Madknight1 [Half-Troll Shapechanger]

  [Tangaria 1.6.2 T-29 Character Dump]

 Name   Madknight1    Age             27         Self  RB  CB  EB   Best
 Sex    Male          Height       7'11"  STR:     18  +2  +1  +0  18/30
 Race   Half-Troll    Weight    20st 9lb  INT:     10  -2  -1  +2      9
 Class  Shapechanger  Turns used:         WIS:     10  -1  -1  +0      8
 Title  Multiple      Game          3746  DEX:     13  -2  +1  +0     12
 HP     -2/156        Player       10105  CON:     14  +2  +1  +2  18/10
 SP     38/38         Active        6967  CHR:     11  -2  -5  +0      4

 Level                 20    Armor      [54,+55]    Saving Throw     41%
 Cur Exp             6195                           Stealth          Bad
 Max Exp             6195    Melee        1d6,+8    Disarm - phys.   48%
 Adv Exp             6750    To-hit       53,+14    Disarm - magic   42%
                             Blows      1.6/turn    Magic Devices     49
 Gold                   0                           Searching        25%
 Burden          110.2 lb    Shoot to-dam     +5    Infravision    50 ft
 Overweight      -45.7 lb    To-hit       38,+10    Speed         Normal
 MaxDepth     1100' (L22)    Shots      1.5/turn

 Your mother was a Stone-Troll Warrior. You have puke-yellow eyes, oily
 sea-weed green hair, and black leprous skin.

Resistances         Abilities
Acid:........+..... Fear:...+..........
Elec:........+..... Blnd:........?.....
Fire:........+..... Conf:........?.....
Cold:........+..... Stun:........?.....
Pois:........?..... HLif:........?.....
Lite:........?.....  Rgn:.............+
Dark:........?.....  ESP:........?.....
Soun:........?..... SInv:........?.....
Shar:........?..... FAct:+.............
Nexu:........?.....  Lev:..............
Neth:........?..... SDig:........?.....
Chao:........?..... Trap:........?.....
Dise:........?..... Blss:..............

Hindrances          Modifiers
 -HP:........?..... Stea:...-...++....-
 -SP:........?..... Sear:..............
Afrd:........?..... Infr:....+........+
Aggr:........?..... Tunn:..............
-Tel:........?.....  Spd:..............
-Exp:........?..... Blow:..............
Stck:........?..... Shot:..............
Frag:........?..... Mght:..............
LTel:........?..... PLit:..............
Hung:........?..... DRed:..............
Time:........?..... Move:..............
Mana:........?.....  Fly:........?.....
Wate:........?.....

Telepathic powers
Radi:........?..... BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:+.............
Anim:+............. BFir:.............. SOrc:..............
Unde:........?..... BCld:.............. STro:..............
Demo:........?..... BPoi:.............. SGia:..............
 Orc:........?..... BStn:.............. SDem:..............
Trol:........?..... BCut:.............. SDra:..............
Gian:........?..... BVmp:.............. SUnd:..............
Drag:........?.....


  [Last Messages]

> Angamait of Umbar misses you. (x3)
> You miss Angamait of Umbar.
> Angamait of Umbar tries to make you move slowly.
> You fight off a sense of sluggishness.
> Your Spear of *Slay Animal* keeps you moving.
> You have learned the rune of free action.
> You hit Angamait of Umbar for 11 damage.
> You miss Angamait of Umbar.
> Angamait of Umbar tries to cast a spell, but fails.
> You miss Angamait of Umbar.
> You hit Angamait of Umbar for 27 damage. It was a great hit!
> Angamait of Umbar bleeds from open wounds!
> Angamait of Umbar hits you for 6 damage.
> Angamait of Umbar hits you for 11 damage.
> You die.

Killed by Angamait of Umbar.


  [Character Equipment]

a) a Spear of *Slay Animal* (1d6) (+6,+7) <+2> {Shtukensia the Rogue}
     Dropped by Shtukensia the Rogue at 750 feet (level 15).

     +2 intelligence.
     Slays animals.
     Prevents paralysis.
     Grants the ability to sense animals.

     Combat info:
     1.6 blows/round.
     With +2 STR and +0 DEX you would get 2.0 blows/round.
     With +0 STR and +5 DEX you would get 2.0 blows/round.
     Average damage/round: 25.8 vs animals and 19.7 vs. others.
     Average thrown damage: 129.6 vs animals and 64.8 vs. others.

b) a Light Crossbow (x3) (+2,+5) {Grishnukh, the Hill Orc}
     Dropped by Grishnukh, the Hill Orc, at 600 feet (level 12).

c) a Ring of Protection [+7]
     Bought from a store on the surface.

d) a Ring of the Dog <+1, -2>
     Found lying on the floor of a special room at 700 feet (level 14).

     +1 constitution.
     -2 stealth.
     Provides protection from fear.
     Sustains charisma.

e) an Amulet of Infravision <+1, +3>
     Found lying on the floor of a special room at 300 feet (level 6).

