Modgard [Dwarf Archer]

  [Tangaria 1.6.0 T-17 Character Dump]

 Name   Modgard QuartzAge             50         Self  RB  CB  EB   Best
 Sex    Male          Height        4'0"  STR:     17  +2  -1  +0     18
 Race   Dwarf         Weight    7st 12lb  INT:     10  -3  -2  +0      5
 Class  Archer        Turns used:         WIS:     10  +2  -1  +0     11
 Title  Dead Shot     Game          2107  DEX:     17  -2  +3  +0     18
 HP     -9/140        Player        6718  CON:     14  +2  +1  +0     17
 SP     0/0           Active        5783  CHR:     10  -2  -2  +0      6

 Level                 12    Armor        [6,+7]    Saving Throw     46%
 Cur Exp              979                           Stealth         Poor
 Max Exp              979    Melee        1d3,+2    Disarm - phys.   44%
 Adv Exp             1147    To-hit        22,+4    Disarm - magic   29%
                             Blows      1.3/turn    Magic Devices     42
 Gold                1097                           Searching        26%
 Burden           90.9 lb    Shoot to-dam     +0    Infravision    50 ft
 Overweight      -29.0 lb    To-hit        49,+4    Speed         Normal
 MaxDepth      500' (L10)    Shots      1.6/turn

 You are the only child of a Dwarven Outlaw. You are the black sheep of
 the family. You have dark brown eyes, straight brown hair, a one foot
 beard, and a dark complexion.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:.............+
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:.............+
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............  Fly:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............+ SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> Grishnukh, the Hill Orc, hits you for 1 damage.
> Grishnukh, the Hill Orc, hits you for 8 damage.
> Grishnukh, the Hill Orc, hits you for 5 damage.
> Grishnukh, the Hill Orc, hits you for 6 damage.
> Your Arrow (1d4) (+0,+0) sickens Grishnukh, the Hill Orc for 12 damage.
> You have 22 Arrows (1d4) (+0,+0) (0).
> The Arrow breaks.
> Grishnukh, the Hill Orc, grunts with pain.
> Grishnukh, the Hill Orc, is poisoned!
> The orc tracker hits you for 4 damage.
> Grishnukh, the Hill Orc, hits you for 4 damage.
> Grishnukh, the Hill Orc, hits you for 10 damage.
> Grishnukh, the Hill Orc, hits you for 4 damage.
> Grishnukh, the Hill Orc, hits you for 10 damage.
> You die.

Killed by Grishnukh, the Hill Orc.


  [Character Equipment]

a) a Club (1d3) (+0,+0)
     An inheritance from your family.

     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +2 DEX you would get 1.6 blows/round.
     Average damage/round: 7.9 vs creatures not resistant to poison and 5.3
     vs. others.

b) a Short Bow (x2) (+0,+0)
     An inheritance from your family.

f) a Rusty Lantern (409 turns)
     An inheritance from your family.

     Cannot be harmed by fire.
     Intensity 3 light.

g) a Robe [2,+0]
     Found lying on the floor at 100 feet (level 2).

i) a Cloak [1,+0]
     Bought from a store on the surface.

n) a Hard Leather Cap [2,+0]
     Found lying on the floor at 200 feet (level 4).

p) a Pair of Leather Sandals [1,+5]
     Found lying on the floor at 100 feet (level 2).


  [Character Quiver]

0) 22 Arrows (1d4) (+0,+0)
     Combat info:
     1.6 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 16 vs creatures not resistant to poison and 8 vs.
     others.
     35% chance of breaking upon contact.

1) 27 Arrows (1d4) (+5,+4)
     Combat info:
     1.6 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 42 vs creatures not resistant to poison and 20.9
     vs. others.
     35% chance of breaking upon contact.

2) 40 Old Arrows (1d4) (+0,+0)
     Combat info:
     1.6 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 16 vs creatures not resistant to poison and 8 vs.
     others.
     35% chance of breaking upon contact.

3) 23 Old Arrows (1d4) (+0,+0)
     Combat info:
     1.6 shots/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 16 vs creatures not resistant to poison and 8 vs.
     others.
     35% chance of breaking upon contact.

4) 23 Rounded Pebbles (1d2) (+0,+0)
     Combat info:
     Average thrown damage: 6 vs creatures not resistant to poison and 3 vs.
     others.


  [Character Inventory]

a) 3 Apples {Baba Yaga}

b) an Apple of Youth {Baba Yaga}

c) 2 Potions of Cure Light Wounds

d) a Potion of Infravision

e) a Potion of Water

f) 10 Scrolls of Phase Door

g) 2 Scrolls of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

i) 2 Scrolls of Word of Recall (rugged)

m) 2 Wands of Magic Missile (23 charges)

n) a Wand of Hold Monster (6 charges)

o) a Wand of Wonder (20 charges)
     Cannot be harmed by lightning.

p) a Wand of Darkness (12 charges)

q) a Wooden Torch (5000 turns)
     Found lying on the floor at 200 feet (level 4).

     Intensity 2 light.

r) a Lantern of Shadows (7500 turns) <+2, -3> {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     +2 stealth.
     -3 light.
     Provides resistance to light.
     Cannot be harmed by fire.

s) an Old Lantern (5000 turns)
     Found lying on the floor at 50 feet (level 1).

     Intensity 3 light.

t) a Hard Leather Cap [2,+5]
     Found lying on the floor of a special room at 200 feet (level 4).

u) a Lucerne Hammer (2d5) (+5,+4) {Lobelia Sackville-Baggins}
     Dropped by Lobelia Sackville-Baggins at 200 feet (level 4).

     Combat info:
     1.0 blows/round.
     With +1 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +2 DEX you would get 1.1 blows/round.
     Average damage/round: 19.5 vs creatures not resistant to poison and 13
     vs. others.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:06   200ft     5     Reached level 5
00:00:07   200ft     5     Defeated Grip, Farmer Maggot's Dog
00:00:09   250ft     7     Defeated Baba Yaga
00:00:13   200ft     8     Defeated Lobelia Sackville-Baggins
00:00:19   200ft     8     Defeated Wolf, Farmer Maggot's Dog
00:00:22   200ft     9     Defeated Smeagol
00:00:26   250ft     10    Reached level 10
00:00:35   500ft     12    Was killed by Grishnukh, the Hill Orc


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)


  [Scene of Death]

                            .........^                                         
                            %#^:^^^..^                                         
                              ^^^ ^..^^.^^^^^^   ^                             
                                . ^..^^..^^..^^ .:                             
                            ^^^ .^^..^^..^^......^   ##  ^                     
                            ^..............{.............^                     
                            ^  ^^..^^?.^^..:^..^   ^^  ^^^                     
                                ^..^^..^^..^^ .^^                              
                             ^^^^..^^^^^^oo^^  :                               
                             :............oo..                                 
                             ^^^^^^:^:^.^^^@..                                 
                                  ^^^^^^^ ^^^^                                 
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

500' (L10)   LF:4-? Light 3 Afraid Fed 55 % Dirt                                


  [Player information]

Player ID: Yrik
Time: 06:10:06 10-04-2023
Server Turns: 1979242609
Timestamp: 1681096206
Account score: 19
Hardcore