[Tangaria 1.6.0 T-18 Character Dump]
Name Malwrath Age 25 Self RB CB EB Best
Sex Female Height 6'3" STR: 18 +4 +3 +0 18/70
Race Half-Troll Weight 16st 3lb INT: 10 -4 -2 +0 4
Class Warrior Turns used: WIS: 10 -2 -2 +0 6
Title Swordsman Game 9868 DEX: 14 -4 +2 +0 12
HP -2/185 Player 18789 Con: 14 +3 +2 +0 18/10 18
SP 0/0 Active 11266 CHR: 10 -4 -2 +0 4
Level 12 Armor [27,+12] Saving Throw 22%
Cur Exp 932 Stealth Bad
Max Exp 932 Melee 1d5,+7 Disarm - phys. 45%
Adv Exp 1062 To-hit 48,-12 Disarm - magic 28%
Blows 3.4/turn Magic Devices 15
Gold 1061 Searching 15%
Burden 129.2 lb Shoot to-dam +0 Infravision 30 ft
Overweight -50.7 lb To-hit 33,-15 Speed Normal
MaxDepth 450' (L9) Shots 0.0/turn
Your father was a Water-Troll Shaman. You have slime-green eyes, dirty
sea-weed green hair, and white scabby skin.
Resistances Abilities
Acid:......?....... Fear:..............
Elec:......?....... Blnd:..............
Fire:.............. Conf:..............
Cold:......?....... Stun:......?.......
Pois:.............. HLif:......?.......
Lite:.............. Rgn:.............+
Dark:......?....... ESP:..............
Soun:......?....... SInv:..............
Shar:......?....... FAct:......?.......
Nexu:......?....... Lev:......?.......
Neth:......?....... SDig:..............
Chao:.............. Trap:......?.......
Dise:......?....... Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:......?....... Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:......?....... PLit:..............
Hung:.............. DRed:..............
Time:......?....... Move:..............
Mana:......?....... Fly:..............
Wate:......?.......
Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............
[Last Messages]
> The rotting corpse claws you for 2 damage.
> The rotting corpse claws you for 1 damage.
> The rotting corpse misses you. (x3)
> The rotting corpse claws you for 1 damage.
> The rotting corpse misses you.
> The rotting corpse claws you for 3 damage.
> The rotting corpse claws you for 1 damage.
> You are more poisoned!
> The rotting corpse misses you. (x2)
> The rotting corpse claws you for 3 damage.
> The rotting corpse claws you for 1 damage.
> The rotting corpse claws you for 2 damage.
> The rotting corpse misses you.
> The rotting corpse claws you for 2 damage.
> You die.
Killed by a rotting corpse.
[Character Equipment]
a) a Main Gauche (1d5) (+3,+5) {Lobelia Sackville-Baggins}
Dropped by Lobelia Sackville-Baggins at 100 feet (level 2).
Combat info:
3.4 blows/round.
With +0 STR and +5 DEX you would get 3.8 blows/round.
Average damage/round: 34.4.
f) an Old Lantern (1243 turns)
Intensity 3 light.
g) Hard Leather Armour of Resist Acid (-1) [16,+8] {Smeagol}
Dropped by Smeagol at 250 feet (level 5).
Provides resistance to acid.
Cannot be harmed by acid.
i) a Cloak [1,+0]
Bought from a store on the surface.
m) a Small Metal Shield [5,+0]
Bought from a store on the surface.
o) a Set of Leather Gloves [1,+4]
Bought from a store on the surface.
p) a Pair of Iron Shod Boots [4,+0]
Found lying on the floor in a vault at 250 feet (level 5).
Cannot be harmed by fire.
[Character Quiver]
0) 4 Iron Shots (1d4) (+0,+0)
Combat info:
Average thrown damage: 5.
1) 40 Throwing rocks (1d4) (+0,+0)
Branded with stunning.
Combat info:
Average thrown damage: 5 vs creatures not resistant to stunning and 5 vs.
others.
2) 35 Throwing rocks (1d4) (+0,+0)
Branded with stunning.
Combat info:
Average thrown damage: 5 vs creatures not resistant to stunning and 5 vs.
others.
[Character Inventory]
a) 11 Potions of Cure Light Wounds
b) a Potion of Cure Serious Wounds
c) 2 Potions of Neutralize Poison
d) 3 Potions of Berserk Strength
e) 2 Potions of Boldness
f) 4 Scrolls of Phase Door
g) 5 Scrolls of Treasure Detection
i) a Scroll of Wilderness Mapping
m) a Scroll of Darkness
n) a Wooden Torch (3526 turns)
An inheritance from your family.
Intensity 2 light.
o) 17 Wooden Torches (5000 turns)
Intensity 2 light.
p) a Sling (x2) (+0,+0)
Obtained from Bijoun Erfaze. Rumoured to be found lying on the floor at
50 feet (level 1).
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:46 100ft 4 Helped to defeat Lobelia Sackville-Baggins
00:00:49 100ft 4 Defeated Grip, Farmer Maggot's Dog
00:00:49 100ft 5 Reached level 5
00:00:56 100ft 5 Defeated Freesia
00:01:29 250ft 8 Defeated Wolf, Farmer Maggot's Dog
00:01:37 250ft 9 Helped to defeat Fang, Farmer Maggot's Dog
00:01:51 250ft 9 Defeated Smeagol
00:01:52 250ft 10 Reached level 10
00:02:44 400ft 12 Was killed by a rotting corpse
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : yes (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : yes (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : yes (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : no (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no (confirm_recall)
Hide controlled monsters in monster lists : yes (hide_slaves)
[Scene of Death]
####..#######
#...........#
#.,.........#
#.zzz.......~
#..@zz......#
#...z...!...#
######## ####
400' (L8) LF:4-? Light 4 Afraid Paralyzed! Poisoned Faint 2 % Open floor
[Player information]
Player ID: ZangPog
Time: 22:57:29 15-09-2023
Server Turns: 3011372490
Timestamp: 1694807849
Account score: 5
Hardcore