[Tangaria 1.5.0 Character Dump]
Name Metahuz XIV Age 17 Self RB CB EB Best
Sex Male Height 2'11" STR: 10 -1 -1 +0 8
Race Kobold Weight 4st 9lb INT: 17 -1 -2 +0 14
Class Telepath Turns used: Wis: 10 +0 +3 +0 13 12
Title Empath Game 12054 DEX: 10 +2 -1 +0 11
HP -6/102 Player 35028 Con: 18 +2 +0 +0 18/20 14
SP 0/14 Active 26922
Level 14 Armor [8,+9] Saving Throw 39%
Cur Exp 1644 Stealth Fair
Max Exp 1644 Melee 1d1,-5 Disarm - phys. 54%
Adv Exp 1750 To-hit 21,-7 Disarm - magic 49%
Blows 1.0/turn Magic Devices 50
Gold 1270 Searching 46%
Burden 71.0 lb Shoot to-dam +0 Infravision 50 ft
Overweight 11.1 lb To-hit 22,-7 Speed -2
MaxDepth 600' (L12) Shots 0.0/turn
You are the runt of a litter of 4 pups. Your father was a warrior, and
Your mother was a cook. You have brown eyes, an olive green hide, and
large, sharp teeth.
Resistances Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............+ HLif:..............
Lite:.............. Rgn:..............
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> The warrior hits you.
> You feel resistant to confusion!
> You feel much better.
> You have 28 Potions of Cure Light Wounds {@r1} (d).
> You are no longer resistant to confusion.
> The snaga misses you.
> The warrior hits you.
> The warrior misses you.
> You hear a door burst open!
> You sense no invisible creatures.
> You have a Scroll of Detect Invisible {@r1} (h).
> The snaga hits you.
> You have been stunned.
> The warrior hits you. (x2)
> You die.
Killed by a warrior.
[Character Equipment]
a) a Mage Staff (1d1) (+0,+0) <+1>
Found lying on the floor at 500 feet (level 10).
+1 mana capacity.
Combat info:
This weapon should be wielded with both hands.
1.0 blow/round.
With +4 STR and +0 DEX you would attack a bit faster.
With +11 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +6 DEX you would attack a bit faster.
With +4 STR and +6 DEX you would get 1.1 blows/round.
With +0 STR and +9 DEX you would get 1.1 blows/round.
Average damage/round: 0.
f) a Lantern (Everburning) {Farmer Maggot}
Dropped by Farmer Maggot at 100 feet (level 2).
Cannot be harmed by Fire.
Intensity 3 light. No fuel required.
g) a Filthy Rag [1,+3]
Found lying on the floor at 200 feet (level 4).
i) a Wicker Shield [2,+2]
Dropped by a snotling at 250 feet (level 5).
j) a Hard Leather Cap [2,-1]
Found lying on the floor at 250 feet (level 5).
k) a Set of Leather Gloves [1,+3] {Bullroarer the Hobbit}
Dropped by Bullroarer the Hobbit at 250 feet (level 5).
l) a Pair of Leather Boots [2,+2]
Dropped by a scruffy looking hobbit at 150 feet (level 3).
m) a Spade
An inheritance from your family.
[Character Quiver]
[Character Inventory]
a) 2 Crystals of Telepathy
You can read this book.
b) a Crystal of Mind Support
You can read this book.
c) an Ear of Corn
d) 28 Potions of Cure Light Wounds {@r1}
e) 2 Potions of Neutralize Poison
f) 2 Potions of Speed
g) 14 Scrolls of Phase Door {@r2}
h) a Scroll of Detect Invisible {@r1}
i) 2 Scrolls of Word of Recall (rugged)
j) a Rod of Light
k) 2 Wands of Magic Missile (8 charges) {@a1}
l) a Wand of Confuse Monster (5 charges)
m) 3 Wands of Light (36 charges) {@a2}
n) a Wand of Darkness (14 charges)
o) a Cutlass (Blessed) (1d12) (+5,+2) <+2> {Smeagol}
Dropped by Smeagol at 250 feet (level 5).
+2 wisdom.
Sustains your life force. Blessed by the gods (combat bonuses for holy
casters).
Combat info:
You are too weak to use this weapon.
1.0 blow/round.
With +12 STR and +0 DEX you would attack a bit faster.
With +16 STR and +0 DEX you would get 1.1 blows/round.
With +1 STR and +6 DEX you would attack a bit faster.
With +12 STR and +6 DEX you would get 1.1 blows/round.
With +1 STR and +9 DEX you would get 1.1 blows/round.
Average damage/round: 3.7.
[House List]
a) 10 Rocks (1d6) (+3,+6)
b) 32 Rocks (1d6) (+4,+4)
c) a Short Bow of Accuracy (x2) (+18,+7)
d) a Cutlass (1d8) (+1,+5)
e) 7 Iron Shots of Slay Animal (1d4) (+4,+5) {Bullroarer the Hobbit}
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:15 100ft 3 Killed Farmer Maggot
00:00:21 100ft 5 Reached level 5
00:00:29 200ft 6 Killed Fang, Farmer Maggot's Dog
00:00:54 150ft 8 Killed Lobelia Sackville-Baggins
00:00:57 150ft 8 Killed Grip, Farmer Maggot's Dog
00:01:25 200ft 9 Killed Freesia
00:01:31 200ft 10 Reached level 10
00:01:48 250ft 10 Killed Bullroarer the Hobbit
00:02:08 250ft 13 Killed Wolf, Farmer Maggot's Dog
00:02:10 250ft 13 Killed Smeagol
00:03:20 600ft 14 Was killed by a warrior
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
.
o .
#o#p
.~†#
#.#.
600' (L12) LF:4-? Light 4 Study (2) Stun Fed 48 % Open floor