Logram [Celestial Battlemage]

  [Tangaria 1.6.0 Character Dump]

 Name   Logram        Age             15         Self  RB  CB  EB   Best
 Sex    Male          Height        6'8"  STR:     16  -2  +1  +2     17
 Race   Celestial     Weight   12st 12lb  INT:     18  -3  +1  +0     16
 Class  Battlemage    Turns used:         WIS:     10  -1  +0  +0      9
 Title  Apprentice    Game          8820  DEX:     10  -2  +0  +0      8
 HP     -2/203        Player       23607  CON:     12  -2  +0  +3     13
 SP     21/33         Active       14827  CHR:     10  +4  -1  +0     13

 Level                 21    Armor      [53,+15]    Saving Throw     58%
 Cur Exp             5924                           Stealth         Good
 Max Exp             5924    Melee       2d5,+14    Disarm - phys.   54%
 Adv Exp             6800    To-hit        46,+8    Disarm - magic   63%
                             Blows      2.0/turn    Magic Devices     35
 Gold                2519                           Searching        48%
 Burden          108.6 lb    Shoot to-dam     +4    Infravision    30 ft
 Overweight       -5.3 lb    To-hit        55,+0    Speed              4
 MaxDepth     1150' (L23)    Shots      1.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:?............. Blnd:..............
Fire:.............. Conf:.............!
Cold:.............. Stun:?.............
Pois:.............. HLif:?.............
Lite:+.............  Rgn:..............
Dark:+.............  ESP:..............
Soun:?............. SInv:+.............
Shar:.............. FAct:+.............
Nexu:?.............  Lev:.............+
Neth:?............. SDig:.............+
Chao:?............. Trap:?.............
Dise:?............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:....+........+
Aggr:+............. Tunn:.............-
-Tel:?.............  Spd:+............+
-Exp:.............. Blow:+.............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:?............. PLit:+............+
Hung:.............. DRed:..............
Time:.............- Move:.............-
Mana:?.............
Wate:?.............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> Azog, the Great Orc hits you (17).
> Azog, the Great Orc hits you (11).
> Azog, the Great Orc misses you.
> Azog, the Great Orc hits you (14). (x2)
> Azog, the Great Orc misses you.
> You hear a whooshing roar.
> You are hit by cold!
> One of your Potions of Cure Serious Wounds (f) was destroyed!
> Azog, the Great Orc misses you.
> Azog, the Great Orc hits you (14).
> Azog, the Great Orc hits you (13).
> You poison Azog, the Great Orc (29). (x2)
> Azog, the Great Orc is poisoned!
> Azog, the Great Orc hits you (14).
> You die.

Killed by Azog, the Great Orc.


  [Character Equipment]

a) the Long Sword 'Anguirel' (2d5) (+10,+12) <+2, +3, +1> {Grishnukh, the Hill Orc
     Dropped by Grishnukh, the Hill Orc at 450 feet (level 9).

     +2 strength.
     +2 constitution.
     +3 speed.
     +1 extra blows.
     +1 light.
     Slays evil creatures, demons.
     Branded with poison.
     Provides resistance to Lightning, Light, Dark.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things. Prevents paralysis.
     Aggravates nearby creatures.

     Combat info:
     2.0 blows/round.
     With +8 STR and +0 DEX you would attack a bit faster.
     With +12 STR and +0 DEX you would get 2.1 blows/round.
     With +4 STR and +2 DEX you would attack a bit faster.
     With +8 STR and +2 DEX you would get 2.1 blows/round.
     With +0 STR and +9 DEX you would attack a bit faster.
     With +4 STR and +9 DEX you would get 2.1 blows/round.
     With +0 STR and +12 DEX you would get 2.1 blows/round.
     Average damage/round: 67.4 vs demons, undead, and creatures not resistant
     to poison, 54.6 vs evil creatures, and 42 vs. others.

b) a Sling (x2) (+2,+4)
     Found lying on the floor of a special room at 300 feet (level 6).

c) a Ring of Flying
     Found lying on the floor of a cavern at 1000 feet (level 20).

     Makes you levitate a few feet above the floor..

e) an Amulet of Infravision <+1>
     Dropped by an Easterling champion at 1150 feet (level 23).

     +1 constitution.
     +1 infravision.

f) a Lantern (6991 turns)
     Dropped by an abandoned cook pot at 900 feet (level 18).

