Lnk1 [Draconian Villager]

  [Tangaria 1.6.0 T-10 Character Dump]

 Name   Lnk1 III      Age             28         Self  RB  CB  EB   Best
 Sex    Male          Height       15'3"  STR:     18  +1  +0  +0  18/10
 Race   Draconian     Weight    16st 8lb  INT:     10  -1  +0  +5     14
 Class  Villager      Turns used:         WIS:      8  -1  +0  +0      7
 Title  Traveller     Game         18399  DEX:     10  -2  +0  +0      8
 HP     -3/209        Player       40022  CON:     15  -1  +0  +1     15
 SP     30/30         Active       19469  CHR:      9  -2  +0  +0      7

 Level                 25    Armor      [63,+38]    Saving Throw     58%
 Cur Exp            16460                           Stealth          Bad
 Max Exp            16460    Melee       4d4,+32    Disarm - phys.   35%
 Adv Exp            21875    To-hit        41,+2    Disarm - magic   37%
                             Blows      1.0/turn    Magic Devices     30
 Gold                1372                           Searching        51%
 Burden          117.7 lb    Shoot to-dam    +10    Infravision    50 ft
 Overweight      -14.2 lb    To-hit       46,+11    Speed             -1
 MaxDepth     1700' (L34)    Shots      1.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:......+....... Fear:..............
Elec:....+.+....... Blnd:..............
Fire:......+......+ Conf:..............
Cold:......+......+ Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:.+...+........
Shar:.............. FAct:..........+...
Nexu:..............  Lev:.............+
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:...........-..
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............!
Aggr:.............. Tunn:..............
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:.....+........
Hung:.............. DRed:..............
Time:.............. Move:.............-
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> You miss Fire Phantom.
> The owlbear misses Mauhur, the Orc Captain.
> The owlbear claws Mauhur, the Orc Captain (1).
> The owlbear misses Mauhur, the Orc Captain.
> Mauhur, the Orc Captain bleeds even more.
> Fire Phantom misses you.
> The owlbear misses Mauhur, the Orc Captain. (x3)
> Fire Phantom tries to cast a spell, but fails.
> You feel resistant to confusion!
> You feel very good.
> You have 16 Potions of Cure Serious Wounds (c).
> You are no longer resistant to confusion.
> Fire Phantom breathes fire.
> You die.

Killed by Fire Phantom.


  [Character Equipment]

a) a Maul of Venom (4d4) (+4,+7)
     Obtained from Breldarn. Rumoured to be found lying on the floor of a
     cavern at 1150 feet (level 23).

     Branded with poison.

     Combat info:
     1.0 blow/round.
     With +11 STR and +0 DEX you would attack a bit faster.
     With +17 STR and +0 DEX you would get 1.1 blows/round.
     With +4 STR and +2 DEX you would attack a bit faster.
     With +11 STR and +2 DEX you would get 1.1 blows/round.
     With +0 STR and +9 DEX you would attack a bit faster.
     With +4 STR and +9 DEX you would get 1.1 blows/round.
     With +0 STR and +12 DEX you would get 1.1 blows/round.
     Average damage/round: 96.5 vs creatures susceptible to fire, 64.5 vs
     creatures not resistant to poison and creatures not resistant to fire,
     and 43.2 vs. others.

b) a Short Bow of the Nazgul (x2) (+13,+10) {Vort the Kobold Queen}
     Dropped by Vort the Kobold Queen at 400 feet (level 8).

     Grants the ability to see invisible things.

c) a Ring of Damage (+0,+9)
     Obtained from Breldarn. Rumoured to be found under some rubble at 1150
     feet (level 23).

d) a Ring of Damage (+0,+9)
     Obtained from Breldarn. Rumoured to be found under some rubble at 1150
     feet (level 23).

e) an Amulet of Resist Lightning <+1>
     Found lying on the floor at 750 feet (level 15).

     +1 constitution.
     Provides resistance to Lightning.

f) the Pearl 'Nimphelos' <+3> {Shtukensia the Rogue}
     Dropped by Shtukensia the Rogue at 750 feet (level 15).

