Logram [Golem Warrior]

  [Tangaria 1.6.0 Character Dump]

 Name   Logram III    Age             15         Self  RB  CB  EB   Best
 Sex    Male          Height        6'9"  STR:     18  +2  +3  +0  18/50
 Race   Golem         Weight   14st 10lb  INT:     10  -4  -2  +0      4
 Class  Warrior       Turns used:         WIS:     10  -4  -2  +3      7
 Title  Swashbuckler  Game          7562  DEX:     17  -2  +2  +0     17
 HP     -6/215        Player       26251  CON:     10  +2  +2  +0     14
 SP     0/0           Active       12018  CHR:     10  -5  -2  +0      3

 Level                 19    Armor      [56,+50]    Saving Throw     44%
 Cur Exp             4792                           Stealth          Bad
 Max Exp             5763    Melee       3d7,+11    Disarm - phys.   45%
 Adv Exp             5500    To-hit        56,+4    Disarm - magic   23%
                             Blows      1.1/turn    Magic Devices     16
 Gold                3843                           Searching        22%
 Burden          124.2 lb    Shoot to-dam     +4    Infravision     0 ft
 Overweight      -55.7 lb    To-hit        46,+2    Speed              2
 MaxDepth     1150' (L23)    Shots      1.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:+............. Fear:..............
Elec:+............- Blnd:..............
Fire:+..+.......... Conf:.........+...!
Cold:+..+.......... Stun:..............
Pois:.............+ HLif:..............
Lite:..............  Rgn:+.............
Dark:..............  ESP:..............
Soun:.............. SInv:+.............
Shar:.............. FAct:+.+..........+
Nexu:.......+......  Lev:+.............
Neth:.............. SDig:.............+
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............+ Stea:+......+......
 -SP:.............. Sear:..............
Afrd:.............. Infr:..............
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:.......+......
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:+............. DRed:.............+
Time:.............. Move:.............-
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You feel much better.
> You have a Potion of Cure Light Wounds (e).
> Azog, the Great Orc hits you (10).
> Azog, the Great Orc hits you (13).
> Azog, the Great Orc hits you (14).
> The vampiric mist misses you. (x2)
> Azog, the Great Orc hits you (16).
> Azog, the Great Orc misses you. (x4)
> Azog, the Great Orc hits you (13).
> The vampiric mist misses you. (x2)
> Azog, the Great Orc misses you. (x2)
> Azog, the Great Orc hits you (15).
> Azog, the Great Orc hits you (20).
> Azog, the Great Orc hits you (19).
> You die.

Killed by Azog, the Great Orc.


  [Character Equipment]

a) a Halberd (Defender) (3d7) (+6,+5) [+8] <+2> {Lagduf, the Snaga}
     Dropped by Lagduf, the Snaga at 450 feet (level 9).

     +2 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid, Fire.
     Sustains dexterity.
     Makes you float just above the floor. Speeds regeneration. Grants the
     ability to see invisible things. Prevents paralysis. Makes you need more
     food.

     Combat info:
     This weapon should be wielded with both hands.
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +3 DEX you would get 1.3 blows/round.
     Average damage/round: 28.4.

b) a Sling (x2) (+4,+4)
     Dropped by a large kobold at 250 feet (level 5).

c) a Ring of Free Action
     Dropped by a master rogue at 1150 feet (level 23).

     Prevents paralysis.

d) a Ring of Resist Fire and Cold
     Found lying on the floor at 550 feet (level 11).

     Provides resistance to Fire, Cold.

f) an Old Lantern (2486 turns)
     Bought from a store on the surface.

     Intensity 3 light.

g) Metal Scale Mail (-2) [38,+5]
     Bought from a store on the surface.

h) the Cloak 'Colannon' [1,+15] <+2> {Lobelia Sackville-Baggins}
     Dropped by Lobelia Sackville-Baggins at 250 feet (level 5).

     +2 stealth.
     +2 speed.
     Provides resistance to Nexus.
     Cannot be harmed by Acid, Fire.

