[Tangaria 1.6.0 T-12 Character Dump]
Name Madknight Age 23 Self RB CB EB Best
Sex Male Height 5'3" STR: 17 +4 +0 +0 18/30
Race Half-Troll Weight 13st 11lb INT: 10 -4 +0 +0 6
Class Ranger Turns used: WIS: 14 -2 +2 +0 14
Title Courser Game 5189 DEX: 14 -4 +1 +2 13
HP -8/224 Player 14412 CON: 14 +3 -1 +1 17
SP 19/19 Active 10176 CHR: 10 -4 +0 +0 6
Level 19 Armor [26,+11] Saving Throw 40%
Cur Exp 4636 Stealth Bad
Max Exp 4636 Melee 1d6,+8 Disarm - phys. 49%
Adv Exp 5500 To-hit 52,+7 Disarm - magic 53%
Blows 1.6/turn Magic Devices 43
Gold 963 Searching 34%
Burden 119.8 lb Shoot to-dam +5 Infravision 30 ft
Overweight -36.1 lb To-hit 49,+1 Speed Normal
MaxDepth 900' (L18) Shots 1.6/turn
Your father was a Cave-Troll Warrior. You have blue-bloodshot eyes,
mangy dark purple hair, and blue leprous skin.
Resistances Abilities
Acid:.............. Fear:...+..........
Elec:?............. Blnd:..............
Fire:?............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:?.............
Lite:.............. Rgn:..........+..+
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:?.............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:...-..........
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:.............. Fly:..............
Wate:..............
Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:+.............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
Orc:+............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............
[Last Messages]
> The priest tries to cast a spell, but fails.
> The blackguard hits you (13).
> The blackguard hits you (8).
> The blackguard misses you.
> Something makes a high-pitched shriek.
> You have 44 Scrolls of Phase Door (1st n).
> The paladin hits you (11).
> The paladin misses you.
> The priest points at you and curses!
> The blackguard hits you (8).
> The blackguard hits you (6).
> The blackguard misses you.
> The paladin hits you (14).
> The paladin hits you (17).
> You die.
Killed by a paladin.
[Character Equipment]
a) a Spear of *Slay Orc* (1d6) (+7,+5) <+2>
Dropped by a green naga at 250 feet (level 5).
+2 dexterity.
Slays orcs.
Provides resistance to Lightning.
Grants the ability to sense orcs.
Combat info:
1.6 blows/round.
With +2 STR and +0 DEX you would get 2.0 blows/round.
With +0 STR and +4 DEX you would get 2.0 blows/round.
Average damage/round: 31.5 vs orcs and 19.5 vs. others.
Average thrown damage: 156.5 vs orcs and 52.1 vs. others.
b) a Long Bow (x3) (+1,+5) {Bullroarer the Hobbit}
Dropped by Bullroarer the Hobbit at 600 feet (level 12).
d) a Ring of the Dog <+1, -2>
Dropped by a dark elven necromancer at 500 feet (level 10).
+1 constitution.
-2 stealth.
Provides protection from fear.
Sustains charisma.
f) a Lamp (6666 turns)
Cannot be harmed by Fire.
Intensity 4 light.
g) Hard Leather Armour (-1) [16,+4]
Bought from a store on the surface.
m) a Small Metal Shield [5,+2]
Bought from a store on the surface.
o) a Set of Elven Gloves [1,+5]
Obtained from Tauglim. Rumoured to be found lying on the floor in a vault
at 1150 feet (level 23).
Speeds regeneration.
p) a Pair of Iron Shod Boots [4,+0]
Bought from a store on the surface.
Cannot be harmed by Fire.
q) a Shovel
Dropped by a bandit at 750 feet (level 15).
[Character Quiver]
0) a Magic Arrow (1d4) (+0,+0)
Returns when thrown.
Combat info:
1.6 shots/round.
When fired, hits targets up to 120 feet away.
Average damage/round: 36.1.
1) 25 Bolts (1d5) (+3,+2) {Golfimbul, the Hill Orc Chief}
[Character Inventory]
a) 3 Books of Nature Magics [Lesser Charms]
You can read this book.
b) a Hard Biscuit
c) 2 Apples {Baba Yaga}
d) 3 Pints of Fine Wine
e) 4 Flasks of oil
f) 8 Potions of Cure Serious Wounds
g) 2 Potions of Cure Critical Wounds
i) a Potion of Speed
m) 2 Potions of Heroism
n) 40 Scrolls of Phase Door
o) 4 Scrolls of Phase Door
p) a Scroll of Remove Curse
q) 4 Scrolls of Word of Recall
r) 2 Scrolls of Blessing
s) a Scroll of Satisfy Hunger (tattered)
You don't want to drop it on the ground.
t) a Rod of Treasure Location
u) a Rod of Lightning Balls
Cannot be harmed by Lightning.
v) a Rod of Light
w) a Lantern (7500 turns)
Dropped by an ogre at 750 feet (level 15).
Cannot be harmed by Fire.
Intensity 3 light.
x) a Main Gauche of Slay Undead (1d5) (+2,+5)
Found lying on the floor at 700 feet (level 14).
Slays undead.
Combat info:
2.0 blows/round.
With +1 STR and +0 DEX you would get 2.3 blows/round.
With +0 STR and +6 DEX you would get 2.3 blows/round.
Average damage/round: 34.6 vs undead and 22.4 vs. others.
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:04 200ft 5 Reached level 5
00:00:04 200ft 5 Defeated Wolf, Farmer Maggot's Dog
00:00:10 250ft 7 Defeated Fang, Farmer Maggot's Dog
00:00:11 250ft 7 Defeated Baba Yaga
00:00:22 350ft 10 Reached level 10
00:00:26 450ft 11 Killed Grishnukh, the Hill Orc
00:00:28 550ft 12 Defeated Mad woodsman
00:00:32 600ft 13 Defeated Bullroarer the Hobbit
00:00:34 600ft 13 Killed Golfimbul, the Hill Orc Chief
00:00:35 600ft 13 Defeated Farmer Maggot
00:00:38 600ft 15 Reached level 15
00:00:38 600ft 15 Killed Brodda, the Easterling
00:01:05 500ft 16 Killed Wormtongue, Agent of Saruman
00:01:26 900ft 19 Was killed by a paladin
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : yes (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : yes (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : yes (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : no (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no (confirm_recall)
Hide controlled monsters in monster lists : no (hide_slaves)
[Scene of Death]
..%%%%%
.."....#
........
#^^^(^^
^#-^^
^^^.^^
^$^^
:..^
.:...^
^^..^#..:^..^^^#^^^ ^^
^ ..p.p..@... ^
^ ..p..pppp..$ :
^ ......o.... ^
^ ...po..... ^
^ ......... %
...\.... ^
.%^%^++%%%#%%%%%^%^%%%%
900' (L18) LF:3-? Light 5 Afraid Study (4) Fed 41 % Dirt
[Player information]
Player ID: Madknight
Time: 02:15:56 14-09-2022
Server Turns: 638010211
Timestamp: 1663110956
Account score: 13
Hardcore