Lnk [Hydra Monk]

  [Tangaria 1.5.0 Character Dump]

 Name   Lnk V         Age            314         Self  RB  CB  EB   Best
 Sex    Female        Height       14'7"  STR:     16 -10  +1  +0      7
 Race   Hydra         Weight    16st 6lb  INT:     10 -10  -2  +0      3
 Class  Monk          Turns used:         WIS:     10 -10  +0  +0      3
 Title  Disciple      Game          6087  DEX:     16 -10  +2  +0      8
 HP     -1/137        Player        9557  CON:     17 -10  +1  +0      8
 SP     0/0           Active        6321

 Level                 11    Armor       [8,+65]    Saving Throw     39%
 Cur Exp              708                           Stealth          Bad
 Max Exp              708    Melee        2d4,+7    Disarm - phys.    3%
 Adv Exp              812    To-hit        36,+4    Disarm - magic    2%
                             Blows      2.1/turn    Magic Devices      0
 Gold                 356                           Searching        27%
 Burden           60.7 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight        6.8 lb    To-hit        22,+4    Speed         Normal
 MaxDepth       400' (L8)    Shots      0.0/turn

 You were born in a swamp.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............- Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:.............+
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.............-
 -SP:.............. Sear:..............
Afrd:.............. Infr:..............
Aggr:.............+ Tunn:.............+
-Tel:..............  Spd:.............+
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
                    DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You feel much better.
> You have a Potion of Cure Light Wounds (d).
> You are no longer resistant to confusion.
> You feel resistant to confusion!
> You feel much better.
> You have no more Potions of Cure Light Wounds (d).
> You are no longer resistant to confusion.
> You miss Wormtongue, Agent of Saruman.
> You bite Wormtongue, Agent of Saruman (circular) (12).
> Wormtongue, Agent of Saruman is hit for 3 damage.
> Wormtongue, Agent of Saruman shrugs off the attack.
> Wormtongue, Agent of Saruman casts a bolt of frost.
> You have 8 Scrolls of Phase Door (g).
> Wormtongue, Agent of Saruman is no longer stunned.
> You die.

Killed by poison.


  [Character Equipment]

c) a Ring of Protection [+9]
     Bought from a store on the surface.

f) a Wooden Torch (618 turns)
     Intensity 2 light.

g) a Robe [2,+0]
     Found lying on the floor at 200 feet (level 4).

h) a Cloak [1,+0]
     Bought from a store on the surface.

j) a Hard Leather Cap [2,+5]
     Found lying on the floor at 250 feet (level 5).

k) a Set of Leather Gloves [1,+5]
     Bought from a store on the surface.

l) a Pair of Leather Boots [2,+0]
     Found lying on the floor at 250 feet (level 5).

m) a Shovel
     Found lying on the floor at 250 feet (level 5).


  [Character Quiver]

a) 33 Rocks (1d6) (+5,+4) {Lobelia Sackville-Baggins}
     Branded with stunning.

     Combat info:
     Average thrown damage: 22.7 vs creatures not resistant to stunning and
     22.7 vs. others.


  [Character Inventory]

a) a Beet

b) 2 Rations of Food

c) 2 Flasks of oil

d) a Potion of Berserk Strength

e) 2 Potions of True Seeing

f) 3 Potions of Water

g) 8 Scrolls of Phase Door

h) 2 Scrolls of Detect Invisible

i) a Scroll of Remove Hunger (tattered)

j) a Scroll of Word of Recall (rugged)

k) a Scroll of Light

l) a Scroll of Darkness

m) a Scroll of Magic Mapping

n) a Wand of Stun Monster (7 charges)

o) a Wand of Magic Missile (9 charges)

p) a Staff of Cure Light Wounds (9 charges)

q) a Wooden Torch (5000 turns)
     Intensity 2 light.

r) a Wooden Torch of Brightness (5000 turns) <+1>
     Dropped by a cave orc at 400 feet (level 8).

     +1 light.
     Intensity 3 light.

s) a Deed of Property

t) an Empty Bottle


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:06   100ft     3     Killed Grip, Farmer Maggot's Dog
00:00:08   100ft     4     Killed Freesia
00:00:10   150ft     5     Reached level 5
00:00:10   150ft     5     Killed Fang, Farmer Maggot's Dog
00:00:20   200ft     6     Killed Lobelia Sackville-Baggins
00:00:49   250ft     8     Killed Baba Yaga
00:00:53   250ft     9     Killed Wolf, Farmer Maggot's Dog
00:01:31   400ft     10    Reached level 10
00:01:41   400ft     11    Was killed by poison


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : yes (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : yes (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : yes (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : yes (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                      #....*...............~                   
                                      #......*...........*.#                   
                                      #..................*.#~~                 
                                      ###########..######~#~~###               
                                                #..#    #~.......##            
                                                #..#    ##........#            
                                                #..#   ##~..####..#            
                                                #..#   #..........#          .#
##############                            #######..#####.........##          ..
.............#                      #######...........*~....~~#'+#           ..
.............#                     ##..†'............*.'....# #..###         .^
.............####~#  ###############....'..............'....~ #....~#    ..^...
.................................:.....####............#...   ##....### #......
.................................:.....#  #............#..~     ##....###..####
#####'+###..############ ############..#  #######..#####..~       #........#   
#####..                              ..#   ######.. ......#~        ##.....#   
.......                              .....................~#          ######   
.......                              #................###~#~                   
..##~##                              ###############..# #  #                   
                                                   #  # ## #                   
                                                                               

400' (L8)    LF:3-? Light 2 Poisoned Fed 46 %