[Tangaria 1.6.2 T-29 Character Dump]
Name Madknight1 Age 27 Self RB CB EB Best
Sex Male Height 7'11" STR: 18 +2 +1 +0 18/30
Race Half-Troll Weight 20st 9lb INT: 10 -2 -1 +2 9
Class Shapechanger Turns used: WIS: 10 -1 -1 +0 8
Title Multiple Game 3746 DEX: 13 -2 +1 +0 12
HP -2/156 Player 10105 CON: 14 +2 +1 +2 18/10
SP 38/38 Active 6967 CHR: 11 -2 -5 +0 4
Level 20 Armor [54,+55] Saving Throw 41%
Cur Exp 6195 Stealth Bad
Max Exp 6195 Melee 1d6,+8 Disarm - phys. 48%
Adv Exp 6750 To-hit 53,+14 Disarm - magic 42%
Blows 1.6/turn Magic Devices 49
Gold 0 Searching 25%
Burden 110.2 lb Shoot to-dam +5 Infravision 50 ft
Overweight -45.7 lb To-hit 38,+10 Speed Normal
MaxDepth 1100' (L22) Shots 1.5/turn
Your mother was a Stone-Troll Warrior. You have puke-yellow eyes, oily
sea-weed green hair, and black leprous skin.
Resistances Abilities
Acid:........+..... Fear:...+..........
Elec:........+..... Blnd:........?.....
Fire:........+..... Conf:........?.....
Cold:........+..... Stun:........?.....
Pois:........?..... HLif:........?.....
Lite:........?..... Rgn:.............+
Dark:........?..... ESP:........?.....
Soun:........?..... SInv:........?.....
Shar:........?..... FAct:+.............
Nexu:........?..... Lev:..............
Neth:........?..... SDig:........?.....
Chao:........?..... Trap:........?.....
Dise:........?..... Blss:..............
Hindrances Modifiers
-HP:........?..... Stea:...-...++....-
-SP:........?..... Sear:..............
Afrd:........?..... Infr:....+........+
Aggr:........?..... Tunn:..............
-Tel:........?..... Spd:..............
-Exp:........?..... Blow:..............
Stck:........?..... Shot:..............
Frag:........?..... Mght:..............
LTel:........?..... PLit:..............
Hung:........?..... DRed:..............
Time:........?..... Move:..............
Mana:........?..... Fly:........?.....
Wate:........?.....
Telepathic powers
Radi:........?..... BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:+.............
Anim:+............. BFir:.............. SOrc:..............
Unde:........?..... BCld:.............. STro:..............
Demo:........?..... BPoi:.............. SGia:..............
Orc:........?..... BStn:.............. SDem:..............
Trol:........?..... BCut:.............. SDra:..............
Gian:........?..... BVmp:.............. SUnd:..............
Drag:........?.....
[Last Messages]
> Angamait of Umbar misses you. (x3)
> You miss Angamait of Umbar.
> Angamait of Umbar tries to make you move slowly.
> You fight off a sense of sluggishness.
> Your Spear of *Slay Animal* keeps you moving.
> You have learned the rune of free action.
> You hit Angamait of Umbar for 11 damage.
> You miss Angamait of Umbar.
> Angamait of Umbar tries to cast a spell, but fails.
> You miss Angamait of Umbar.
> You hit Angamait of Umbar for 27 damage. It was a great hit!
> Angamait of Umbar bleeds from open wounds!
> Angamait of Umbar hits you for 6 damage.
> Angamait of Umbar hits you for 11 damage.
> You die.
Killed by Angamait of Umbar.
[Character Equipment]
a) a Spear of *Slay Animal* (1d6) (+6,+7) <+2> {Shtukensia the Rogue}
Dropped by Shtukensia the Rogue at 750 feet (level 15).
+2 intelligence.
Slays animals.
Prevents paralysis.
Grants the ability to sense animals.
Combat info:
1.6 blows/round.
With +2 STR and +0 DEX you would get 2.0 blows/round.
With +0 STR and +5 DEX you would get 2.0 blows/round.
Average damage/round: 25.8 vs animals and 19.7 vs. others.
Average thrown damage: 129.6 vs animals and 64.8 vs. others.
b) a Light Crossbow (x3) (+2,+5) {Grishnukh, the Hill Orc}
Dropped by Grishnukh, the Hill Orc, at 600 feet (level 12).
c) a Ring of Protection [+7]
Bought from a store on the surface.
d) a Ring of the Dog <+1, -2>
Found lying on the floor of a special room at 700 feet (level 14).
+1 constitution.
-2 stealth.
Provides protection from fear.
Sustains charisma.
e) an Amulet of Infravision <+1, +3>
Found lying on the floor of a special room at 300 feet (level 6).
+1 constitution.
+3 infravision.
f) a Lantern (Everburning) {Lagduf, the Snaga}
Dropped by Lagduf, the Snaga, at 700 feet (level 14).
