[Tangaria 1.6.0 T-17 Character Dump]
Name Ludvig Quartz Age 38 Self RB CB EB Best
Sex Male Height 3'5" STR: 16 +2 -1 +0 17
Race Dwarf Weight 10st 6lb INT: 10 -3 -2 +0 5
Class Archer Turns used: WIS: 10 +2 -1 +0 11
Title Dead Shot Game 4732 DEX: 17 -2 +3 +0 18
HP -4/140 Player 12052 CON: 15 +2 +1 +0 18
SP 0/0 Active 6113 CHR: 11 -2 -2 +0 7
Level 11 Armor [26,+26] Saving Throw 45%
Cur Exp 731 Stealth Poor
Max Exp 731 Melee 1d4,+2 Disarm - phys. 43%
Adv Exp 877 To-hit 22,+2 Disarm - magic 28%
Blows 1.1/turn Magic Devices 41
Gold 946 Searching 25%
Burden 115.4 lb Shoot to-dam +1 Infravision 50 ft
Overweight 1.5 lb To-hit 47,+6 Speed -1
MaxDepth 500' (L10) Shots 1.4/turn
You are one of two children of a outlaw. You are a credit to the
family. You have dark brown eyes, straight black hair, a one foot
beard, and a dark complexion.
Resistances Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:.............+
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............. Rgn:..............
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:.............+
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:.............. Fly:..............
Wate:..............
Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............+ SGia:..............
Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............
[Last Messages]
> You sicken the wolf for 10 damage.
> The wolf flees in terror!
> The wolf is poisoned!
> Grishnukh, the Hill Orc, misses you. (x3)
> Grishnukh, the Hill Orc, hits you for 2 damage.
> The wolf bites you for 6 damage.
> The wolf bites you for 3 damage.
> A tension leaves the air around you...
> You have no more Scrolls of Word of Recall (rugged) (i).
> The wolf is frozen to the spot!
> The orc tracker hits you for 1 damage.
> Grishnukh, the Hill Orc, hits you for 9 damage.
> Grishnukh, the Hill Orc, misses you. (x2)
> Grishnukh, the Hill Orc, hits you for 8 damage.
> You die.
Killed by Grishnukh, the Hill Orc.
[Character Equipment]
a) a Dagger (1d4) (+0,+0)
Found lying on the floor of a special room at 100 feet (level 2).
Combat info:
1.1 blows/round.
With +1 STR and +0 DEX you would get 1.3 blows/round.
With +0 STR and +2 DEX you would get 1.3 blows/round.
Average damage/round: 8.1 vs creatures not resistant to poison and 5.2
vs. others.
Average thrown damage: 15.1 vs creatures not resistant to poison and 7.5
vs. others.
b) a Short Bow (x2) (+4,+1) {Lobelia Sackville-Baggins}
Dropped by Lobelia Sackville-Baggins at 100 feet (level 2).
f) an Old Lantern (4274 turns)
Intensity 3 light.
g) Leather Scale Mail (-1) [20,+4]
Taken from a chest found at 250 feet (level 5).
i) a Cloak [1,+5]
Dropped by a mindbender at 250 feet (level 5).
m) a Wicker Shield [2,+4] {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
n) a Hard Leather Cap [2,+5] {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
p) a Pair of Leather Sandals [1,+6]
Found lying on the floor at 200 feet (level 4).
[Character Quiver]
0) 40 Arrows (1d4) (+0,+0)
Combat info:
1.4 shots/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 19.6 vs creatures not resistant to poison and 9.8
vs. others.
35% chance of breaking upon contact.
1) 22 Arrows (1d4) (+0,+0)
Combat info:
1.4 shots/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 19.6 vs creatures not resistant to poison and 9.8
vs. others.
35% chance of breaking upon contact.
2) 40 Old Arrows (1d4) (+0,+0)
Combat info:
1.4 shots/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 19.6 vs creatures not resistant to poison and 9.8
vs. others.
