Bolts (1d5) (+3,+2)
o) 22 Bolts (1d5) (+6,+1) {Farmer Maggot}
p) 19 Iron Shots (1d4) (+5,+5) {Grishnukh, the Hill Orc}
Combat info:
Average thrown damage: 30 vs creatures not resistant to poison and 15 vs.
others.
q) 22 Iron Shots (1d4) (+6,+6) {??}
You do not know the full extent of this item's powers.
Combat info:
Average thrown damage: 34 vs creatures not resistant to poison and 17 vs.
others.
r) a Deed of Property
s) an Empty Bottle
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:03 50ft 2 Killed Mad woodsman
00:00:17 200ft 5 Reached level 5
00:00:19 250ft 6 Killed Fang, Farmer Maggot's Dog
00:00:20 250ft 6 Killed Wolf, Farmer Maggot's Dog
00:00:23 250ft 7 Killed Baba Yaga
00:00:26 150ft 8 Killed Farmer Maggot
00:00:30 150ft 8 Killed Grip, Farmer Maggot's Dog
00:00:54 250ft 9 Killed Lobelia Sackville-Baggins
00:00:56 350ft 10 Reached level 10
00:01:07 450ft 12 Killed Bullroarer the Hobbit
00:01:12 550ft 14 Killed Grishnukh, the Hill Orc
00:01:16 550ft 15 Reached level 15
00:01:20 550ft 15 Killed Bloodfang, the Wolf
00:01:43 450ft 16 Killed Lagduf, the Snaga
00:01:46 400ft 16 Killed Mughash the Kobold Lord
00:02:09 400ft 17 Killed Freesia
00:02:42 600ft 17 Killed The wounded bear
00:03:05 850ft 19 Was killed by a white wolf
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
*.~
~..~#
#**~~
~~.{#~
~~.**.
#${#..
#########..#
#..........* .###
#**...C#.**#. #..#
#**#*CCCC...* **.#
#..: #.†C..* *?#
#.#. CCs....
### ###s.##
###########.*B##
##.#***.**...*##
#.......#..*.##
#..###########
~ #**.#*
###########################..*.*.
....*............**...#..****..*.#
**.*..***..*..**.**..****.*.*****#.
850' (L17) LF:4-? Light 3 Moves +2 Poisoned Fed 31 % Small trees