Lob [Half-Giant Hermit]

  [Tangaria 1.6.0 T-11 Character Dump]

 Name   Lob jr        Age             24         Self  RB  CB  EB   Best
 Sex    Male          Height        8'6"  STR:     18  +2  +0  +0  18/20
 Race   Half-Giant    Weight   12st 12lb  Int:     10  -2  -2  +0      6      4
 Class  Hermit        Turns used:         WIS:     12  -2  +2  +0     12
 Title  Devotee       Game          9187  DEX:     12  -2  +0  +0     10
 HP     -1/129        Player       15565  CON:     14  +1  +0  +0     15
 SP     15/15         Active       12309  CHR:     10  -4  +0  +0      6

 Level                 11    Armor       [15,-1]    Saving Throw     32%
 Cur Exp              738                           Stealth          Bad
 Max Exp              738    Melee        2d4,+1    Disarm - phys.   12%
 Adv Exp              812    To-hit       24,-18    Disarm - magic   11%
                             Blows      2.5/turn    Magic Devices     16
 Gold                 503                           Searching        24%
 Burden          118.1 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight      -25.8 lb    To-hit       14,-18    Speed         Normal
 MaxDepth       400' (L8)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:..............
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............+ PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> The wolf bites you (4). (x2)
> You feel resistant to confusion!
> You feel much better.
> You have 4 Potions of Cure Light Wounds (d).
> You are no longer resistant to confusion.
> The wolf bites you (1).
> The wolf bites you (4).
> The orc tracker hits you (5).
> The wolf bites you (6).
> The wolf bites you (2).
> The orc tracker hits you (1).
> The orc tracker hits you (7).
> The wolf bites you (2). (x2)
> The wolf bites you (4).
> You die.

Killed by a wolf.


  [Character Equipment]

f) a Wooden Torch (1034 turns)
     Intensity 2 light.

g) Soft Leather Armour [8,-1]
     Found lying on the floor at 150 feet (level 3).

i) a Cloak [1,-1]
     Bought from a store on the surface.

m) a Wicker Shield [2,-2]
     Found lying on the floor at 100 feet (level 2).

n) a Hard Leather Cap [2,+0]
     Found lying on the floor at 150 feet (level 3).

p) a Pair of Leather Boots [2,+3]
     Bought from a store on the surface.


  [Character Quiver]

0) 29 Iron Shots (1d4) (+0,+0)
     Combat info:
     Average thrown damage: 5.

1) 12 Throwing rocks (1d4) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 5 vs creatures not resistant to stunning and 5 vs.
     others.


  [Character Inventory]

a) 4 Holy Books of Prayers [Beginners Handbook]
     You can read this book.

b) a Travel Guide [Basics]

c) 2 Flasks of oil

d) 4 Potions of Cure Light Wounds

e) a Potion of Heroism

f) a Potion of True Seeing

g) a Potion of Infravision

i) 6 Scrolls of Phase Door

m) a Scroll of Light

n) 2 Scrolls of Blessing

o) 3 Scrolls of Life

p) 4 Scrolls of Wilderness Mapping

q) a Scroll of Word of Recall (rugged)

r) a Wand of Wonder (22 charges)
     Cannot be harmed by Lightning.

s) a Wand of Hold Monster (6 charges)

t) a Staff of Light (25 charges)

u) 10 Wooden Torches (5000 turns)
     Intensity 2 light.

v) 2 Old Lanterns (5000 turns)
     Intensity 3 light.

w) an Empty Bottle


  [Home Inventory]

a) a Wooden Torch {??}
     Found lying on the floor at 100 feet (level 2).

     You do not know the full extent of this item's powers.

b) a Quarterstaff (1d11) (+1,+3) {Lobelia Sackville-Baggins}
     Combat info:
     This weapon should be wielded with both hands.
     2.5 blows/round.
     Average damage/round: 25.2.

c) 30 Arrows (1d4) (+0,+0)


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:25   100ft     5     Reached level 5
00:00:26   100ft     5     Defeated Grip, Farmer Maggot's Dog
00:00:27   100ft     5     Defeated Farmer Maggot
00:00:49   150ft     7     Defeated Fang, Farmer Maggot's Dog
00:01:28   150ft     8     Defeated Freesia
00:01:29   150ft     9     Defeated Lobelia Sackville-Baggins
00:01:52   200ft     10    Reached level 10
00:02:33   400ft     11    Was killed by a wolf


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                         #                     
                                                        ..                     
                                                    .......                    
                                      ##.        ..........                    
                                      #o#        ........                      
                                      C@o                                      
                                      CCo                                      
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

400' (L8)    LF:3-? Light 2 Starving 0 % Open floor                             


  [Player information]

Player ID: Skuntal Lobus
Time: 20:23:25 20-07-2022
Server Turns: 275126523
Timestamp: 1658337805
Account score: 7
Hardcore