Metahuz [Kobold Telepath]

  [Tangaria 1.5.0 Character Dump]

 Name   Metahuz XIV   Age             17         Self  RB  CB  EB   Best
 Sex    Male          Height       2'11"  STR:     10  -1  -1  +0      8
 Race   Kobold        Weight     4st 9lb  INT:     17  -1  -2  +0     14
 Class  Telepath      Turns used:         Wis:     10  +0  +3  +0     13     12
 Title  Empath        Game         12054  DEX:     10  +2  -1  +0     11
 HP     -6/102        Player       35028  Con:     18  +2  +0  +0  18/20     14
 SP     0/14          Active       26922

 Level                 14    Armor        [8,+9]    Saving Throw     39%
 Cur Exp             1644                           Stealth         Fair
 Max Exp             1644    Melee        1d1,-5    Disarm - phys.   54%
 Adv Exp             1750    To-hit        21,-7    Disarm - magic   49%
                             Blows      1.0/turn    Magic Devices     50
 Gold                1270                           Searching        46%
 Burden           71.0 lb    Shoot to-dam     +0    Infravision    50 ft
 Overweight       11.1 lb    To-hit        22,-7    Speed             -2
 MaxDepth      600' (L12)    Shots      0.0/turn

 You are the runt of a litter of 4 pups. Your father was a warrior, and
 Your mother was a cook. You have brown eyes, an olive green hide, and
 large, sharp teeth.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............+ HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
                    DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The warrior hits you.
> You feel resistant to confusion!
> You feel much better.
> You have 28 Potions of Cure Light Wounds {@r1} (d).
> You are no longer resistant to confusion.
> The snaga misses you.
> The warrior hits you.
> The warrior misses you.
> You hear a door burst open!
> You sense no invisible creatures.
> You have a Scroll of Detect Invisible {@r1} (h).
> The snaga hits you.
> You have been stunned.
> The warrior hits you. (x2)
> You die.

Killed by a warrior.


  [Character Equipment]

a) a Mage Staff (1d1) (+0,+0) <+1>
     Found lying on the floor at 500 feet (level 10).

     +1 mana capacity.

     Combat info:
     This weapon should be wielded with both hands.
     1.0 blow/round.
     With +4 STR and +0 DEX you would attack a bit faster.
     With +11 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +6 DEX you would attack a bit faster.
     With +4 STR and +6 DEX you would get 1.1 blows/round.
     With +0 STR and +9 DEX you would get 1.1 blows/round.
     Average damage/round: 0.

f) a Lantern (Everburning) {Farmer Maggot}
     Dropped by Farmer Maggot at 100 feet (level 2).

     Cannot be harmed by Fire.
     Intensity 3 light. No fuel required.

g) a Filthy Rag [1,+3]
     Found lying on the floor at 200 feet (level 4).

i) a Wicker Shield [2,+2]
     Dropped by a snotling at 250 feet (level 5).

j) a Hard Leather Cap [2,-1]
     Found lying on the floor at 250 feet (level 5).

k) a Set of Leather Gloves [1,+3] {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 250 feet (level 5).

l) a Pair of Leather Boots [2,+2]
     Dropped by a scruffy looking hobbit at 150 feet (level 3).

m) a Spade
     An inheritance from your family.


  [Character Quiver]


  [Character Inventory]

a) 2 Crystals of Telepathy
     You can read this book.

b) a Crystal of Mind Support
     You can read this book.

c) an Ear of Corn

d) 28 Potions of Cure Light Wounds {@r1}

e) 2 Potions of Neutralize Poison

f) 2 Potions of Speed

g) 14 Scrolls of Phase Door {@r2}

h) a Scroll of Detect Invisible {@r1}

i) 2 Scrolls of Word of Recall (rugged)

j) a Rod of Light

k) 2 Wands of Magic Missile (8 charges) {@a1}

l) a Wand of Confuse Monster (5 charges)

m) 3 Wands of Light (36 charges) {@a2}

n) a Wand of Darkness (14 charges)

o) a Cutlass (Blessed) (1d12) (+5,+2) <+2> {Smeagol}
     Dropped by Smeagol at 250 feet (level 5).

     +2 wisdom.
     Sustains your life force. Blessed by the gods (combat bonuses for holy
     casters).

     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     With +12 STR and +0 DEX you would attack a bit faster.
     With +16 STR and +0 DEX you would get 1.1 blows/round.
     With +1 STR and +6 DEX you would attack a bit faster.
     With +12 STR and +6 DEX you would get 1.1 blows/round.
     With +1 STR and +9 DEX you would get 1.1 blows/round.
     Average damage/round: 3.7.


  [House List]


a) 10 Rocks (1d6) (+3,+6)
b) 32 Rocks (1d6) (+4,+4)
c) a Short Bow of Accuracy (x2) (+18,+7)
d) a Cutlass (1d8) (+1,+5)
e) 7 Iron Shots of Slay Animal (1d4) (+4,+5) {Bullroarer the Hobbit}


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:15   100ft     3     Killed Farmer Maggot
00:00:21   100ft     5     Reached level 5
00:00:29   200ft     6     Killed Fang, Farmer Maggot's Dog
00:00:54   150ft     8     Killed Lobelia Sackville-Baggins
00:00:57   150ft     8     Killed Grip, Farmer Maggot's Dog
00:01:25   200ft     9     Killed Freesia
00:01:31   200ft     10    Reached level 10
00:01:48   250ft     10    Killed Bullroarer the Hobbit
00:02:08   250ft     13    Killed Wolf, Farmer Maggot's Dog
00:02:10   250ft     13    Killed Smeagol
00:03:20   600ft     14    Was killed by a warrior


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
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                                     o   .                                     
                                     #o#p                                      
                                     .~†#                                      
                                     #.#.                                      
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

600' (L12)   LF:4-? Light 4 Study (2) Stun Fed 48 % Open floor