Metahuz [Wraith Sorceror]

  [Tangaria 1.5.0 Character Dump]

 Name   Metahuz       Age             84         Self  RB  CB  EB   Best
 Sex    Male          Height        8'3"  STR:     16  -2  -5  +0      9
 Race   Wraith        Weight     2st 3lb  INT:     18  -2  +5  +0  18/30
 Class  Sorceror      Turns used:         WIS:     10  -2  +0  +0      8
 Title  Trickster     Game          3174  DEX:     10  -3  +0  +0      7
 HP     -3/58         Player       12684  CON:     12  -2  -3  +0      7
 SP     18/42         Active       10150

 Level                 15    Armor      [15,+25]    Saving Throw     64%
 Cur Exp             2186                           Stealth    Excellent
 Max Exp             2186    Melee        1d5,+0    Disarm - phys.    2%
 Adv Exp             2250    To-hit        10,-1    Disarm - magic   25%
                             Blows      1.0/turn    Magic Devices     17
 Gold                 885                           Searching         8%
 Burden           72.7 lb    Shoot to-dam     +0    Infravision    40 ft
 Overweight        6.8 lb    To-hit         9,-1    Speed         Normal
 MaxDepth      600' (L12)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:.............+
Elec:.............. Blnd:..............
Fire:.............. Conf:.............+
Cold:.............+ Stun:.............+
Pois:.............+ HLif:.............+
Lite:.............-  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:.............+
Nexu:..............  Lev:.............+
Neth:.............. SDig:.............+
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.............+
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............-
-Tel:..............  Spd:.............+
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............+ PLit:..............
                    DRed:..............
Time:.............. Move:.............-
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:.............+
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You hear a scream of agony!
> The orc captain hits you (7).
> The orc captain hits you (8).
> The orc captain hits you (9).
> The orc captain is hit for 25 damage.
> The orc archer is hit for 13 damage.
> The orc archer is hit for 9 damage.
> The cave orc is hit for 9 damage.
> The orc captain cries out in pain.
> The orc archer screams in pain.
> The orc archer flees in terror!
> The orc archer dies.
> The cave orc dies.
> The orc captain hits you (7).
> You die.

Killed by an orc captain.


  [Character Equipment]

a) a Main Gauche (1d5) (+0,+0)
     Found lying on the floor at 200 feet (level 4).

     Combat info:
     1.0 blow/round.
     Average damage/round: 3.

c) a Gold Ring of Protection [+9]
     Bought from a store on the surface.

f) a Wooden Torch (3432 turns)
     Intensity 2 light.

g) Soft Leather Armour [8,+2]
     Found lying on the floor at 250 feet (level 5).

i) a Wicker Shield [2,+0]
     Found lying on the floor of a special room at 550 feet (level 11).

j) a Hard Leather Cap [2,+4]
     Bought from a store on the surface.

k) a Set of Leather Gloves [1,+5]
     Bought from a store on the surface.

l) a Pair of Leather Boots [2,+5]
     Bought from a store on the surface.

m) a Shovel
     Found lying on the floor at 250 feet (level 5).


  [Character Quiver]

a) 19 Rocks (1d6) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
     others.


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
     You can read this book.

b) a Book of Magic Spells [Conjurings and Tricks]
     You can read this book.

c) 3 Woody Mushrooms of Second Sight

d) a Wrinkled Mushroom of Fast Recovery

e) 2 Slime Molds

f) 3 Rations of Food {@e1}

g) a Pint of Fine Wine {Freesia}

h) a Flask of oil

i) 5 Metallic Green Potions of Cure Light Wounds {@q1}

j) 2 Ultramarine Potions of Speed

k) 5 Misty Potions of Neutralize Poison

l) 2 Dark Green Potions of Water

m) 4 Bubbling Potions of Cure Serious Wounds

n) 4 Scrolls titled "ilis crissisi" of Phase Door {@r2}

o) 7 Scrolls titled "pro aefin" of Detect Invisible {@r1}

p) a Scroll titled "vittor inveo" of Blessing

q) a Scroll titled  of Remove Hunger (tattered)

r) a Teak Staff of Curing (4 charges)

s) 2 Wooden Torches (5000 turns)
     Intensity 2 light.

t) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:03   150ft     4     Killed Grip, Farmer Maggot's Dog
00:00:03   150ft     5     Reached level 5
00:00:04   150ft     5     Killed Freesia
00:00:11   250ft     8     Killed Fang, Farmer Maggot's Dog
00:00:14   250ft     9     Killed Baba Yaga
00:00:19   250ft     9     Killed Wolf, Farmer Maggot's Dog
00:00:19   250ft     10    Reached level 10
00:00:28   500ft     12    Killed Grishnukh, the Hill Orc
00:00:37   600ft     15    Reached level 15
00:00:52   400ft     15    Was killed by an orc captain


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : yes (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

              #######~####     *        ##    #  ####  #                       
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          + '  /       +        ...# #......##..'    #           # ~           
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          #            #       #..####......... #### #           # #         D 
          #            #       #..##......#######  #?#           # #   I       
###''#  ###            #########..##........##     # ############# #           
  #  #  #                      #..###   .,.. #     #  * *          #           
? #  #  #                      #..# #    ... #     ########?+#######           
  #  #  #                      #..# #''###.. #     ?      #  #######~#         
  #  #  #                      #..###..###.. #     C      #          ##    t   
  #     #      ?               #.......#~#.. #            ##          #        
  ##    #                      ##......# #..##             #########  #        
   ######           ? h         ####.. # #  #                      #  #        

400' (L8)    LF:6-? Light 2 Moves -1 Hallu Fed 28 % Wraith Invis Open floor