Lnk1 [Half-Giant Shaman]

  [Tangaria 1.5.0 Character Dump]

 Name   Lnk1          Age             30         Self  RB  CB  EB   Best
 Sex    Male          Height        6'6"  STR:     17  +1  -2  +1     17
 Race   Half-Giant    Weight    20st 6lb  INT:     11  -1  +0  +0     10
 Class  Shaman        Turns used:         WIS:     14  -1  +3  +2     18
 Title  Forester      Game         33720  DEX:     10  -1  -2  +3     10
 HP     -18/256       Player       60328  CON:     14  +1  +0  +3     18
 SP     48/48         Active       10710  CHR:     10  -2  +2  +0     10

 Level                 24    Armor      [31,+51]    Saving Throw     54%
 Cur Exp            15184                           Stealth         Good
 Max Exp            15836    Melee       4d4,+15    Disarm - phys.   39%
 Adv Exp            15625    To-hit        37,+3    Disarm - magic   39%
                             Blows      1.1/turn    Magic Devices     39
 Gold               11844                           Searching        39%
 Burden          186.7 lb    Shoot to-dam    +25    Infravision    20 ft
 Overweight       72.8 lb    To-hit       35,+18    Speed              2
 MaxDepth      900' (L18)    Shots      1.5/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:....+......... Fear:..............
Elec:.............. Blnd:..............
Fire:+.+........... Conf:.............+
Cold:..+...+....... Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:.+............
Dark:..............  ESP:..............
Soun:.............. SInv:.+............
Shar:.............. FAct:......+.......
Nexu:..............  Lev:.............+
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.+...........+
 -SP:.............. Sear:..............
Afrd:.............. Infr:......+.......
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:............++
-Exp:.............. Blow:.............+
Stck:.............. Shot:.+............
Frag:.............. Mght:.+............
LTel:.............+ PLit:..............
Hung:.+............ DRed:.............+
Time:.............. Move:.............+
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:.+............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:............+.


  [Last Messages]

> Map sector [3(02),0(05)], which is your sector.  Direction?
> Your Iron Shot 'Amanth' (1d4) (+0,+0) {Farmer Maggot} hits the Cursed Valley h
> Your Iron Shot 'Amanth' (1d4) (+0,+0) {Farmer Maggot} hits the Cursed Valley h
> The Cursed Valley hell knight grunts with pain.
> The Cursed Valley hell knight tries to cast a spell, but fails.
> The Iron Shot 'Amanth' (1d4) (+0,+0) {Farmer Maggot} misses the Cursed Valley 
> No available target.
> Something whispers nastily.
> You are hit by something cold!
> *** LOW HITPOINT WARNING! ***
> You feel your life force draining away!
> You can learn 2 more verses.
> Something mumbles.
> You are hit by fire!
> You die.

Killed by a Cursed Valley hell knight.


  [Character Equipment]

a) a Maul of Flame (4d4) (+5,+5)
     Found lying on the floor at 250 feet (level 5).

     Branded with fire.
     Provides resistance to Fire.
     Cannot be harmed by Fire.

     Combat info:
     1.1 blows/round.
     With +6 STR and +0 DEX you would attack a bit faster.
     With +13 STR and +0 DEX you would get 1.2 blows/round.
     With +0 STR and +7 DEX you would attack a bit faster.
     With +6 STR and +7 DEX you would get 1.2 blows/round.
     With +0 STR and +10 DEX you would get 1.2 blows/round.
     Average damage/round: 87.2 vs creatures susceptible to fire, 52 vs
     creatures not resistant to fire and dragons, 28.6 vs creatures not
     resistant to stunning, and 28.6 vs. others.

b) the Sling of the Halflings (x3) (+20,+25) <+3, +5, +1> {Golfimbul, the Hill Orc
     Dropped by Golfimbul, the Hill Orc Chief at 500 feet (level 10).

     +3 dexterity.
     +3 stealth.
     +5 shooting speed.
     +1 shooting power.
     Cannot be harmed by Acid, Fire.
     Sustains dexterity.
     Speeds regeneration. Grants the ability to see invisible things. Makes
     you need more food.
     Grants the ability to sense animals.

c) a Ring of Resist Fire and Cold
     Found lying on the floor of a cavern at 750 feet (level 15).

     Provides resistance to Fire, Cold.

d) a Ring of Protection [+6]
     Dropped by a gelatinous cube at 900 feet (level 18).

e) an Amulet of Resist Acid <+1>
     Dropped by a brigand at 750 feet (level 15).