     +1 constitution.
     +3 infravision.

f) a Lantern (Everburning) {Lagduf, the Snaga}
     Dropped by Lagduf, the Snaga, at 700 feet (level 14).

     Cannot be harmed by fire.
     Intensity 3 light. No fuel required.

g) Chain Mail (-2) [32,+5] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

i) a Fur Cloak of Stealth [3,+8] <+1> {Shtukensia the Rogue}
     Dropped by Shtukensia the Rogue at 750 feet (level 15).

     +1 stealth.

m) a Leather Shield of Elvenkind [8,+13] <+2> {Shtukensia the Rogue}
     Dropped by Shtukensia the Rogue at 750 feet (level 15).

     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, shards.
     Cannot be harmed by acid.

n) an Iron Helm [7,+6]
     Bought from a store on the surface.

o) a Set of Gauntlets [3,+5]
     Bought from a store on the surface.

p) a Pair of Leather Sandals [1,+6]
     Dropped by a master yeek at 750 feet (level 15).


  [Character Quiver]

0) a Magic Bolt (1d5) (+0,+0)
     Returns when thrown.

     Combat info:
     1.5 shots/round.
     When fired, hits targets up to 120 feet away.
     Average damage/round: 36.4.

1) 25 Throwing rocks (1d4) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 5 vs creatures not resistant to stunning and 5 vs.
     others.


  [Character Inventory]

a) a Flask of oil

b) 4 Potions of Cure Light Wounds

c) 4 Potions of Cure Serious Wounds

d) 6 Potions of Berserk Strength

e) 4 Potions of Infravision

f) 3 Potions of Slime Mold Juice {Shtukensia the Rogue}

g) 5 Scrolls of Phase Door

i) 3 Scrolls of Word of Recall

m) a Scroll of Blessing

n) 2 Scrolls of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

o) a Ring of Levitation
     Bought from a store on the surface.

     Makes you float just above the floor.

p) an Amulet of Resist Acid <+1>
     Dropped by a banshee at 1100 feet (level 22).

     +1 constitution.
     Provides resistance to acid.

q) a Battle Axe of *Slay Evil* (2d8) (+4,+5) <+2> {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     +2 wisdom.
     Slays evil creatures.
     Provides resistance to lightning.
     Blessed by the gods (combat bonuses for holy casters).
     Grants the ability to sense evil.

     Combat info:
     1.0 blows/round.
     With +4 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +5 DEX you would get 1.1 blows/round.
     Average damage/round: 27 vs evil creatures and 16.9 vs. others.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:00   100ft     1     Defeated Freesia
00:00:01   150ft     4     Defeated Fang, Farmer Maggot's Dog
00:00:01   150ft     5     Reached level 5
00:00:05   250ft     7     Defeated Baba Yaga
00:00:13   300ft     10    Reached level 10
00:00:14   350ft     10    Killed Mughash the Kobold Lord
00:00:18   600ft     12    Killed Grishnukh, the Hill Orc
00:00:26   400ft     14    Killed Wormtongue, Agent of Saruman
00:00:27   500ft     15    Reached level 15
00:00:30   600ft     15    Defeated The wounded bear
00:00:38   700ft     17    Killed Lagduf, the Snaga
00:00:42   750ft     18    Defeated Shtukensia the Rogue
00:00:58   1100ft    20    Reached level 20
00:01:02   1100ft    20    Was killed by Angamait of Umbar


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Ironman: zeitnot no-recall force descent     : no  (birth_ironman)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
---- (cannot be disabled: More $ drop, no selling): yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
---- (cannot be disabled: Death is permanent): yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)
HC: no extra gold, 2ndChance & low-HP heal   : no  (birth_hardcore)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)
Highlight players on mini map                : yes (highlight_players)

  [Extra]



  [Scene of Death]

                              $*.    ...*                    #~~##..*##        
                              .*~~~ ~^***#              ~~#   ~~~~..*~         
                               ***  ....*~             .*...    ~#...~         
                                     .*..#             ..*.*     # .%#         
                                     .*##%             %#%#% %#  #*.%##%###%#%%
                                     *.%                    %.   #~*....**..*.*
                                     ..*..                  %*#  %#%%##%%%%%*#.
                                   ...*.*.._%#              %.%            %.% 
                                  *..***..#.*%#  %%%%%%#%%###.#      ?    ##.# 
                                 .**...p*.*#.*# ##.........##*#       .  ##.## 
                                 ....*.@..*..####.#########..*#        .##-##  
                                *.*  #####...**#.##       ###*#        #..##   
                                 #        ......##                     ####    
                                          *..*.##                              
                                          ....*#                               
                                      ####....*#                               
                                      .*..*...##                               
                                      .***..#*#                                
                                     .....*.*#                                 
                                     .*.*.*.##                                 
                                     .....###                                  

1100' (L22)  LF:6-? Light 5 Afraid Hungry 14 % Blessed Grass                    


  [Player information]

Player ID: Madknight1
Time: 18:49:10 19-05-2025
Server Turns: 2783803938
Timestamp: 1747669750
Account score: 13