     When activated, it teleports you randomly up to 100 squares away.
     Takes 54 turns to recharge at your current speed.
     Your chance of success is 87.7%

i) a Leather Shield [8,+3]
     Bought from a store on the surface.

j) the Metal Cap of Thengel [3,+12] <+3> {Solovei the Robber}
     Dropped by Solovei the Robber at 600 feet (level 12).

     +3 wisdom.
     Provides protection from confusion.
     Cannot be harmed by Acid.

k) a Set of Caestus (+0,+3) [5,+1]
     Found lying on the floor of a cavern at 800 feet (level 16).

l) a Pair of Leather Sandals [1,+5] {Brodda, the Easterling}
     Dropped by Brodda, the Easterling at 450 feet (level 9).

m) a Shovel
     Found lying on the floor of a special room at 500 feet (level 10).


  [Character Quiver]

a) a Magic Shot (1d3) (+0,+0)
     Returns when thrown.

     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 12.
     Average thrown damage: 4.


  [Character Inventory]

a) 3 Mushrooms of Shadows

b) 12 Mushrooms of Hallucination {Solovei the Robber}

c) 4 Mushrooms of Sprinting

d) 6 Flasks of oil

e) a Potion of Cure Light Wounds

f) a Potion of Confusion
     It can be thrown at creatures with damaging effect.

g) 2 Potions of True Seeing

h) 5 Potions of Cure Critical Wounds

i) 14 Scrolls of Phase Door

j) 2 Scrolls of Remove Curse

k) 3 Scrolls of Blessing

l) a Scroll of Darkness

m) 2 Scrolls of Life

n) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.
     You don't want to drop it on the ground.

o) a Scroll of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

p) a Scroll of Word of Recall (rugged)

q) 4 Scrolls of Detect Invisible

r) a Scroll of Summon Monster

s) a Ring of Resist Fire and Cold
     Found lying on the floor of a special room at 500 feet (level 10).

     Provides resistance to Fire, Cold.

t) a Wooden Torch (599 turns)
     An inheritance from your family.

     Intensity 2 light.

u) an Old Lantern (5000 turns)
     Bought from a store on the surface.

     Intensity 3 light.

v) a Deed of Property
     You don't want to drop it on the ground.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:02   100ft     2     Defeated Farmer Maggot
00:00:05   100ft     4     Defeated Freesia
00:00:06   100ft     5     Reached level 5
00:00:16   250ft     6     Defeated Lobelia Sackville-Baggins
00:00:16   250ft     6     Found the Cloak 'Colannon'
00:00:33   300ft     10    Reached level 10
00:00:58   450ft     13    Killed Lagduf, the Snaga
00:01:03   450ft     13    Helped to kill Brodda, the Easterling
00:01:06   450ft     14    Defeated Grip, Farmer Maggot's Dog
00:01:06   450ft     14    Killed Ufthak of Cirith Ungol
00:01:09   500ft     15    Reached level 15
00:01:22   600ft     16    Defeated Solovei the Robber
00:01:22   600ft     17    Found the Metal Cap of Thengel
00:01:42   750ft     17    Defeated Bullroarer the Hobbit
00:01:42   750ft     17    Found the Quarterstaff of Curest
00:01:58   1150ft    20    Reached level 20
00:02:06   1150ft    19    Was killed by Azog, the Great Orc


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

                                          ^^^^^...^^                           
                                          ^.^.^^..^                            
                                          ^^...^..^                            
                                           ^^#:....                            
                                              ^^..^                            
                                              ^...^                            
                                              ^^#.^                            
                                         ^^^^^^^..^                            
                                 ^^#######.#:^^...^                            
                                 .....oo..........:                            
                                 ....o#@#.........                             
                                  ^...#..........                              
                                      ^#^                                      
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

1150' (L23)  LF:5-? Light 3 Moves -10 Fed 67 % Dirt                             


  [Player information]

Player ID: Logram
Time: 08:57:58 25-01-2022
Server Turns: 220684645
Timestamp: 1643090278
Hardcore