Cannot be harmed by fire.
Intensity 3 light. No fuel required.
g) Chain Mail (-2) [32,+5] {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
i) a Fur Cloak of Stealth [3,+8] <+1> {Shtukensia the Rogue}
Dropped by Shtukensia the Rogue at 750 feet (level 15).
+1 stealth.
m) a Leather Shield of Elvenkind [8,+13] <+2> {Shtukensia the Rogue}
Dropped by Shtukensia the Rogue at 750 feet (level 15).
+2 stealth.
Provides resistance to acid, lightning, fire, cold, shards.
Cannot be harmed by acid.
n) an Iron Helm [7,+6]
Bought from a store on the surface.
o) a Set of Gauntlets [3,+5]
Bought from a store on the surface.
p) a Pair of Leather Sandals [1,+6]
Dropped by a master yeek at 750 feet (level 15).
[Character Quiver]
0) a Magic Bolt (1d5) (+0,+0)
Returns when thrown.
Combat info:
1.5 shots/round.
When fired, hits targets up to 120 feet away.
Average damage/round: 36.4.
1) 25 Throwing rocks (1d4) (+0,+0)
Branded with stunning.
Combat info:
Average thrown damage: 5 vs creatures not resistant to stunning and 5 vs.
others.
[Character Inventory]
a) a Flask of oil
b) 4 Potions of Cure Light Wounds
c) 4 Potions of Cure Serious Wounds
d) 6 Potions of Berserk Strength
e) 4 Potions of Infravision
f) 3 Potions of Slime Mold Juice {Shtukensia the Rogue}
g) 5 Scrolls of Phase Door
i) 3 Scrolls of Word of Recall
m) a Scroll of Blessing
n) 2 Scrolls of Satisfy Hunger (tattered)
You don't want to drop it on the ground.
o) a Ring of Levitation
Bought from a store on the surface.
Makes you float just above the floor.
p) an Amulet of Resist Acid <+1>
Dropped by a banshee at 1100 feet (level 22).
+1 constitution.
Provides resistance to acid.
q) a Battle Axe of *Slay Evil* (2d8) (+4,+5) <+2> {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
+2 wisdom.
Slays evil creatures.
Provides resistance to lightning.
Blessed by the gods (combat bonuses for holy casters).
Grants the ability to sense evil.
Combat info:
1.0 blows/round.
With +4 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +5 DEX you would get 1.1 blows/round.
Average damage/round: 27 vs evil creatures and 16.9 vs. others.
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:00 100ft 1 Defeated Freesia
00:00:01 150ft 4 Defeated Fang, Farmer Maggot's Dog
00:00:01 150ft 5 Reached level 5
00:00:05 250ft 7 Defeated Baba Yaga
00:00:13 300ft 10 Reached level 10
00:00:14 350ft 10 Killed Mughash the Kobold Lord
00:00:18 600ft 12 Killed Grishnukh, the Hill Orc
00:00:26 400ft 14 Killed Wormtongue, Agent of Saruman
00:00:27 500ft 15 Reached level 15
00:00:30 600ft 15 Defeated The wounded bear
00:00:38 700ft 17 Killed Lagduf, the Snaga
00:00:42 750ft 18 Defeated Shtukensia the Rogue
00:00:58 1100ft 20 Reached level 20
00:01:02 1100ft 20 Was killed by Angamait of Umbar
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : yes (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : yes (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : yes (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : no (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Ironman: zeitnot no-recall force descent : no (birth_ironman)
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
---- (cannot be disabled: More $ drop, no selling): yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
---- (cannot be disabled: Death is permanent): yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
HC: no extra gold, 2ndChance & low-HP heal : no (birth_hardcore)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no (confirm_recall)
Hide controlled monsters in monster lists : yes (hide_slaves)
Highlight players on mini map : yes (highlight_players)
[Extra]
[Scene of Death]
$*. ...* #~~##..*##
.*~~~ ~^***# ~~# ~~~~..*~
*** ....*~ .*... ~#...~
.*..# ..*.* # .%#
.*##% %#%#% %# #*.%##%###%#%%
*.% %. #~*....**..*.*
..*.. %*# %#%%##%%%%%*#.
...*.*.._%# %.% %.%
*..***..#.*%# %%%%%%#%%###.# ? ##.#
.**...p*.*#.*# ##.........##*# . ##.##
....*.@..*..####.#########..*# .##-##
*.* #####...**#.## ###*# #..##
# ......## ####
*..*.##
....*#
####....*#
.*..*...##
.***..#*#
.....*.*#
.*.*.*.##
.....###
1100' (L22) LF:6-? Light 5 Afraid Hungry 14 % Blessed Grass
[Player information]
Player ID: Madknight1
Time: 18:49:10 19-05-2025
Server Turns: 2783803938
Timestamp: 1747669750
Account score: 13