Metahuz [Dark-Elf Sorceror]

  [Tangaria 1.5.0 Character Dump]

 Name   Metahuz       Age             76         Self  RB  CB  EB   Best
 Sex    Male          Height        4'7"  STR:     16  +0  -5  +0     11
 Race   Dark-Elf      Weight     7st 1lb  INT:     16  +0  +5  +0  18/30
 Class  Sorceror      Turns used:         WIS:     10  -2  +0  +0      8
 Title  Apprentice    Game          1815  DEX:     10  +0  +0  +0     10
 HP     -3/61         Player        8046  CON:     17  +0  -3  +0     14
 SP     3/28          Active        6826

 Level                 10    Armor       [5,+12]    Saving Throw     24%
 Cur Exp              520                           Stealth         Poor
 Max Exp              520    Melee        1d4,+0    Disarm - phys.   49%
 Adv Exp              625    To-hit        18,+0    Disarm - magic   72%
                             Blows      1.0/turn    Magic Devices     60
 Gold                 258                           Searching        29%
 Burden           81.5 lb    Shoot to-dam     +0    Infravision    10 ft
 Overweight        3.6 lb    To-hit        16,+0    Speed             -1
 MaxDepth       400' (L8)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:........?..?..
Elec:........?..?.. Blnd:........?..?..
Fire:........?..?.. Conf:........?..?..
Cold:........?..?.. Stun:........?..?..
Pois:........?..?.. HLif:........?..?..
Lite:.............-  Rgn:..............
Dark:........?..?..  ESP:..............
Soun:........?..?.. SInv:..............
Shar:........?..?.. FAct:........?..?..
Nexu:........?..?..  Lev:........?..?..
Neth:........?..?.. SDig:..............
Chao:........?..?.. Trap:........?..?..
Dise:........?..?.. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:........?..?..  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:........?..?.. PLit:..............
                    DRed:..............
Time:........?..?.. Move:..............
Mana:........?..?..
Wate:........?..?..

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The snaga flees in terror!
> Lagduf, the Snaga is targeted. (x19)
> Lagduf, the Snaga hits you. (x4)
> *** LOW HITPOINT WARNING! ***
> Lagduf, the Snaga is targeted. (x2)
> Lagduf, the Snaga cries out in pain.
> It cries out in pain.
> Lagduf, the Snaga is targeted. (x88)
> Lagduf, the Snaga hits you. (x4)
> Lagduf, the Snaga is targeted. (x14)
> Lagduf, the Snaga cries out in pain.
> The snaga dies.
> Lagduf, the Snaga is targeted. (x6)
> Lagduf, the Snaga hits you. (x2)
> You die.

Killed by Lagduf, the Snaga.


  [Character Equipment]

a) a Dagger (1d4) (+0,+0)
     An inheritance from your family.

     Combat info:
     1.0 blow/round.
     Average damage/round: 2.5.
     Average thrown damage: 7.5.

f) an Old Lantern (315 turns)
     Found lying on the floor at 100 feet (level 2).

     Intensity 3 light.

i) a Wicker Shield of Resist Fire [2,+3]
     Found lying on the floor at 150 feet (level 3).

     Provides resistance to Fire.

k) a Set of Leather Gloves [1,+2] {Lobelia Sackville-Baggins}
     Dropped by Lobelia Sackville-Baggins at 100 feet (level 2).

l) a Pair of Leather Boots of Levitation [2,+7]
     Found lying on the floor at 150 feet (level 3).

     Makes you float just above the floor.

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 29 Rocks (1d6) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
     others.


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
     You can read this book.

b) a Head of Cabbage

c) 3 Rations of Food {@e1}

d) a Flask of oil

e) 2 Potions of Cure Light Wounds {@q1}

f) 5 Potions of Poison
     Branded with poison.

     It can be thrown at creatures with damaging effect.

g) a Potion of Speed

h) 2 Potions of Infravision

i) 9 Scrolls of Phase Door {@r2}

j) 2 Scrolls of Detect Invisible {@r1}

k) 4 Scrolls of Light

l) a Scroll of Remove Hunger (tattered)

m) 2 Scrolls of Word of Recall (rugged)

n) a Rod of Light

o) a Wooden Torch (4010 turns)
     An inheritance from your family.

     Intensity 2 light.

p) 2 Old Lanterns (5000 turns)
     Intensity 3 light.

q) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:05   100ft     5     Reached level 5
00:00:08   100ft     6     Killed Lobelia Sackville-Baggins
00:00:09   100ft     6     Killed Grip, Farmer Maggot's Dog
00:00:19   150ft     7     Killed Fang, Farmer Maggot's Dog
00:00:29   400ft     10    Reached level 10
00:00:29   400ft     10    Killed Wolf, Farmer Maggot's Dog
00:00:30   400ft     10    Was killed by Lagduf, the Snaga


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
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                                   #.....#                                     
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                                   #.....#                                     
                                   + #.†##                                     
                                     #.o#                                      
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                                     #..#                  ##.##               
                                      ..#                  #...#               
                                      ..####              ##...#               
                                     ...##~## #>###########....################
                                     ........ .....'...........................
                                     ..............'..%........................
                                      .#.... ......#########...#####...########

400' (L8)    LF:3-? Light 4 Study (4) Fed 44 % Open floor