[Tangaria 1.5.0 Character Dump]
Name Metahuz Age 144 Self RB CB EB Best
Sex Male Height 4'10" STR: 13 +0 -5 +0 8
Race Dark-Elf Weight 7st 10lb INT: 18 +0 +5 +0 18/50
Class Sorceror Turns used: WIS: 10 -2 +0 +0 8
Title Apprentice Game 2455 DEX: 10 +0 +0 +0 10
HP -15/44 Player 9763 CON: 15 +0 -3 +0 12
SP 31/31 Active 8064
Level 10 Armor [3,+3] Saving Throw 24%
Cur Exp 520 Stealth Poor
Max Exp 520 Melee 1d4,+0 Disarm - phys. 49%
Adv Exp 625 To-hit 18,+0 Disarm - magic 74%
Blows 1.0/turn Magic Devices 52
Gold 647 Searching 29%
Burden 47.1 lb Shoot to-dam +0 Infravision 10 ft
Overweight -12.8 lb To-hit 16,+0 Speed Normal
MaxDepth 250' (L5) Shots 0.0/turn
You do not know your origin yet.
Resistances Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............- Rgn:..............
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> The snaga is targeted. (x101)
> The snaga dies.
> No available target. (x13)
> You see 5 Oily Yellow Potions.
> You have 5 Oily Yellow Potions (i).
> You have found 28 gold pieces worth of copper.
> The Long Sword was really a monster!
> The death sword hits you.
> *** LOW HITPOINT WARNING! ***
> You feel drugged!
> The death sword misses you.
> The death sword hits you. (x2)
> The death sword misses you.
> The death sword hits you.
> You die.
Killed by a death sword.
[Character Equipment]
a) a Dagger (1d4) (+0,+0)
An inheritance from your family.
Combat info:
1.0 blow/round.
Average damage/round: 2.5.
Average thrown damage: 7.5.
f) a Wooden Torch (2538 turns)
An inheritance from your family.
Intensity 2 light.
i) a Wicker Shield [2,+0]
Found lying on the floor at 150 feet (level 3).
k) a Set of Leather Gloves [1,+3] {Farmer Maggot}
Dropped by Farmer Maggot at 100 feet (level 2).
m) a Spade
An inheritance from your family.
[Character Quiver]
[Character Inventory]
a) a Book of Magic Spells [Magic for Beginners]
You can read this book.
b) a Potato
c) 3 Mushrooms of Emergency
d) 2 Rations of Food {@e1}
e) 3 Potions of Cure Light Wounds {@q1}
f) a Potion of Slime Mold Juice
g) a Potion of Water
h) 3 Potions of Speed
i) 5 Potions of Slowness
It can be thrown at creatures with damaging effect.
j) 9 Scrolls of Phase Door {@r2}
k) 2 Scrolls of Magic Mapping
l) a Scroll of Light
m) a Scroll of Remove Hunger (tattered)
n) 2 Scrolls of Word of Recall (rugged)
o) 2 Wooden Torches (5000 turns)
Intensity 2 light.
p) an Old Lantern (5000 turns)
Found lying on the floor at 100 feet (level 2).
Intensity 3 light.
q) a Robe [2,+4] {cursed}
Found lying on the floor at 150 feet (level 3).
It poisons you from time to time.
It occasionally makes a loud noise.
It makes you hallucinate sometimes.
r) a Deed of Property
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:04 100ft 2 Killed Farmer Maggot
00:00:05 100ft 3 Killed Grip, Farmer Maggot's Dog
00:00:05 100ft 5 Reached level 5
00:00:38 250ft 9 Killed Wolf, Farmer Maggot's Dog
00:00:38 250ft 10 Reached level 10
00:00:40 250ft 10 Was killed by a death sword
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : yes (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
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250' (L5) LF:3-? Light 3 Study (4) Hallu Fed 45 % DTrap Packed dirt