Lnk1 [Draconian Hunter]

  [Tangaria 1.5.0 Character Dump]

 Name   Lnk1 VIII     Age             23         Self  RB  CB  EB   Best
 Sex    Male          Height       16'5"  STR:     18  +0  -2  +0     16
 Race   Draconian     Weight   10st 13lb  INT:     10  -1  -2  +5     12
 Class  Hunter        Turns used:         WIS:     14  -1  +2  +0     15
 Title  Huntsman      Game          8934  DEX:     10  -2  +2  +0     10
 HP     -24/160       Player       21532  CON:     14  -1  +0  +0     13
 SP     13/20         Active       10452  CHR:     10  -2  -1  +0      7

 Level                 19    Armor      [20,+38]    Saving Throw     57%
 Cur Exp             5101                           Stealth          Bad
 Max Exp             5537    Melee        3d7,+9    Disarm - phys.   43%
 Adv Exp             5500    To-hit        39,-2    Disarm - magic   25%
                             Blows      1.0/turn    Magic Devices     38
 Gold                 499                           Searching        78%
 Burden          110.3 lb    Shoot to-dam     +1    Infravision     0 ft
 Overweight        2.4 lb    To-hit        62,-4    Speed         Normal
 MaxDepth      750' (L15)    Shots      1.6/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:+............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............+ Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..........+...
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:.............+
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:....+.........
 -SP:.............. Sear:....+.........
Afrd:.............. Infr:..............
Aggr:.............. Tunn:..............
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:.............+
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:.............-
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> The dark elven lord misses you.
> The grape jelly drains your mana away.
> The dark elven lord misses you.
> The dark elven lord hits you (14).
> You are confused.
> There is a wall blocking your way.
> The dark elven lord hits you (19).
> The dark elven lord hits you (9).
> The dark elven lord hits you (21).
> The dark elven lord hits you (6).
> The grape jelly touches you (0).
> You feel your life draining away!
> The dark elven lord casts a bolt of frost.
> You die.

Killed by a dark elven lord.


  [Character Equipment]

a) a Halberd of Acid (3d7) (+4,+6) {Wormtongue, Agent of Saruman}
     Dropped by Wormtongue, Agent of Saruman at 400 feet (level 8).

     Branded with acid.
     Provides resistance to Acid.
     Cannot be harmed by Acid.

     Combat info:
     This weapon should be wielded with both hands.
     1.0 blow/round.
     With +7 STR and +0 DEX you would attack a bit faster.
     With +13 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +7 DEX you would attack a bit faster.
     With +7 STR and +7 DEX you would get 1.1 blows/round.
     With +0 STR and +10 DEX you would get 1.1 blows/round.
     Average damage/round: 85.5 vs creatures susceptible to fire, 47.4 vs
     creatures not resistant to fire and creatures not resistant to acid, and
     22 vs. others.

b) a Sling (x2) (+2,+1)
     Found lying on the floor at 250 feet (level 5).

e) an Amulet of Searching <+1, +6>
     Obtained from Jimeh II. Rumoured to be dropped by a priest at 400 feet
     (level 8).

     +1 stealth.
     +6 searching skill.

f) a Lantern (12995 turns)
     Found lying on the floor at 550 feet (level 11).

     Cannot be harmed by Fire.
     Intensity 3 light.

g) Studded Leather Armour (-1) [12,+4]
     Found lying on the floor at 400 feet (level 8).

h) a Cloak [1,+0]
     Bought from a store on the surface.

i) a Wicker Shield [2,+3]
     Dropped by a brigand at 650 feet (level 13).

j) a Hard Leather Cap [2,+2] {Boldor, King of the Yeeks}
     Dropped by Boldor, King of the Yeeks at 550 feet (level 11).

k) a Set of Elven Gloves [1,+4] {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 400 feet (level 8).

     Speeds regeneration.

l) a Pair of Leather Boots [2,+3]
     Found lying on the floor at 200 feet (level 4).


  [Character Quiver]

a) 9 Iron Shots (1d4) (+0,+0)
     Combat info:
     1.6 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 11.2.
     Average thrown damage: 10.
     0% chance of breaking upon contact.

b) a Magic Shot (1d3) (+0,+0)
     Returns when thrown.

     Combat info:
     1.6 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 9.6.
     Average thrown damage: 6.

c) 20 Throwing rocks (1d6) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 14 vs creatures not resistant to stunning and 14
     vs. others.

d) 28 Throwing rocks (1d6) (+2,+1)
     Branded with stunning.

     Combat info:
     Average thrown damage: 18 vs creatures not resistant to stunning and 18
     vs. others.

e) a Boomerang (1d6) (+0,+0)
     Returns when thrown.

     Combat info:
     Average thrown damage: 14.


  [Character Inventory]

a) a Book of Nature Magics [Lesser Charms]
     You can read this book.

b) a Book of Nature Magics [Gifts of Nature]
     You can read this book.

c) a Book of Nature Magics [Creature Dominion]
     You can read this book.

d) 13 Potions of Cure Serious Wounds

e) a Potion of Cure Critical Wounds

f) a Potion of Restore Life Levels

g) 9 Scrolls of Phase Door

h) a Scroll of Blessing

i) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.
     You don't want to drop it on the ground.

j) a Scroll of Identify Rune

k) a Rod of Curing

l) a Rod of Light

m) a Staff of Curing (4 charges)

n) 9 Cobbles (1d5)
     Branded with stunning.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:06   100ft     3     Killed Lobelia Sackville-Baggins
00:00:11   150ft     4     Killed Grip, Farmer Maggot's Dog
00:00:11   150ft     5     Reached level 5
00:00:35   400ft     8     Helped to kill Bullroarer the Hobbit
00:00:44   400ft     10    Reached level 10
00:00:45   400ft     10    Killed Wormtongue, Agent of Saruman
00:00:59   400ft     11    Killed Bullroarer the Hobbit
00:01:11   550ft     13    Killed The Rat King
00:01:19   550ft     15    Reached level 15
00:01:23   550ft     15    Killed Orfax, Son of Boldor
00:01:30   650ft     16    Killed Golfimbul, the Hill Orc Chief
00:01:32   650ft     16    Killed Grishnukh, the Hill Orc
00:01:50   750ft     17    Killed The wounded bear
00:02:24   750ft     19    Helped to kill Ufthak of Cirith Ungol
00:02:26   750ft     20    Reached level 20
00:02:28   750ft     19    Was killed by a dark elven lord


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : yes (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : no  (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : yes (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : yes (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

   ........^  ^..^^               ^..................+ ..#.....'......#........
   ^^......#  ....^               ^..................^ ..^^^^#^^++^........^^^^
    ^^^^^^^^^ ^^.^^               :.#............#...^            ^.....#... ^.
               ^.^                ^. ^^^.^^^...^#^^^^^            .^^.^^^^:^ ^^
               ^.^^                                                           #
    ^  ...     ^..^                                                           ^
    ^ ......    .^^                                                           ^
    .........   .^                                                           ..
    ^...?....  ^^^                                                             
    ^.hj.....#.^                                                              ^
    ^.@.....                                                                  ^
    ^^^^.^^                                                                    
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

750' (L15)   LF:4-? Light 4 Moves -3 Confused Hungry 12 %                       


  [Player information]

Player ID: Lnk1
Time: 05:12:03 27-09-2021
Server Turns: 419440870
Timestamp: 1632708723
Hardcore