[Tangaria 1.5.0 Character Dump]
Name AntonSi48 Age 32 Self RB CB EB Best
Sex Male Height 2'7" STR: 18 -2 +2 +0 18
Race Halfling Weight 4st 4lb INT: 10 +0 +0 +0 10
Class Blackguard Turns used: WIS: 10 +1 -3 +0 8
Title Thug Game 2728 DEX: 12 +3 +0 +0 15
HP -5/122 Player 8560 CON: 16 +2 +2 +0 18/20
SP 8/8 Active 5741
Level 11 Armor [9,-4] Saving Throw 48%
Cur Exp 667 Stealth Poor
Max Exp 667 Melee 1d3,+5 Disarm - phys. 53%
Adv Exp 812 To-hit 33,+3 Disarm - magic 46%
Blows 1.0/turn Magic Devices 43
Gold 150 Searching 25%
Burden 75.7 lb Shoot to-dam +0 Infravision 40 ft
Overweight -44.2 lb To-hit 23,+1 Speed Normal
MaxDepth 350' (L7) Shots 0.0/turn
You are one of several children of a Hobbit Burglar. You are a credit
to the family. You have blue eyes, straight brown hair, and a dark
complexion.
Resistances Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:.............+
Lite:.............. Rgn:..............
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............+ Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> The dark elven necromancer sets off a blinding flash.
> You repel a sudden bleariness.
> You feel resistant to confusion!
> You feel much better.
> You are no longer confused.
> You have 10 Potions of Cure Light Wounds (f).
> You are no longer resistant to confusion.
> The kobold shaman hits you.
> Something messes with your mind.
> You are confused!
> The panther claws you. (x2)
> The orc shaman hits you. (x2)
> The dark elven necromancer surrounds you in darkness.
> Darkness surrounds you.
> You die.
Killed by a dark elven necromancer.
[Character Equipment]
a) a Whip (1d3) (+2,+3) {Lobelia Sackville-Baggins}
Dropped by Lobelia Sackville-Baggins at 100 feet (level 2).
Combat info:
1.0 blows/round.
With +2 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +2 DEX you would get 1.1 blows/round.
Average damage/round: 7.3.
f) a Wooden Torch (4816 turns)
Found lying on the floor at 50 feet (level 1).
Intensity 2 light.
h) a Cloak [1,+0]
Found lying on the floor of a special room at 250 feet (level 5).
i) a Leather Shield [8,-5]
An inheritance from your family.
m) a Spade
An inheritance from your family.
[Character Quiver]
a) 26 Arrows (1d4) (+4,+5) {Baba Yaga}
b) 23 Rounded Pebbles (1d2) (+0,+0)
Combat info:
Average thrown damage: 3.
[Character Inventory]
a) 2 Books of Shadows [Shadows for Beginners]
You can read this book.
b) 3 Mushrooms of Clear Mind
c) 7 Rations of Food
d) a Flask of Whisky {Freesia}
e) a Pint of Fine Ale
f) 10 Potions of Cure Light Wounds
g) a Potion of Confusion
It can be thrown at creatures with damaging effect.
h) a Potion of Novice Alchemist's Creation
i) a Potion of Neutralize Poison
j) 2 Potions of Speed
k) 8 Scrolls of Phase Door
l) a Scroll of Remove Hunger (tattered)
m) a Scroll of Word of Recall (rugged)
n) a Scroll of Light
o) 2 Scrolls of Curse Weapon
p) a Scroll of Detect Invisible
q) 2 Scrolls of Life
r) a Scroll of Treasure Detection
s) a Wand of Stun Monster (6 charges)
t) a Wooden Torch of Brightness (5000 turns) <+1>
Found lying on the floor at 250 feet (level 5).
+1 light.
Intensity 3 light.
u) a Tulwar (2d4) (+0,+0)
An inheritance from your family.
Combat info:
1.0 blows/round.
With +2 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +2 DEX you would get 1.1 blows/round.
Average damage/round: 7.4.
v) a Deed of Property
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:03 100ft 1 Killed Grip, Farmer Maggot's Dog
00:00:03 100ft 4 Killed Lobelia Sackville-Baggins
00:00:04 100ft 4 Killed Freesia
00:00:05 100ft 5 Reached level 5
00:00:05 100ft 5 Killed Mad woodsman
00:00:11 250ft 7 Killed Wolf, Farmer Maggot's Dog
00:00:18 250ft 9 Killed Fang, Farmer Maggot's Dog
00:00:20 250ft 9 Killed Baba Yaga
00:00:20 250ft 10 Reached level 10
00:00:45 350ft 11 Was killed by a dark elven necromancer
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
.^^ h
hh
ook
. ^f†^
. .h^^''
^ h...
^^^^^
350' (L7) LF:5-? Light 2 Confused Fed 42 % Plant on dirt