Meam [Half-Troll Warrior]

  [Tangaria 1.6.0 T-8 Character Dump]

 Name   Meam          Age             29         Self  RB  CB  EB   Best
 Sex    Male          Height        7'6"  STR:     18  +4  +3  +0  18/70
 Race   Half-Troll    Weight    10st 9lb  INT:     10  -4  -2  +0      4
 Class  Warrior       Turns used:         WIS:     10  -2  -2  +0      6
 Title  Swashbuckler  Game         15775  DEX:     13  -4  +2  +0     11
 HP     -8/369        Player       27083  CON:     15  +3  +2  +2  18/40
 SP     0/0           Active       15478  CHR:     10  -4  -2  +0      4

 Level                 20    Armor      [30,+13]    Saving Throw     30%
 Cur Exp             6336                           Stealth          Bad
 Max Exp             6336    Melee      1d10,+13    Disarm - phys.   54%
 Adv Exp             6750    To-hit        60,+2    Disarm - magic   35%
                             Blows      2.3/turn    Magic Devices     21
 Gold                3415                           Searching        25%
 Burden          159.2 lb    Shoot to-dam     +0    Infravision    30 ft
 Overweight      -20.7 lb    To-hit        45,+1    Speed         Normal
 MaxDepth     1400' (L28)    Shots      1.0/turn

 Your mother was a Stone-Troll Warrior. You have slime-green eyes, oily
 dark purple hair, and white ulcerous skin.

Resistances         Abilities
Acid:....+......... Fear:..............
Elec:..+........... Blnd:..............
Fire:.......+...... Conf:..............
Cold:.......-...... Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:.............+
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:............+.
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> Someone hits you (8).
> Someone tries to cast a spell, but fails.
> Something messes with your mind.
> You are confused!
> You hear a soft twang.
> Someone tries to cast a spell, but fails.
> Someone hits you (5).
> Someone hits you (2).
> Someone misses you.
> Someone hits you (12).
> You hear a soft twang.
> You are hit by something sharp!
> Someone hits you (2).
> Someone hits you (9).
> You die.

Killed by a dark elven priest.


  [Character Equipment]

a) a Trident (1d10) (+1,+9)
     Dropped by a bandit at 750 feet (level 15).

     Combat info:
     2.3 blows/round.
     With +1 STR and +0 DEX you would get 2.7 blows/round.
     With +0 STR and +6 DEX you would get 2.7 blows/round.
     Average damage/round: 45.4.

b) a Sling (x2) (+0,+0)
     Found lying on the floor at 550 feet (level 11).

c) a Ring of Lightning [+12] <+1>
     Found lying on the floor at 1000 feet (level 20).

     +1 constitution.
     Provides resistance to Lightning.
     Cannot be harmed by Lightning.

e) an Amulet of Resist Acid <+1>
     Bought from a store on the surface.

     +1 constitution.
     Provides resistance to Acid.

g) Leather Scale Mail (-1) [20,-2] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

h) a Cloak [1,+1] {cursed}
     Dropped by an orc shaman at 500 feet (level 10).

     It poisons you from time to time.
     It makes you vulnerable to cold attacks, but resistant to fire.
     Provides resistance to Fire.
     Makes you vulnerable to Cold.

i) a Wicker Shield [2,+1]
     Dropped by a brigand at 550 feet (level 11).

k) a Set of Gauntlets [3,+2]
     Dropped by a dark elven mage at 550 feet (level 11).

l) a Pair of Iron Shod Boots [4,-1]
     Found lying on the floor in a vault at 550 feet (level 11).

     Cannot be harmed by Fire.

m) a Spade of Digging <+3>
     Found lying on the floor at 1400 feet (level 28).

     +3 tunneling.


