AntonSi40 [Hydra Monk]

  [Tangaria 1.5.0 Character Dump]

 Name   AntonSi40     Age            285         Self  RB  CB  EB   Best
 Sex    Male          Height       14'1"  STR:     18 -10  +1  +0      9
 Race   Hydra         Weight    14st 8lb  INT:     10 -10  -2  +0      3
 Class  Monk          Turns used:         WIS:     10 -10  +0  +0      3
 Title  Disciple      Game          1120  DEX:     10 -10  +2  +0      3
 HP     -1/171        Player        3593  CON:     17 -10  +1  +0      8
 SP     0/0           Active        3051

 Level                 14    Armor      [14,+55]    Saving Throw     42%
 Cur Exp             1394                           Stealth          Bad
 Max Exp             1394    Melee        2d5,+8    Disarm - phys.    4%
 Adv Exp             1750    To-hit        40,+2    Disarm - magic    2%
                             Blows      2.4/turn    Magic Devices      0
 Gold                1583                           Searching        42%
 Burden           55.8 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight      -10.1 lb    To-hit        25,+2    Speed              1
 MaxDepth      500' (L10)    Shots      0.0/turn

 You were born in a swamp.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:.............!
Cold:.............- Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:.............+
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..+..........-
 -SP:.............. Sear:..+...........
Afrd:.............. Infr:..............
Aggr:.............+ Tunn:.............+
-Tel:..............  Spd:.............+
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
                    DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You feel much better.
> You have 4 Potions of Cure Light Wounds (f).
> The illusionist tries to cast a spell, but fails.
> The druid hits you. (x2)
> The illusionist conjures up weird things.
> You resist the effect!
> The druid summons animals.
> You feel more resistant to confusion!
> You feel much better.
> You have 3 Potions of Cure Light Wounds (f).
> The druid casts a bolt of fire.
> One of your Scrolls of Phase Door (k) was destroyed!
> Something bites you.
> Something stings you.
> You die.

Killed by a giant clear centipede.


  [Character Equipment]

c) a Ring of Searching <+1, +2>
     Found lying on the floor at 250 feet (level 5).

     +1 stealth.
     +2 searching skill.

f) a Wooden Torch (2914 turns)
     An inheritance from your family.

     Intensity 2 light.

g) Soft Leather Armour [8,+0]
     An inheritance from your family.

j) a Hard Leather Cap [2,+4]
     Dropped by a small kobold at 300 feet (level 6).

l) a Pair of Iron Shod Boots [4,+0]
     Dropped by a scout at 300 feet (level 6).

     Cannot be harmed by Fire.

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 21 Iron Shots of Wounding (1d4) (+14,+10) {Lagduf, the Snaga}
     Combat info:
     Average thrown damage: 38.2.


  [Character Inventory]

a) a Carrot

b) a Squash

c) 2 Mushrooms of Second Sight

d) 2 Rations of Food

e) a Pint of Fine Ale {Freesia}

f) 3 Potions of Cure Light Wounds

g) 2 Potions of Speed

h) 2 Potions of Death
     It can be thrown at creatures with damaging effect.

i) a Potion of Blindness
     It can be thrown at creatures with damaging effect.

j) a Potion of True Seeing

k) 9 Scrolls of Phase Door

l) a Scroll of Remove Hunger (tattered)

m) a Scroll of Word of Recall (rugged)

n) 3 Scrolls of Detect Invisible

o) 2 Scrolls of Blessing

p) 2 Scrolls of Identify Rune

q) 2 Wooden Torches (5000 turns)
     An inheritance from your family.

     Intensity 2 light.

r) a Wooden Torch of *Brightness* (5000 turns) <+2>
     Dropped by a scout at 300 feet (level 6).

     +2 light.
     Provides resistance to Dark.
     Intensity 4 light.

s) a Robe [2,+1]
     Found lying on the floor at 50 feet (level 1).

t) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:02   100ft     3     Killed Freesia
00:00:04   200ft     5     Reached level 5
00:00:06   250ft     5     Killed Grip, Farmer Maggot's Dog
00:00:07   250ft     5     Killed Baba Yaga
00:00:11   300ft     10    Reached level 10
00:00:13   350ft     10    Killed Lagduf, the Snaga
00:00:14   450ft     11    Killed Mughash the Kobold Lord
00:00:16   450ft     12    Killed Vort the Kobold Queen
00:00:18   500ft     14    Was killed by a giant clear centipede


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                       ^       ^#                              
                                      ^         ^                              
                                      ~.. ?                                    
                                      .!. "                                    
                                      H†II#..                                  
                                      IpIp... ....                             
                                      I..........                              
                                  .. "    .......                              
                                  . ^                                          
                                 ^                                             
                                                                               
                                      ^^                                       
                                                                               
                                                                               
                                                                               

500' (L10)   LF:3-? Light 3 Poisoned Fed 48 % RConf Dirt