Metahuz [Dark-Elf Sorceror]

  [Tangaria 1.5.0 Character Dump]

 Name   Metahuz       Age            144         Self  RB  CB  EB   Best
 Sex    Male          Height       4'10"  STR:     13  +0  -5  +0      8
 Race   Dark-Elf      Weight    7st 10lb  INT:     18  +0  +5  +0  18/50
 Class  Sorceror      Turns used:         WIS:     10  -2  +0  +0      8
 Title  Apprentice    Game          2455  DEX:     10  +0  +0  +0     10
 HP     -15/44        Player        9763  CON:     15  +0  -3  +0     12
 SP     31/31         Active        8064

 Level                 10    Armor        [3,+3]    Saving Throw     24%
 Cur Exp              520                           Stealth         Poor
 Max Exp              520    Melee        1d4,+0    Disarm - phys.   49%
 Adv Exp              625    To-hit        18,+0    Disarm - magic   74%
                             Blows      1.0/turn    Magic Devices     52
 Gold                 647                           Searching        29%
 Burden           47.1 lb    Shoot to-dam     +0    Infravision    10 ft
 Overweight      -12.8 lb    To-hit        16,+0    Speed         Normal
 MaxDepth       250' (L5)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............-  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
                    DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The snaga is targeted. (x101)
> The snaga dies.
> No available target. (x13)
> You see 5 Oily Yellow Potions.
> You have 5 Oily Yellow Potions (i).
> You have found 28 gold pieces worth of copper.
> The Long Sword was really a monster!
> The death sword hits you.
> *** LOW HITPOINT WARNING! ***
> You feel drugged!
> The death sword misses you.
> The death sword hits you. (x2)
> The death sword misses you.
> The death sword hits you.
> You die.

Killed by a death sword.


  [Character Equipment]

a) a Dagger (1d4) (+0,+0)
     An inheritance from your family.

     Combat info:
     1.0 blow/round.
     Average damage/round: 2.5.
     Average thrown damage: 7.5.

f) a Wooden Torch (2538 turns)
     An inheritance from your family.

     Intensity 2 light.

i) a Wicker Shield [2,+0]
     Found lying on the floor at 150 feet (level 3).

k) a Set of Leather Gloves [1,+3] {Farmer Maggot}
     Dropped by Farmer Maggot at 100 feet (level 2).

m) a Spade
     An inheritance from your family.


  [Character Quiver]


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
     You can read this book.

b) a Potato

c) 3 Mushrooms of Emergency

d) 2 Rations of Food {@e1}

e) 3 Potions of Cure Light Wounds {@q1}

f) a Potion of Slime Mold Juice

g) a Potion of Water

h) 3 Potions of Speed

i) 5 Potions of Slowness
     It can be thrown at creatures with damaging effect.

j) 9 Scrolls of Phase Door {@r2}

k) 2 Scrolls of Magic Mapping

l) a Scroll of Light

m) a Scroll of Remove Hunger (tattered)

n) 2 Scrolls of Word of Recall (rugged)

o) 2 Wooden Torches (5000 turns)
     Intensity 2 light.

p) an Old Lantern (5000 turns)
     Found lying on the floor at 100 feet (level 2).

     Intensity 3 light.

q) a Robe [2,+4] {cursed}
     Found lying on the floor at 150 feet (level 3).

     It poisons you from time to time.
     It occasionally makes a loud noise.
     It makes you hallucinate sometimes.

r) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:04   100ft     2     Killed Farmer Maggot
00:00:05   100ft     3     Killed Grip, Farmer Maggot's Dog
00:00:05   100ft     5     Reached level 5
00:00:38   250ft     9     Killed Wolf, Farmer Maggot's Dog
00:00:38   250ft     10    Reached level 10
00:00:40   250ft     10    Was killed by a death sword


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

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250' (L5)    LF:3-? Light 3 Study (4) Hallu Fed 45 % DTrap Packed dirt