  [Character Quiver]

a) 23 Rounded Pebbles (1d2) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 3.
     Average thrown damage: 3.
     0% chance of breaking upon contact.

b) 26 Bolts (1d5) (+6,+2)

c) 30 Arrows (1d4) (+2,+1)


  [Character Inventory]

a) 2 Flasks of oil

b) a Potion of Neutralize Poison

c) 2 Potions of Boldness

d) 24 Scrolls of Phase Door

e) 2 Scrolls of Magic Mapping

f) a Scroll of Detect Invisible

g) 4 Scrolls of Light

h) a Scroll of Holy Chant

i) 2 Scrolls of Life

j) a Scroll of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

k) a Rod of Treasure Location

l) a Wand of Confuse Monster (3 charges)

m) a Wand of Hold Monster (2 charges)

n) a Ring of Open Wounds <+1>
     Found lying on the floor in a vault at 550 feet (level 11).

     +1 constitution.
     Impairs hitpoint recovery.

o) an Amulet of Resist Acid <+1> {cursed}
     Dropped by a black ogre at 1000 feet (level 20).

     It poisons you from time to time.
     +1 constitution.
     Provides resistance to Acid.

p) Hard Leather Armour (-1) [16,+0]
     Found lying on the floor at 1400 feet (level 28).

q) a Lance (2d10) (+3,+5) {Gorbag, the Orc Captain}
     Dropped by Gorbag, the Orc Captain, at 1000 feet (level 20).

     Combat info:
     This weapon should be wielded with both hands.
     1.0 blows/round.
     With +3 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +6 DEX you would get 1.1 blows/round.
     Average damage/round: 22.9.

r) a Flail (2d6) (+6,+2) {Brodda, the Easterling}
     Dropped by Brodda, the Easterling, at 550 feet (level 11).

     Combat info:
     1.3 blows/round.
     With +3 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +6 DEX you would get 1.6 blows/round.
     Average damage/round: 18.

s) 3 Empty Bottles


  [Home Inventory]

a) a Withered Mushroom


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:00   50ft      1     Defeated Mad woodsman
00:00:18   150ft     3     Defeated Lobelia Sackville-Baggins
00:00:22   200ft     4     Defeated Farmer Maggot
00:00:22   250ft     4     Defeated Wolf, Farmer Maggot's Dog
00:00:22   250ft     5     Reached level 5
00:00:43   250ft     8     Defeated Baba Yaga
00:00:49   150ft     9     Defeated Freesia
00:01:18   250ft     10    Reached level 10
00:01:36   350ft     12    Defeated The wounded bear
00:02:09   550ft     14    Defeated Grip, Farmer Maggot's Dog
00:02:19   600ft     15    Reached level 15
00:02:37   400ft     15    Defeated Fang, Farmer Maggot's Dog
00:02:52   550ft     16    Killed Brodda, the Easterling
00:03:43   1000ft    20    Reached level 20
00:03:50   1000ft    20    Killed Gorbag, the Orc Captain
00:04:22   1000ft    20    Was killed by a dark elven priest


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

                                                      ^          ^             
                                                     ^  ^  ^                   
                                                     ^+^^#^^     - ^^          
                                                     ^..'..^.    .^'           
                                              ^^^  ^^^^.^.%'#. ^ ^'^..         
                                     ^^..^    ^.^^^^:^^.^..^'^^^......         
                                    ^^....^^^ ^..^^.....^^^^.......^..         
                                    ^.:.  . ^ ^##........^ ^^^^^^^:^           
                                   ^^^^   .^#^^^^....^^^.^^                    
                                  ..       .....'.........{^#^^^^^^##^^        
                                  ..   @   .....'..........^..........^        
                                  .^#|^    ^^^^^^^^^^^^^^?.^.#........:^^      
                                 ^^:.. ^ ^ .^           ^.............. ^^     
                                ^^.... . ^ ^^           ^.............^^ ^     
                               :..........#^             ..^..........^^^^     
                              ^^...........^               ^..........:  ^     
                              ^~...........^               ^..........^  ^     
                              ^.........#...^.^:^^^^^:     ^^^\....^^:. ^      
                              ^.#.........#......#...^^ ^.#.....'..   #^       
                              ^.......................^^^.......'..            
                              ^^...........^^^^^^^^^..........^ . ^            

1000' (L20)  LF:5-? Light 1 Blind Confused Fed 44 % Stony sand                  


  [Player information]

Player ID: EbanyHleb
Time: 14:19:13 30-05-2022
Server Turns: 15428415
Timestamp: 1653909553
Hardcore