     Cannot be harmed by Fire.
     Intensity 3 light.

g) Metal Scale Mail (-2) [38,+6]
     Bought from a store on the surface.

i) a Small Metal Shield [5,+0]
     Found lying on the floor of a special room at 300 feet (level 6).

j) an Iron Helm [7,+2]
     Bought from a store on the surface.

k) a Set of Leather Gloves [1,+9]
     Bought from a store on the surface.

l) a Pair of Leather Boots [2,-2]
     Found lying on the floor of a special room at 200 feet (level 4).


  [Character Quiver]

a) the Iron Shot 'Aeladi' (1d4) (+0,+0) {Lagduf, the Snaga}
     Branded with poison.
     Returns when thrown.

     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 32.7 vs creatures not resistant to poison and 13.1
     vs. others.
     Average thrown damage: 15.1 vs creatures not resistant to poison and 5
     vs. others.


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
     You can read this book.

b) a Mushroom of Hallucination {Solovei the Robber}

c) 2 Mushrooms of Shadows

d) a Flask of oil

e) 7 Potions of Cure Light Wounds

f) 17 Potions of Cure Serious Wounds

g) 2 Potions of Cure Critical Wounds

h) a Potion of Speed

i) a Potion of Berserk Strength

j) 2 Potions of Poison
     Branded with poison.

     It can be thrown at creatures with damaging effect.

k) 7 Potions of Water

l) a Potion of Nimbleness

m) 9 Scrolls of Phase Door

n) 5 Scrolls of Detect Invisible

o) 5 Scrolls of Door Destruction

p) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.
     You don't want to drop it on the ground.

q) 2 Scrolls of Wilderness Mapping

r) a Scroll of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

s) a Scroll of Word of Recall (rugged)

t) 2 Wooden Torches (5000 turns)
     Intensity 2 light.

u) an Old Lantern (1234 turns)
     Dropped by a snaga at 450 feet (level 9).

     Intensity 3 light.

v) a Short Bow of Accuracy (x2) (+18,+7) {Solovei the Robber}
     Dropped by Solovei the Robber at 600 feet (level 12).

w) a Deed of Property
     You don't want to drop it on the ground.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:26   100ft     5     Reached level 5
00:00:32   100ft     6     Killed Freesia
00:00:39   200ft     8     Killed Wolf, Farmer Maggot's Dog
00:00:46   300ft     10    Reached level 10
00:00:55   200ft     11    Killed Fang, Farmer Maggot's Dog
00:00:59   200ft     11    Killed Grip, Farmer Maggot's Dog
00:01:19   400ft     13    Killed Lagduf, the Snaga
00:01:20   400ft     13    Found the Iron Shot 'Aeladi'
00:01:23   400ft     13    Killed Vort the Kobold Queen
00:01:25   450ft     13    Killed Grishnukh, the Hill Orc
00:01:27   450ft     14    Found the Long Sword 'Anguirel'
00:01:31   600ft     15    Reached level 15
00:01:36   600ft     16    Killed Solovei the Robber
00:01:53   300ft     19    Killed Wormtongue, Agent of Saruman
00:02:14   800ft     20    Reached level 20
00:02:27   1150ft    21    Was killed by Azog, the Great Orc


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

        ^^...^^                                                                
        ......^      ^     ^..^                                                
        ^^^..^^^^^^^^^:^^^.^..^                                                
         ^...........^#<^.^#..^^                                               
        .^^....................^                                               
        .............#.........^                                               
        ^...............#..#..^^^                                              
        ^^......................^%                                             
         ^^^^^^#^^^.^^#^.^^......%%                                            
                  :^^   ^ ^^.^#...%                                            
                           ^^ ^..%%                                            
                              ^..^      #                                      
                              ^.#%       :^^^^^^                               
                              ^..%      ^^......#                              
                              ^..%      ^:.......                              
                              ^..%%^%%^^^^..^^^^^                              
                              ^..........#..:.^                                
                              ^:.......@o....^                                 
                               ^^%%^%%^^.^^.^^                                 
                                           ^^                                  
                                                                               

1150' (L23)  LF:6-? Light 5 Moves -1 Fed 40 % RConf Packed dirt                 


  [Player information]

Player ID: Logram
Time: 19:48:37 09-01-2022
Server Turns: 123377876
Timestamp: 1641746917
Hardcore