     +3 light.
     Cannot be harmed by Fire.
     Grants the ability to see invisible things.
     Intensity 3 light.

     When activated, it extends hallucinations for 11+1d24 turns (unresistable),
     extends blindness for 5+1d13 turns (unresistable), extends paralysis for
     3d1 turns (unresistable) and maps out a portion of the level around you.
     Takes 36 to 72 turns to recharge at your current speed.
     Your chance of success is 37.8%

g) Metal Brigandine Armour of Resistance (-3) [48,+8]
     Obtained from Breldarn. Rumoured to be dropped by Bolg, Son of Azog, at
     1150 feet (level 23).

     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.

i) a Cloak [1,-1]
     Bought from a store on the surface.

n) a Metal Cap [3,+0]
     Found lying on the floor at 1100 feet (level 22).

o) a Set of Leather Gloves of Free Action [1,+1]
     Found lying on the floor at 200 feet (level 4).

     Prevents paralysis.

p) a Pair of Witan Boots [10,+9] <-2>
     Dropped by an orc tracker at 850 feet (level 17).

     -2 stealth.
     Cannot be harmed by Acid, Fire.

q) a Shovel
     Found lying on the floor at 750 feet (level 15).


  [Character Quiver]


  [Character Inventory]

a) 2 Travel Guides [Basics]
     You can read this book.

b) 15 Potions of Cure Light Wounds

c) 16 Potions of Cure Serious Wounds

d) a Potion of Cure Critical Wounds

e) 4 Scrolls of Phase Door

f) 4 Scrolls of Identify

g) 8 Scrolls of Word of Recall

i) a Rod of Cold Balls

m) a Rod of Light

n) a Wand of Stone to Mud (10 charges)

o) a Staff of Cure Light Wounds (7 charges)

p) a Staff of Light (8 charges)

q) a Staff of Teleportation (2 charges)

r) a Ring of Open Wounds <+1> {cursed, ignore}
     Found lying on the floor of a labyrinth at 1650 feet (level 33).

     It prevents you from teleporting.
     +1 constitution.
     Impairs hitpoint recovery.


  [Home Inventory]

a) 18 Potions of Cure Light Wounds

b) a Staff of Light (7 charges)

c) a House Foundation Stone


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:04   200ft     5     Reached level 5
00:00:05   200ft     5     Defeated Fang, Farmer Maggot's Dog
00:00:12   200ft     6     Defeated Grip, Farmer Maggot's Dog
00:00:15   200ft     7     Defeated Wolf, Farmer Maggot's Dog
00:00:38   400ft     10    Reached level 10
00:00:43   400ft     10    Killed Vort the Kobold Queen
00:01:22   500ft     14    Killed Brodda, the Easterling
00:01:25   500ft     15    Reached level 15
00:01:49   750ft     16    Killed Orfax, Son of Boldor
00:01:51   750ft     16    Killed Boldor, King of the Yeeks
00:01:53   750ft     16    Defeated Farmer Maggot
00:02:06   750ft     18    Defeated Shtukensia the Rogue
00:02:06   750ft     18    Found the Pearl 'Nimphelos'
00:03:02   750ft     18    Killed Ufthak of Cirith Ungol
00:03:24   850ft     20    Reached level 20
00:03:25   850ft     20    Defeated The wounded bear
00:03:52   850ft     21    Killed Grishnukh, the Hill Orc
00:04:01   900ft     22    Killed Gorbag, the Orc Captain
00:04:27   1650ft    23    Found the Pair of Leather Boots of Wormtongue
00:04:57   1650ft    24    Killed Sangahyando of Umbar
00:05:05   1700ft    25    Reached level 25
00:05:06   1700ft    25    Was killed by Fire Phantom


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : yes (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : no  (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : yes (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : yes (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

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1700' (L34)  LF:5-? Light 5 Moves -1 Fed 20 % Infra                             


  [Player information]

Player ID: Lnk1
Time: 08:44:20 15-06-2022
Server Turns: 48564318
Timestamp: 1655271860
Account score: 7
Hardcore