     +1 constitution.
     Provides resistance to Acid.

f) a Lantern (8894 turns)
     Dropped by a dark naga at 750 feet (level 15).

     Cannot be harmed by Fire.
     Intensity 3 light.

g) White Dragon Scale Mail (Dwarven) (-2) [14,+26] <+1, +2> {Shtukensia the Rogue}
     Dropped by Shtukensia the Rogue at 750 feet (level 15).

     +1 strength.
     +2 constitution.
     +2 infravision.
     Provides resistance to Cold.
     Prevents paralysis.

     When aimed, it allows you to breathe frost for 150 points of damage.
     Takes 60 turns to recharge at your current speed.
     Your chance of success is 86.2%

h) a Cloak [1,+3]
     Found lying on the floor at 250 feet (level 5).

i) a Leather Shield [8,+2]
     Found lying on the floor at 900 feet (level 18).

j) a Metal Cap [3,+0]
     Found lying on the floor of a special room at 900 feet (level 18).

k) a Set of Gauntlets [3,+2]
     Dropped by a blackguard at 700 feet (level 14).

l) a Pair of Leather Boots [2,-1]
     Found lying on the floor at 250 feet (level 5).

m) the Horn of Rohan <+2, +1> {Mughash the Kobold Lord}
     Dropped by Mughash the Kobold Lord at 400 feet (level 8).

     +2 wisdom.
     +1 speed.
     Cannot be harmed by Acid, Fire.
     Grants the ability to sense dragons.

     When activated, it awakens all nearby sleeping monsters and hastes for 25
     turns all monsters within line of sight.
     Takes 7 to 12 turns to recharge at your current speed.
     Your chance of success is 92.7%


  [Character Quiver]

a) the Iron Shot 'Amanth' (1d4) (+0,+0) {Farmer Maggot}
     Branded with poison.
     Returns when thrown.

     Combat info:
     1.5 shots/round.
     When fired, hits targets up to 120 feet away.
     Average damage/round: 249.6 vs creatures not resistant to poison and
     124.8 vs. others.
     Average thrown damage: 15.1 vs creatures not resistant to poison and 5
     vs. others.


  [Character Inventory]

a) a Book of Nature Magics [Lesser Charms]
     You can read this book.

b) a Book of Nature Magics [Gifts of Nature]
     You can read this book.

c) a Book of Nature Magics [Creature Dominion]
     You can read this book.

d) 3 Flasks of oil

e) 24 Potions of Cure Light Wounds

f) 40 Potions of Cure Serious Wounds

g) 5 Potions of Cure Serious Wounds

h) 21 Potions of Cure Critical Wounds

i) 26 Scrolls of Phase Door

j) a Scroll of Teleportation

k) 3 Scrolls of Identify Rune

l) 3 Scrolls of Word of Recall

m) a Scroll of Deep Descent

n) a Scroll of Enchant Armour

o) 3 Rods of Treasure Location

p) 2 Rods of Light

q) a Wand of Hold Monster (5 charges)

r) a Staff of Curing (4 charges)

s) 5 Staves of Cure Light Wounds (43 charges)

t) 3 Staves of Light (30 charges)

u) the Set of Caestus of Sir Robin (-50,-50) [5,+30] <+3, +1> {Bullroarer the Hobb
     Dropped by Bullroarer the Hobbit at 200 feet (level 4).

     +3 stealth.
     +3 searching skill.
     +3 infravision.
     +1 light.
     Provides resistance to Acid, Lightning, Fire, Cold, Poison, Nether, Chaos,
     Disenchantment.
     Provides protection from blindness.
     Cannot be harmed by Acid, Fire.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Makes you float just above the floor. Speeds regeneration. Grants the
     ability to see invisible things. Prevents paralysis. Sustains your life
     force. Makes you afraid of melee, and worse at shooting and casting
     spells. Makes you need more food.
     Grants telepathy.

v) the Horn of Boromir <+3>
     Dropped by a dark elven warlock at 900 feet (level 18).

     +3 strength.
     +3 constitution.
     Provides resistance to Fire.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Sustains charisma.
     Aggravates nearby creatures.

