Metahuz [Wraith Sorceror]

  [Tangaria 1.5.0 Character Dump]

 Name   Metahuz       Age             83         Self  RB  CB  EB   Best
 Sex    Male          Height        8'5"  Str:     18  -3  -5  +0     10      9
 Race   Wraith        Weight     2st 4lb  INT:     15  -4  +5  +0     16
 Class  Sorceror      Turns used:         WIS:     10  -4  +0  +0      6
 Title  Trickster     Game          7214  DEX:     10  -6  +0  +0      4
 HP     -2/56         Player       29469  CON:     13  -3  -3  +0      7
 SP     18/30         Active       21606

 Level                 15    Armor       [7,+13]    Saving Throw     63%
 Cur Exp             2059                           Stealth    Very Good
 Max Exp             2059    Melee        1d8,+1    Disarm - phys.    2%
 Adv Exp             2250    To-hit        10,-2    Disarm - magic   21%
                             Blows      1.0/turn    Magic Devices     14
 Gold                1793                           Searching        23%
 Burden           73.9 lb    Shoot to-dam     +5    Infravision    80 ft
 Overweight        8.0 lb    To-hit         9,+2    Speed         Normal
 MaxDepth       450' (L9)    Shots      1.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:.............+
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:........+..... Stun:..............
Pois:.............+ HLif:.............+
Lite:.............-  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:.............+
Neth:.............. SDig:.............+
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..+...........
 -SP:.............. Sear:..+...........
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............-
-Tel:..............  Spd:.............+
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............+ PLit:..............
                    DRed:..............
Time:.............. Move:.............-
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:.............+
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> No available target. (x23)
> The baby ethereal drake claws you (3).
> The baby ethereal drake claws you (4).
> The baby ethereal drake misses you.
> No available target.
> You miss the baby ethereal drake.
> No available target. (x6)
> The baby ethereal drake misses you.
> The baby ethereal drake claws you (3).
> The baby ethereal drake bites you (6).
> You miss the baby ethereal drake.
> The baby ethereal drake claws you (3).
> The baby ethereal drake claws you (2).
> The baby ethereal drake bites you (2).
> You die.

Killed by a baby ethereal drake.


  [Character Equipment]

a) a Cutlass (1d8) (+0,+1)
     Dropped by a snaga at 300 feet (level 6).

     Combat info:
     1.0 blow/round.
     Average damage/round: 5.5.

b) a Sling (x2) (+4,+5)
     Found lying on the floor at 250 feet (level 5).

c) an Azurite Ring of Searching <+1, +3>
     Found lying on the floor at 400 feet (level 8).

     +1 stealth.
     +3 searching skill.

f) a Lantern (6294 turns)
     Found lying on the floor at 250 feet (level 5).

     Cannot be harmed by Fire.
     Intensity 3 light.

g) a Robe [2,+4]
     Found lying on the floor of a special room at 200 feet (level 4).

i) a Wicker Shield of Resist Cold [2,+5]
     Bought from a store on the surface.

     Provides resistance to Cold.

k) a Set of Leather Gloves [1,+2]
     Found lying on the floor at 50 feet (level 1).

l) a Pair of Leather Boots [2,+5]
     Dropped by a green glutton ghost at 300 feet (level 6).

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 9 Rounded Pebbles of Wounding (1d3) (+13,+7) {Wormtongue, Agent of Saruman}
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 28.4.
     Average thrown damage: 18.2.
     25% chance of breaking upon contact.

b) 22 Rocks (1d6) (+4,+5)
     Branded with stunning.

     Combat info:
     Average thrown damage: 17.1 vs creatures not resistant to stunning and
     17.1 vs. others.


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
     You can read this book.

b) a Book of Magic Spells [Conjurings and Tricks]
     You can read this book.

c) 2 Rations of Food {@e1}

d) 2 Flasks of oil

e) 5 Metallic Green Potions of Cure Light Wounds {@q1}

f) 3 Misty Potions of Neutralize Poison

g) 2 Dark Red Potions of Heroism

h) a Yellow Potion of Boldness

i) 4 Bubbling Potions of Cure Serious Wounds

j) 6 Scrolls titled "ilis crissisi" of Phase Door {@r2}

k) 5 Scrolls titled "pro aefin" of Detect Invisible {@r1}

l) a Scroll titled  of Remove Hunger (tattered)

m) a Chromium Rod of Fire Bolts

n) a Rusty Iron Rod of Light

o) 2 Ivory Wands of Slow Monster (9 charges)

p) a Lead-Plated Wand of Stun Monster (5 charges)


  [House List]


a) a Pint of Fine Wine
b) an Apple
c) a Large Trout
d) 2 Pints of Fine Ale {Freesia}


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:01   50ft      1     Killed Mad woodsman
00:00:11   100ft     3     Killed Grip, Farmer Maggot's Dog
00:00:13   150ft     4     Killed Fang, Farmer Maggot's Dog
00:00:13   150ft     5     Reached level 5
00:00:17   150ft     6     Killed Freesia
00:00:32   250ft     8     Killed Baba Yaga
00:00:44   250ft     10    Reached level 10
00:00:52   200ft     10    Killed Lobelia Sackville-Baggins
00:01:01   200ft     10    Killed Wolf, Farmer Maggot's Dog
00:01:21   250ft     12    Killed Wormtongue, Agent of Saruman
00:01:31   300ft     13    Killed Vort the Kobold Queen
00:01:39   Town      15    Reached level 15
00:02:00   450ft     15    Was killed by a baby ethereal drake


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : yes (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                 #.#.#.#.                                      
                                 .~.#.d†#                                      
                                 #.#.#?#^                                      
                                   ~####                                       
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

450' (L9)    LF:3-? Light 2 Moves -2 Fed 36 % Open floor