Metahuz [Wraith Sorceror]

  [Tangaria 1.5.0 Character Dump]

 Name   Metahuz       Age             84         Self  RB  CB  EB   Best
 Sex    Male          Height        8'5"  STR:     16  -2  -5  +0      9
 Race   Wraith        Weight     2st 4lb  INT:     18  -2  +5  +0  18/30
 Class  Sorceror      Turns used:         WIS:     10  -2  +0  +0      8
 Title  Trickster     Game          3201  DEX:     10  -3  +0  +4     11
 HP     -4/51         Player       14259  CON:     12  -2  -3  +1      8
 SP     29/30         Active       11355

 Level                 11    Armor       [5,+14]    Saving Throw     60%
 Cur Exp              672                           Stealth       Superb
 Max Exp              672    Melee        3d3,-9    Disarm - phys.    2%
 Adv Exp              812    To-hit         9,+2    Disarm - magic   19%
                             Blows      1.0/turn    Magic Devices      9
 Gold                 560                           Searching         3%
 Burden           68.5 lb    Shoot to-dam     +0    Infravision    40 ft
 Overweight        2.6 lb    To-hit         7,+0    Speed         Normal
 MaxDepth      500' (L10)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:+...?......... Fear:.............+
Elec:....?......... Blnd:....?.........
Fire:....?......... Conf:....?........+
Cold:....?........+ Stun:....?........+
Pois:.............+ HLif:.............+
Lite:.............-  Rgn:..............
Dark:....?.........  ESP:..............
Soun:....?......... SInv:..............
Shar:....?......... FAct:....?........+
Nexu:....?.........  Lev:.............+
Neth:....?......... SDig:.............+
Chao:....?......... Trap:....?.........
Dise:....?......... Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..+..........+
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............-
-Tel:....?.........  Spd:.............+
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............+ PLit:..............
                    DRed:..............
Time:....?......... Move:.............-
Mana:....?.........
Wate:....?.........

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:.............+
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> Examining a Lapis Lazuli Ring of the Mouse (+0,-10) <+4, +3>...
> You cannot open things! (x3)
> The death sword is targeted.
> The death sword is hit for 19 damage.
> The death sword screams in pain.
> The death sword misses you.
> The death sword hits you (13).
> The death sword misses you.
> The death sword hits you (15).
> *** LOW HITPOINT WARNING! ***
> The death sword is targeted. (x21)
> The death sword misses you.
> The death sword hits you (11).
> The death sword hits you (14).
> You die.

Killed by a death sword.


  [Character Equipment]

a) a War Hammer of Acid (3d3) (+2,+1) {Farmer Maggot}
     Dropped by Farmer Maggot at 100 feet (level 2).

     Branded with acid.
     Provides resistance to Acid.
     Cannot be harmed by Acid.

     Combat info:
     1.0 blow/round.
     Average damage/round: 9.4 vs creatures not resistant to acid and 0 vs.
     others.

c) a Lapis Lazuli Ring of the Mouse (+0,-10) <+4, +3>
     Found lying on the floor of a special room at 500 feet (level 10).

     +4 dexterity.
     +3 stealth.

e) a Pewter Amulet of Resist Lightning <+1>
     Found lying on the floor at 500 feet (level 10).

     +1 constitution.
     Provides resistance to Lightning.

f) a Wooden Torch (4706 turns)
     Bought from a store on the surface.

     Intensity 2 light.

g) a Robe [2,+2]
     Dropped by a soldier at 200 feet (level 4).

j) a Metal Cap [3,+3] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 21 Rocks (1d6) (+5,+2) {Lobelia Sackville-Baggins}
     Branded with stunning.

     Combat info:
     Average thrown damage: 11.1 vs creatures not resistant to stunning and
     11.1 vs. others.


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
     You can read this book.

b) a Book of Magic Spells [Conjurings and Tricks]
     You can read this book.

c) 2 Rations of Food {@e1}

d) a Pint of Fine Wine {Freesia}

e) 6 Metallic Green Potions of Cure Light Wounds {@q1}

f) 2 Dark Green Potions of Water

g) 2 Misty Potions of Neutralize Poison

h) 2 Dark Red Potions of Heroism

i) a Metallic Blue Potion of Blindness
     It can be thrown at creatures with damaging effect.

j) 2 Ultramarine Potions of Speed

k) 4 Scrolls titled "ilis crissisi" of Phase Door {@r2}

l) 2 Scrolls titled "pro aefin" of Detect Invisible {@r1}

m) a Scroll titled  of Remove Hunger (tattered)

n) a Scroll titled  of Word of Recall (rugged)

o) a Rusty Iron Rod of Light

p) a Nickel-Plated Wand of Stinking Cloud (5 charges)

q) a Wooden Torch (5000 turns)
     Bought from a store on the surface.

     Intensity 2 light.

r) an Old Lantern (5000 turns)
     Found lying on the floor at 100 feet (level 2).

     Intensity 3 light.

s) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:02   100ft     2     Killed Grip, Farmer Maggot's Dog
00:00:04   100ft     4     Killed Farmer Maggot
00:00:05   100ft     4     Killed Freesia
00:00:05   100ft     5     Reached level 5
00:00:10   150ft     6     Killed Lobelia Sackville-Baggins
00:00:28   250ft     8     Killed Smeagol
00:00:36   250ft     9     Killed Fang, Farmer Maggot's Dog
00:00:37   250ft     9     Killed Baba Yaga
00:00:41   250ft     10    Reached level 10
00:00:53   500ft     11    Was killed by a death sword


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : yes (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                         ^^^.....^^^   :^^                                 ^^^ 
                           :..^...                                         ^#^ 
                             .^..                                         %^^^ 
                             .^..                                         .... 
                             ...                                         ....  
                             ...                                        ^...^  
                             ':.                                        %.:^^%%
                            ..^.^               *                       ^#%....
                           ^..:^^                                         .^...
                           ^..^^^                                          #^.%
                          ^#...#                                           .^^%
                          ^^....                                               
                       ^^^^....^^..^                                           
                       ^....^^^....^                                           
                       ^..#.^|^....^                                           
                       ^....^+†....^                                           
                       ^ ^^^...^^^^^                                           
                          ^^...:                                               
                           ^...^                                               
                           ^^:^:                                               
                                                                               

500' (L10)   LF:3-? Light 3 Moves -1 Study (1) Fed 43 % Wraith Invis High mounta