35% chance of breaking upon contact.
3) 28 Old Arrows (1d4) (+0,+0)
Combat info:
1.4 shots/round.
When fired, hits targets up to 100 feet away.
Average damage/round: 19.6 vs creatures not resistant to poison and 9.8
vs. others.
35% chance of breaking upon contact.
4) 25 Rounded Pebbles (1d2) (+0,+0)
Combat info:
Average thrown damage: 6 vs creatures not resistant to poison and 3 vs.
others.
[Character Inventory]
a) a Head of Cabbage
b) 2 Mushrooms of Hallucination
c) 2 Apples {Baba Yaga}
d) a Pint of Fine Ale
e) an Apple of Youth {Baba Yaga}
f) 11 Scrolls of Phase Door
g) 2 Scrolls of Satisfy Hunger (tattered)
You don't want to drop it on the ground.
i) a Wand of Confuse Monster (8 charges)
m) a Wooden Torch (5000 turns)
Found lying on the floor of a special room at 350 feet (level 7).
Intensity 2 light.
n) an Old Lantern (5000 turns)
Intensity 3 light.
o) a Wicker Shield [2,+0]
Dropped by a cave orc at 400 feet (level 8).
p) a Dagger (1d4) (+0,+0)
Dropped by a scout at 250 feet (level 5).
Combat info:
1.1 blows/round.
With +1 STR and +0 DEX you would get 1.3 blows/round.
With +0 STR and +2 DEX you would get 1.3 blows/round.
Average damage/round: 8.1 vs creatures not resistant to poison and 5.2
vs. others.
Average thrown damage: 15.1 vs creatures not resistant to poison and 7.5
vs. others.
q) a Trident (1d10) (+5,+4) {cursed}
Found lying on the floor at 250 feet (level 5).
It poisons you from time to time.
It makes you hallucinate sometimes.
Combat info:
1.0 blows/round.
With +1 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +2 DEX you would get 1.1 blows/round.
Average damage/round: 18.1 vs creatures not resistant to poison and 12.2
vs. others.
r) a Pick
Found lying on the floor at 250 feet (level 5).
[Home Inventory]
a) a Lead Wand
b) a Gold-Plated Wand
c) a Trident (1d10) (+3,+3) {Farmer Maggot}
Dropped by Farmer Maggot at 200 feet (level 4).
Combat info:
1.0 blows/round.
With +1 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +2 DEX you would get 1.1 blows/round.
Average damage/round: 17.1 vs creatures not resistant to poison and 11.1
vs. others.
d) a Club (1d3) (+0,+0)
An inheritance from your family.
Combat info:
1.1 blows/round.
With +1 STR and +0 DEX you would get 1.3 blows/round.
With +0 STR and +2 DEX you would get 1.3 blows/round.
Average damage/round: 7 vs creatures not resistant to poison and 4.6 vs.
others.
[House List]
a) Soft Leather Armour [8,+3]
b) a Short Bow (x2) (+0,+0)
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:12 100ft 2 Defeated Grip, Farmer Maggot's Dog
00:00:14 100ft 4 Defeated Lobelia Sackville-Baggins
00:00:17 200ft 5 Reached level 5
00:00:26 250ft 8 Defeated Baba Yaga
00:00:27 200ft 8 Defeated Farmer Maggot
00:00:27 150ft 8 Defeated Fang, Farmer Maggot's Dog
00:01:16 400ft 10 Reached level 10
00:01:18 500ft 11 Was killed by Grishnukh, the Hill Orc
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : yes (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : yes (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : yes (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : no (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no (confirm_recall)
Hide controlled monsters in monster lists : yes (hide_slaves)
[Scene of Death]
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500' (L10) LF:7-? Light 3 Afraid Fed 54 % Broken door
[Player information]
Player ID: Yrik
Time: 18:03:08 09-04-2023
Server Turns: 1975913311
Timestamp: 1681052588
Account score: 17
Hardcore