Metahuz [Dark-Elf Sorceror]

  [Tangaria 1.5.0 Character Dump]

 Name   Metahuz       Age            118         Self  RB  CB  EB   Best
 Sex    Male          Height        4'7"  STR:     12  +0  -5  +0      7
 Race   Dark-Elf      Weight     9st 0lb  INT:     16  +0  +5  +0  18/30
 Class  Sorceror      Turns used:         WIS:     17  -2  +0  +0     15
 Title  Trickster     Game          2567  DEX:     10  +0  +0  +0     10
 HP     -4/50         Player        7405  CON:     14  +0  -3  +0     11
 SP     30/30         Active        5528

 Level                 11    Armor      [19,+13]    Saving Throw     25%
 Cur Exp              686                           Stealth         Poor
 Max Exp              686    Melee        1d4,+0    Disarm - phys.   49%
 Adv Exp              812    To-hit        19,-1    Disarm - magic   73%
                             Blows      1.0/turn    Magic Devices     50
 Gold                 937                           Searching        30%
 Burden           50.9 lb    Shoot to-dam     +0    Infravision    60 ft
 Overweight       -3.0 lb    To-hit        17,-1    Speed         Normal
 MaxDepth       250' (L5)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............-  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
                    DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You hit the large kobold.
> The large kobold is targeted. (x4)
> The large kobold hits you.
> The large kobold is targeted. (x2)
> The kobold shaman hits you.
> The large kobold is targeted. (x19)
> The kobold shaman hits you.
> MiniFG has left the game.
> The kobold shaman conjures up weird things.
> You are confused!
> The large kobold is targeted.
> The kobold shaman points at you and curses!
> You are too confused to read!
> The kobold shaman fires a magic missile.
> You die.

Killed by a kobold shaman.


  [Character Equipment]

a) a Dagger (1d4) (+0,+0)
     An inheritance from your family.

     Combat info:
     1.0 blow/round.
     Average damage/round: 2.5.
     Average thrown damage: 7.5.

g) Studded Leather Armour (-1) [12,+2] {Farmer Maggot}
     Dropped by Farmer Maggot at 200 feet (level 4).

i) a Small Metal Shield [5,+6] {Vort the Kobold Queen}
     Dropped by Vort the Kobold Queen at 250 feet (level 5).

j) a Hard Leather Cap [2,+5]
     Found lying on the floor of a special room at 250 feet (level 5).

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 16 Rocks (1d6) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
     others.


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
     You can read this book.

b) a Carrot

c) 5 Rations of Food {@e1}

d) a Pint of Fine Wine

e) 5 Scrolls of Phase Door {@r2}

f) 2 Scrolls of Detect Invisible {@r1}

g) 2 Scrolls of Identify Rune

h) a Scroll of Word of Recall

i) 3 Scrolls of Blessing

j) 2 Scrolls of Life

k) a Scroll of Remove Hunger (tattered)

l) 2 Scrolls of Word of Recall (rugged)

m) a Wand of Slow Monster (3 charges)

n) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:03   50ft      5     Reached level 5
00:00:11   200ft     6     Killed Farmer Maggot
00:00:29   250ft     9     Killed Fang, Farmer Maggot's Dog
00:00:29   250ft     9     Killed Vort the Kobold Queen
00:00:30   250ft     10    Reached level 10
00:00:38   250ft     11    Killed Grip, Farmer Maggot's Dog
00:00:42   250ft     11    Was killed by a kobold shaman


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                        ^^^^^^^                                
                                       ^^.....^^                ^^^^^.^        
                                      :^.......^               ^^.....:^       
^^^^^^^^^^^^#^^^^^                   ^:.........^^           ^ ^.......^^      
.....<...........^                   ^...........^           ^^.........^^     
^^^^^^^.^^^^^^#^ ^                   ^...........^          ^^.#.\\.(....^^    
 .^-^.:.^.^. .                       :...........^^.^^:^^^# ^....^^'^^?...^    
 ^.^.^^..^.^.    ^             ... ^^.k†..................'.'....^...^.....    
 .#.^.^.^.^^    .^             ...........#...............'!'....^...^.....    
. #^=^.^^^.^.   .^             ...k..^:.........^^^^^^^^^^^^^....^...^.....    
   .^.^^^.^. .  .^           ^....... ^^.......^^           ^....^^^^^....^    
^^^^^^^.#^^^^^^^.^        ^^^:..^^^^   ^^.....^^            ^^...........^:    
.................^       .......^       ^^^^^^^              ^^....#....:^     
^^%^%%%^%*:'+%%:%%:%     ......                               ^^.......^^.     
          ^.........     ..^                                  ^:^.....^^       
          %%....#..#.    ..%                                    ^.#^.^^        
           %^^%%^%^..^   ''^                                    ^..^           
                  ^.....'..%                                    ^..:           

250' (L5)    LF:3-? Light 1 Study (4) Confused Fed 48 % Infra DTrap Dirt