     When activated, it awakens all nearby sleeping monsters and hastes for 25
     turns all monsters within line of sight.
     Takes 7 to 12 turns to recharge at your current speed.
     Your chance of success is 92.7%


  [House List]


a) a Staff of Slow Monsters (6 charges)
b) 3 Staves of Detect Invisible (38 charges)
c) a Wooden Torch of Presentiment (5000 turns)
d) 2 Wands of Hold Monster (5 charges)
e) a Potion of Cure Critical Wounds
f) a Potion of Boldness
g) a Ring of the Dog <+1, -2>


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:33   100ft     4     Killed Grip, Farmer Maggot's Dog
00:00:33   100ft     5     Reached level 5
00:00:50   200ft     7     Killed Bullroarer the Hobbit
00:00:50   200ft     8     Found the Set of Caestus of Sir Robin
00:00:56   250ft     8     Killed Baba Yaga
00:01:27   250ft     9     Killed Lobelia Sackville-Baggins
00:01:29   250ft     9     Killed Farmer Maggot
00:01:29   250ft     9     Found the Iron Shot 'Amanth'
00:01:36   250ft     10    Reached level 10
00:01:50   250ft     10    Killed Wolf, Farmer Maggot's Dog
00:03:37   400ft     12    Killed Mughash the Kobold Lord
00:03:37   400ft     12    Found the Horn of Rohan
00:03:50   450ft     13    Killed Wormtongue, Agent of Saruman
00:03:51   450ft     14    Killed Brodda, the Easterling
00:03:51   450ft     14    Killed Freesia
00:03:57   500ft     14    Killed Golfimbul, the Hill Orc Chief
00:03:57   500ft     15    Reached level 15
00:03:57   500ft     15    Found the Sling of the Halflings
00:04:26   550ft     15    Killed Orfax, Son of Boldor
00:04:27   550ft     15    Found the Battle Axe of Gelcalas (LOST)
00:04:36   600ft     16    Killed Fang, Farmer Maggot's Dog
00:04:43   750ft     18    Killed The wounded bear
00:05:05   750ft     20    Reached level 20
00:05:35   700ft     19    Killed Boldor, King of the Yeeks
00:05:45   750ft     20    Killed Shtukensia the Rogue
00:06:54   900ft     20    Killed The Rat King
00:07:16   900ft     21    Found the Horn of Boromir
00:08:54   900ft     25    Reached level 25
00:09:22   Town      24    Was killed by a Cursed Valley hell knight


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : yes (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : yes (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : yes (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

 ^^...^^^^^...^^:........:..:...........:..:..........:...........:........^^^^
 ^^...##........#..^....:............:......#................::.^...:...^...^^^
 ^^^..^^^..:.......:.....:................:.....:.......:.#.:.......^..:.^....^
 ^^^^..^^.^^:............::........:.#.#.#.#.#....#...............:...^...:....
 ^^^^^..^.^^...:................:....#########.:.:.......:.......:^^...........
 ^^^^^^...^^........::..::....:...:..#########.....:.#.:.......##.:^^^.^^^..#^^
 ^^^^^^^..^^^......::.#:.:.....#.:...#########.......::..............^.^^^^^^..
 ^^^^^^^^..^^:.............:.........#########....#...........:........^^......
 ^^^^^^^^....#.............##...#....####>####....:..#.....#..#...:^.........^.
 ^^^^^^^^^..^^.:.............:......:.........:.:.........#.:#...:.^..^....^^^^
 ^^^^^^^^..@::...:.................#..............:#:................:^^^..^^^^
 ^^^^^^^.:.:....:....................#........:...:.....#............:..^^..^^^
 ^^^^^^......^...:.#.....................:.#.................:..^.:..........^^
 ^^^^^....#^:#...#:.......#.#........#..........................^........^:..^^
 ^^^^^^^..^^.:..........#:........:...#......:...........................^^^^^^
 ^^^^^^^^^^......^^............................#:.......:.......:.........^^^^^
 ^^^^^^^^^.........:.............................#..........#.:.......^.^.^^^^^
 ^^^^^^^^^..^^^....#:.#.....#::...:.....:.......:.#........#........^.^:^^^^^^^
 ^^^^^^^^^.^^^^^.....::......#............:........:......:......^#...^.^^^^^^^
 ^^^^^^^^^:^^^^^#......:.:..............#:.......#......:......:..:...^^^^^^^^^
 ^^^^^^.....^^....^...........#....:.......::...............:........^^^^^^^^^^

1_-1         Light 1 Moves +8 Study (2) Fed 68 %                                


  [Player information]

Player ID: Lnk1
Time: 23:37:48 29-08-2021
Server Turns: 240543145
Timestamp: 1630269468
Hardcore