Metahuz [Dark-Elf Sorceror]

  [Tangaria 1.5.0 Character Dump]

 Name   Metahuz       Age            124         Self  RB  CB  EB   Best
 Sex    Male          Height       4'11"  STR:     16  +0  -5  +0     11
 Race   Dark-Elf      Weight     8st 9lb  INT:     16  +0  +5  +0  18/30
 Class  Sorceror      Turns used:         WIS:     10  -2  +0  +0      8
 Title  Trickster     Game          5604  DEX:     10  +0  +0  +0     10
 HP     -2/79         Player       20078  CON:     17  +0  -3  +0     14
 SP     24/36         Active       14485

 Level                 13    Armor      [10,+16]    Saving Throw     26%
 Cur Exp             1319                           Stealth         Fair
 Max Exp             1319    Melee        1d6,+9    Disarm - phys.   51%
 Adv Exp             1375    To-hit        19,+4    Disarm - magic   75%
                             Blows      1.0/turn    Magic Devices     64
 Gold                 659                           Searching        32%
 Burden           68.2 lb    Shoot to-dam     +0    Infravision    20 ft
 Overweight       -9.7 lb    To-hit        18,+0    Speed         Normal
 MaxDepth       400' (L8)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............-  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..+...........
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.............+
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
                    DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> Grishnukh, the Hill Orc is targeted. (x8)
> Grishnukh, the Hill Orc hits you. (x4)
> You hit Grishnukh, the Hill Orc.
> Grishnukh, the Hill Orc is targeted. (x20)
> Grishnukh, the Hill Orc cries out in pain.
> Grishnukh, the Hill Orc hits you.
> *** LOW HITPOINT WARNING! ***
> Grishnukh, the Hill Orc hits you. (x3)
> Grishnukh, the Hill Orc is targeted. (x32)
> Grishnukh, the Hill Orc misses you. (x2)
> Grishnukh, the Hill Orc hits you. (x2)
> You miss Grishnukh, the Hill Orc.
> Grishnukh, the Hill Orc is targeted. (x16)
> Grishnukh, the Hill Orc hits you. (x3)
> You die.

Killed by Grishnukh, the Hill Orc.


  [Character Equipment]

a) a Spear of Slay Dragon (1d6) (+4,+9) {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 250 feet (level 5).

     Slays dragons.

     Combat info:
     1.0 blow/round.
     Average damage/round: 19.7 vs dragons and 12.6 vs. others.
     Average thrown damage: 229.1 vs dragons and 76.3 vs. others.

c) a Ring of Levitation
     Found lying on the floor at 100 feet (level 2).

     Makes you float just above the floor.

f) an Old Lantern (1194 turns)
     Intensity 3 light.

g) a Robe [2,+2]
     Bought from a store on the surface.

h) a Cloak [1,+2]
     Dropped by an orc tracker at 400 feet (level 8).

j) a Hard Leather Cap [2,+3]
     Bought from a store on the surface.

k) a Set of Gauntlets [3,+4] {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 250 feet (level 5).

l) a Pair of Leather Boots [2,+5]
     Found lying on the floor at 200 feet (level 4).

m) a Shovel
     Dropped by an orc tracker at 400 feet (level 8).


  [Character Quiver]

a) 18 Rocks (1d6) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
     others.


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
     You can read this book.

b) a Book of Magic Spells [Conjurings and Tricks]
     You can read this book.

c) a Ration of Food {@e1}

d) 5 Potions of Neutralize Poison

e) 3 Potions of Water

f) 3 Scrolls of Phase Door {@r2}

g) 6 Scrolls of Light

h) a Scroll of Blessing

i) a Scroll of Remove Hunger (tattered)

j) 2 Scrolls of Word of Recall (rugged)

k) a Wand of Stinking Cloud (7 charges)

l) a Wand of Confuse Monster (5 charges)

m) an Old Lantern (5000 turns)
     Intensity 3 light.


  [House List]


a) a Cutlass of Venom (1d8) (+4,+5) {for sale 800g}


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:03   100ft     3     Killed Grip, Farmer Maggot's Dog
00:00:05   100ft     5     Reached level 5
00:00:06   100ft     6     Killed Farmer Maggot
00:00:30   200ft     10    Reached level 10
00:00:38   200ft     10    Killed Wolf, Farmer Maggot's Dog
00:00:45   250ft     11    Killed Bullroarer the Hobbit
00:01:33   400ft     13    Was killed by Grishnukh, the Hill Orc


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
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400' (L8)    LF:3-? Light 3 Fed 36 % DTrap Open floor