AntonSi39 [Hydra Monk]

  [Tangaria 1.5.0 Character Dump]

 Name   AntonSi39     Age            267         Self  RB  CB  EB   Best
 Sex    Male          Height       14'5"  STR:     17 -10  +1  +0      8
 Race   Hydra         Weight    12st 4lb  INT:     10 -10  -2  +0      3
 Class  Monk          Turns used:         WIS:     10 -10  +0  +0      3
 Title  Immaculate    Game          2521  DEX:     10 -10  +2  +0      3
 HP     -8/207        Player        7256  CON:     18 -10  +1  +0      9
 SP     0/0           Active        6757

 Level                 16    Armor      [18,+39]    Saving Throw     44%
 Cur Exp             2287                           Stealth          Bad
 Max Exp             2287    Melee        3d5,+5    Disarm - phys.    7%
 Adv Exp             2875    To-hit        42,-4    Disarm - magic    2%
                             Blows      1.8/turn    Magic Devices      0
 Gold                 184                           Searching        35%
 Burden           92.4 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight       32.5 lb    To-hit        27,-4    Speed             -9
 MaxDepth      600' (L12)    Shots      0.0/turn

 You were born in a swamp.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............- Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.............-
 -SP:.............. Sear:..............
Afrd:.............. Infr:..............
Aggr:.............+ Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
                    DRed:..............
Time:.............. Move:.............+
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The giant silver ant bites you.
> You are covered in acid!
> The giant silver ant bites you.
> You are covered in acid!
> You feel resistant to confusion!
> You feel much better.
> You have 38 Potions of Cure Light Wounds (c).
> You are no longer resistant to confusion.
> The giant silver ant spits acid at you. (x3)
> Your Studded Leather Armour is damaged!
> The giant silver ant misses you.
> The giant silver ant bites you.
> You are covered in acid!
> One of your Scrolls of Word of Recall (e) was destroyed!
> You die.

Killed by a giant silver ant.


  [Character Equipment]

f) a Wooden Torch (67 turns)
     An inheritance from your family.

     Intensity 2 light.

g) Studded Leather Armour (-1) [12,-5]
     Dropped by a soldier at 450 feet (level 9).

i) a Wicker Shield [2,-2]
     Found lying on the floor at 250 feet (level 5).

k) a Set of Gauntlets [3,-3]
     Found lying on the floor at 550 feet (level 11).

l) a Pair of Leather Sandals [1,-1]
     Dropped by a ruffian at 450 feet (level 9).

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 22 Iron Shots (1d4) (+4,+4) {Baba Yaga}
     Combat info:
     Average thrown damage: 19.6.

b) 21 Iron Shots (1d4) (+5,+4) {Baba Yaga}
     Combat info:
     Average thrown damage: 19.6.


  [Character Inventory]

a) a Mushroom of Toadstool

b) 4 Rations of Food {Freesia}

c) 38 Potions of Cure Light Wounds

d) 18 Scrolls of Phase Door

e) 8 Scrolls of Word of Recall

f) a Scroll of Remove Hunger (tattered)

g) 2 Scrolls of Blessing

h) a Scroll of Wilderness Mapping

i) 5 Scrolls of Treasure Detection

j) a Ring of Teleportation <+2> {cursed}
     Found lying on the floor of a special room at 550 feet (level 11).

     It randomly makes you teleport; this curse cannot be removed.
     +2 speed.

k) an Old Lantern (5000 turns) {cursed}
     Found lying on the floor at 450 feet (level 9).

     It poisons you from time to time.
     It occasionally makes a loud noise.
     Intensity 3 light.

l) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:02   100ft     2     Killed Grip, Farmer Maggot's Dog
00:00:03   250ft     5     Reached level 5
00:00:12   250ft     9     Killed Baba Yaga
00:00:12   250ft     10    Reached level 10
00:00:14   200ft     10    Killed Freesia
00:00:19   400ft     11    Killed Wolf, Farmer Maggot's Dog
00:00:32   600ft     15    Reached level 15
00:00:33   600ft     15    Killed Solovei the Robber
00:00:42   400ft     16    Was killed by a giant silver ant


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
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400' (L8)    LF:5-? Light 2 Moves +10 Fed 35 % Open floor