Meam [High-Elf Monk]

  [Tangaria 1.6.0 T-8 Character Dump]

 Name   Meam VI       Age            116         Self  RB  CB  EB   Best
 Sex    Male          Height       6'10"  Str:     17  +1  +1  +0  18/10     12
 Race   High-Elf      Weight    14st 0lb  INT:     10  +1  -2  +0      9
 Class  Monk          Turns used:         WIS:     10  -1  +0  +0      9
 Title  Disciple      Game          3773  DEX:     16  +2  +2  +0  18/20
 HP     -3/142        Player        5321  CON:     16  +1  +1  +0     18
 SP     0/0           Active        2994  CHR:     10  +1  -1  +0     10

 Level                 13    Armor      [20,+16]    Saving Throw     62%
 Cur Exp              892                           Stealth         Good
 Max Exp              892    Melee        2d5,+0    Disarm - phys.   65%
 Adv Exp             1045    To-hit        42,+2    Disarm - magic   42%
                             Blows      1.6/turn    Magic Devices     67
 Gold                1433                           Searching        50%
 Burden          105.1 lb    Shoot to-dam     +0    Infravision    10 ft
 Overweight       21.2 lb    To-hit        41,+2    Speed             -2
 MaxDepth       400' (L8)    Shots      0.0/turn

 You are one of several children of a Noldorin Ranger. You have light
 grey eyes, straight black hair, and a fair complexion.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............+  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.............+
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:..............
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The giant red scorpion stings you (7).
> You feel very weak.
> The giant red scorpion claws you (5).
> The giant red scorpion misses you.
> The giant red scorpion stings you (6).
> You feel very weak.
> The giant red scorpion claws you (6).
> The giant red scorpion claws you (3).
> The giant red scorpion misses you.
> The giant red scorpion claws you (2).
> The giant red scorpion misses you.
> The giant red scorpion stings you (3).
> You feel very weak.
> The giant red scorpion claws you (5). (x2)
> You die.

Killed by a giant red scorpion.


  [Character Equipment]

f) an Old Lantern (2389 turns)
     Dropped by a soldier at 100 feet (level 2).

     Intensity 3 light.

g) Studded Leather Armour (-1) [12,+4]
     Dropped by a snaga at 400 feet (level 8).

h) a Cloak [1,+5]
     Found lying on the floor of a special room at 200 feet (level 4).

j) a Hard Leather Cap [2,+0]
     Bought from a store on the surface.

k) a Set of Leather Gloves [1,+5]
     Found lying on the floor of a special room at 300 feet (level 6).

l) a Pair of Iron Shod Boots [4,+0]
     Bought from a store on the surface.

     Cannot be harmed by Fire.


  [Character Quiver]

a) 36 Throwing rocks (1d5) (+0,+0) {@v1}
     Branded with stunning.

     Combat info:
     Average thrown damage: 9 vs creatures not resistant to stunning and 9 vs.
     others.

b) 40 Throwing rocks (1d5) (+0,+0) {@v1}
     Branded with stunning.

     Combat info:
     Average thrown damage: 9 vs creatures not resistant to stunning and 9 vs.
     others.


  [Character Inventory]

a) a Flask of oil

b) 3 Potions of Neutralize Poison

c) a Potion of Heroism

d) a Potion of Infravision

e) 10 Scrolls of Phase Door

f) a Scroll of Magic Mapping

g) 2 Scrolls of Word of Recall (rugged)

h) a Scroll of Detect Invisible

i) 5 Scrolls of Treasure Detection

j) a Wand of Magic Missile (8 charges)

k) a Wand of Darkness (8 charges)

l) a Staff of Cure Light Wounds (6 charges)

m) a Wooden Torch (4709 turns)
     An inheritance from your family.

     Intensity 2 light.

n) 2 Wooden Torches (5000 turns)
     Intensity 2 light.

o) a Wooden Torch of Presentiment (5000 turns) <+1>
     Found lying on the floor at 100 feet (level 2).

     +1 stealth.
     Cannot be harmed by Fire.
     Intensity 2 light.
     Grants telepathy.

p) an Old Lantern (5000 turns)
     Found lying on the floor of a special room at 250 feet (level 5).

     Intensity 3 light.

q) a Sling (x2) (+0,+0)


  [Home Inventory]

a) a Scroll of Magic Mapping

b) a Quarterstaff (1d11) (+5,+3) {Baba Yaga}
     Combat info:
     This weapon should be wielded with both hands.
     1.8 blows/round.
     Average damage/round: 17.1.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:06   250ft     4     Defeated Baba Yaga
00:00:06   250ft     5     Reached level 5
00:00:24   150ft     9     Defeated Grip, Farmer Maggot's Dog
00:00:38   250ft     10    Reached level 10
00:01:02   400ft     13    Was killed by a giant red scorpion


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

                     :..:                                                      
                     ...^                                                      
                     ^..^                                                      
                     ^..^^                                                     
                   ^^^..:^                                                     
                  ^^.....^:                                                    
                 :^.......^^                                                   
                ^%....#....%^                                                  
               ^^...........^%                                                 
               %....%.'%%.&..%                                                 
               %..@.^...%....^                                                 
               %..S.%...:.....                                                 
               ^....^...^.....                                                 
              ^^....^#::^....^                                                 
             .^..............^                                                 
             ...^^...# ....^#                                                  
             ...^^^.......^^                                                   
              :.. ^^^^^^^^^                                                    
                                                                               
                                                                               
                                                                               

400' (L8)    LF:7-? Light 4 Fed 47 % Dirt                                       


  [Player information]

Player ID: EbanyHleb
Time: 17:29:26 30-05-2022
Server Turns: 16282674
Timestamp: 1653920966
Hardcore