Metahuz [Dark-Elf Sorceror]

  [Tangaria 1.5.0 Character Dump]

 Name   Metahuz       Age             94         Self  RB  CB  EB   Best
 Sex    Male          Height        5'1"  STR:     14  +0  -5  +0      9
 Race   Dark-Elf      Weight     8st 0lb  INT:     17  +0  +5  +0  18/40
 Class  Sorceror      Turns used:         WIS:     10  -2  +0  +0      8
 Title  Apprentice    Game          1178  DEX:     10  +0  +0  +0     10
 HP     -4/64         Player        4346  CON:     17  +0  -3  +0     14
 SP     27/30         Active        3386

 Level                 10    Armor       [10,+0]    Saving Throw     24%
 Cur Exp              522                           Stealth         Poor
 Max Exp              522    Melee        1d7,+4    Disarm - phys.   49%
 Adv Exp              625    To-hit        18,+4    Disarm - magic   73%
                             Blows      1.0/turn    Magic Devices     60
 Gold                 708                           Searching        29%
 Burden           57.8 lb    Shoot to-dam     +0    Infravision    10 ft
 Overweight       -8.1 lb    To-hit        16,+0    Speed         Normal
 MaxDepth       400' (L8)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............-  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
                    DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You miss the stegocentipede.
> The stegocentipede is targeted. (x15)
> The stegocentipede bites you.
> *** LOW HITPOINT WARNING! ***
> The stegocentipede bites you.
> The stegocentipede stings you.
> The stegocentipede is targeted. (x36)
> The stegocentipede bites you. (x2)
> The stegocentipede stings you.
> The stegocentipede is targeted.
> The stegocentipede rears up in anger.
> The stegocentipede is targeted. (x18)
> The stegocentipede bites you. (x2)
> The stegocentipede stings you.
> You die.

Killed by a stegocentipede.


  [Character Equipment]

a) a Short Sword (1d7) (+4,+4)
     Dropped by a poltergeist at 400 feet (level 8).

     Combat info:
     1.0 blow/round.
     Average damage/round: 8.1.

f) a Wooden Torch (1609 turns)
     An inheritance from your family.

     Intensity 2 light.

g) Soft Leather Armour [8,+0]
     Found lying on the floor at 400 feet (level 8).

h) a Cloak [1,+0]
     Bought from a store on the surface.

l) a Pair of Leather Sandals [1,+0]
     Bought from a store on the surface.

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 28 Rocks (1d6) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
     others.


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
     You can read this book.

b) 3 Rations of Food {@e1}

c) 7 Potions of Cure Light Wounds {@q1}

d) 2 Potions of Cure Serious Wounds

e) a Potion of Novice Alchemist's Creation

f) 8 Scrolls of Phase Door {@r2}

g) a Scroll of Remove Hunger (tattered)

h) 2 Scrolls of Word of Recall (rugged)

i) a Rod of Treasure Location

j) a Dagger (1d4) (+4,+3)
     Found lying on the floor of a special room at 400 feet (level 8).

     Combat info:
     1.0 blow/round.
     Average damage/round: 5.5.
     Average thrown damage: 16.6.

k) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:02   400ft     5     Reached level 5
00:00:17   400ft     10    Reached level 10
00:00:19   400ft     10    Was killed by a stegocentipede


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

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400' (L8)    LF:3-? Light 2 Study (4) Fed 55 % DTrap Open floor