Metahuz [Wraith Sorceror]

  [Tangaria 1.5.0 Character Dump]

 Name   Metahuz       Age             85         Self  RB  CB  EB   Best
 Sex    Male          Height        8'3"  STR:     16  -3  -5  +0      8
 Race   Wraith        Weight     2st 4lb  INT:     18  -4  +5  +0  18/10
 Class  Sorceror      Turns used:         WIS:     10  -4  +0  +0      6
 Title  Trickster     Game          2735  DEX:     10  -6  +0  +0      4
 HP     -5/44         Player       11221  CON:     12  -3  -3  +0      6
 SP     23/30         Active        8844

 Level                 12    Armor        [8,+5]    Saving Throw     60%
 Cur Exp              838                           Stealth         Good
 Max Exp              838    Melee        2d5,-2    Disarm - phys.    2%
 Adv Exp             1062    To-hit         9,-6    Disarm - magic   19%
                             Blows      1.0/turn    Magic Devices     12
 Gold                 288                           Searching         4%
 Burden           71.2 lb    Shoot to-dam     +0    Infravision    70 ft
 Overweight       11.3 lb    To-hit        7,-11    Speed             -1
 MaxDepth      500' (L10)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:.............+
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............+ HLif:.............+
Lite:.............-  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:.............+
Neth:.............. SDig:.............+
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............-
-Tel:..............  Spd:.............+
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............+ PLit:..............
                    DRed:..............
Time:.............. Move:.............-
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:.............+
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You sense the presence of creatures!
> There is a wall blocking your way.
> The wall turns into mud!
> There is a wall blocking your way.
> You miss Grishnukh, the Hill Orc.
> Grishnukh, the Hill Orc hits you (12).
> You have been stunned.
> Grishnukh, the Hill Orc hits you (10).
> *** LOW HITPOINT WARNING! ***
> Grishnukh, the Hill Orc hits you (12).
> Grishnukh, the Hill Orc hits you (2).
> You miss Grishnukh, the Hill Orc.
> Grishnukh, the Hill Orc hits you (8).
> Grishnukh, the Hill Orc hits you (5).
> You die.

Killed by Grishnukh, the Hill Orc.


  [Character Equipment]

a) a Lucerne Hammer (2d5) (+5,+3) {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     Average damage/round: 4.1.

f) a Wooden Torch (2377 turns)
     An inheritance from your family.

     Intensity 2 light.

i) a Wicker Shield [2,+6]
     Found lying on the floor at 150 feet (level 3).

j) a Hard Leather Cap [2,+0]
     Found lying on the floor at 250 feet (level 5).

l) a Pair of Iron Shod Boots [4,+2]
     Found lying on the floor at 250 feet (level 5).

     Cannot be harmed by Fire.

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 15 Rocks (1d6) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
     others.


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
     You can read this book.

b) a Book of Magic Spells [Conjurings and Tricks]
     You can read this book.

c) a Handful of Dried Fruits

d) 3 Rations of Food {@e1}

e) 10 Metallic Green Potions of Cure Light Wounds {@q1}

f) 5 Yellow Potions of Boldness

g) a Misty Potion of Neutralize Poison

h) a Dark Green Potion of Water

i) 2 Ultramarine Potions of Speed

j) 10 Scrolls titled "ilis crissisi" of Phase Door {@r2}

k) 3 Scrolls titled "pro aefin" of Detect Invisible {@r1}

l) a Scroll titled  of Remove Hunger (tattered)

m) a Scroll titled  of Word of Recall (rugged)

n) a Wooden Torch (5000 turns)
     Bought from a store on the surface.

     Intensity 2 light.

o) an Old Lantern (4959 turns)
     Found lying on the floor at 150 feet (level 3).

     Intensity 3 light.


  [House List]


a) 3 Rations of Food {@e1}


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:05   100ft     5     Reached level 5
00:00:13   200ft     7     Killed Wolf, Farmer Maggot's Dog
00:00:14   250ft     8     Killed Baba Yaga
00:00:19   250ft     9     Killed Fang, Farmer Maggot's Dog
00:00:35   200ft     10    Reached level 10
00:00:45   500ft     12    Was killed by Grishnukh, the Hill Orc


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : yes (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                     %..%                                      
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                                     #..                                       
                                     ...                                       
                                     ...                                       
                                     ^^^                                       
                                     :^^                                       
                                     ^^^                                       
                                  ..:^^^                                       
                                  ..^^^^.                                      
                                  ^^.^^†^                                      
                                   ^^^^^o                                      
                                     ..^                                       
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

500' (L10)   LF:3-? Light 2 Moves -2 Study (1) Stun Fed 17 % Dirt with patches o