Moled [Golem Monk]

  [Tangaria 1.5.0 Character Dump]

 Name   Moled II      Age             13         Self  RB  CB  EB   Best
 Sex    Male          Height        6'7"  Str:     17  +4  +1  +0  18/40  18/20
 Race   Golem         Weight    18st 6lb  INT:     10  -5  -2  +1      4
 Class  Monk          Turns used:         WIS:     10  -5  +0  -1      4
 Title  Soft Master   Game          5151  DEX:     17  -2  +2  +0     17
 HP     -2/208        Player       16692  CON:     14  +2  +1  +0     17
 SP     0/0           Active        7881

 Level                 21    Armor      [23,+20]    Saving Throw     56%
 Cur Exp             8278                           Stealth         Poor
 Max Exp             8278    Melee        3d5,+3    Disarm - phys.   47%
 Adv Exp             8500    To-hit       54,-18    Disarm - magic   24%
                             Blows      2.0/turn    Magic Devices     39
 Gold                5678                           Searching        43%
 Burden           60.0 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight      -83.9 lb    To-hit       41,-18    Speed             10
 MaxDepth     1050' (L21)    Shots      0.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............- Blnd:..............
Fire:......+....... Conf:..............
Cold:......-....... Stun:..............
Pois:.............+ HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:.............+
Shar:.............. FAct:.............+
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............! Infr:..............
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:.............!
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:.............+
Time:.............. Move:.............-
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> Orfax, Son of Boldor hits you. (x2)
> Orfax, Son of Boldor insults your mother!
> Orfax, Son of Boldor moons you!!!
> The skeleton human misses you.
> The blackguard hits you.
> The blackguard misses you. (x2)
> Orfax, Son of Boldor hits you. (x2)
> Orfax, Son of Boldor moons you!!!
> Orfax, Son of Boldor dances around you!
> The blackguard misses you.
> The blackguard hits you. (x2)
> Orfax, Son of Boldor tries to cast a spell, but fails.
> The skeleton human hits you.
> Orfax, Son of Boldor hits you.
> You die.

Killed by Orfax, Son of Boldor.


  [Character Equipment]

c) a Ring of Protection [+10]
     Dropped by an orc necromancer at 850 feet (level 17).

e) an Amulet of Adornment <+1, -1>
     Dropped by an ogrillon at 950 feet (level 19).

     +1 intelligence.
     -1 wisdom.

f) an Old Lantern (3751 turns)
     Found lying on the floor at 250 feet (level 5).

     Intensity 3 light.

g) Studded Leather Armour (-1) [12,+1] {Baba Yaga, cursed}
     Dropped by Baba Yaga at 250 feet (level 5).

     It makes you vulnerable to cold attacks, but resistant to fire.
     Provides resistance to Fire.
     Makes you vulnerable to Cold.

i) a Small Metal Shield [5,+1]
     Found lying on the floor at 850 feet (level 17).

j) a Hard Leather Cap [2,+1] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

l) a Pair of Iron Shod Boots [4,-2]
     Dropped by a witch at 750 feet (level 15).

     Cannot be harmed by Fire.

m) a Spade
     An inheritance from your family.


  [Character Quiver]


  [Character Inventory]

a) 2 Rations of Food

b) a Potion of Infravision

c) a Potion of Death
     It can be thrown at creatures with damaging effect.

d) a Potion of Neutralize Poison

e) 4 Scrolls of Phase Door

f) 6 Scrolls of Word of Recall

g) a Scroll of Remove Hunger (tattered)

h) a Scroll of Word of Recall (rugged)

i) a Wand of Light (10 charges)

j) 2 Wands of Hold Monster (7 charges)

k) an Amulet of Teleportation <+4, +10> {cursed}
     Found lying on the floor at 950 feet (level 19).

     It randomly makes you teleport; this curse cannot be removed.
     It makes you too scared to fight.
     +4 searching skill.
     +10 movement speed.

l) a Wooden Torch (5000 turns)
     An inheritance from your family.

     Intensity 2 light.

m) a Wooden Torch (4284 turns)
     An inheritance from your family.

     Intensity 2 light.

n) the Shovel 'Randor' <+4>
     Found lying on the floor of a labyrinth at 850 feet (level 17).

     +4 infravision.
     Provides resistance to Light.
     Provides protection from confusion.
     Sustains dexterity.

o) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:07   200ft     5     Reached level 5
00:00:14   250ft     10    Reached level 10
00:00:16   250ft     10    Killed Fang, Farmer Maggot's Dog
00:00:16   250ft     11    Killed Baba Yaga
00:00:17   250ft     11    Killed Bullroarer the Hobbit
00:00:38   850ft     15    Reached level 15
00:00:42   850ft     16    Killed Wormtongue, Agent of Saruman
00:00:45   750ft     17    Killed Wolf, Farmer Maggot's Dog
00:00:45   750ft     17    Killed Lagduf, the Snaga
00:00:51   850ft     18    Found the Shovel 'Randor'
00:00:52   850ft     18    Killed Nar, the Dwarf
00:01:03   850ft     20    Reached level 20
00:01:15   950ft     21    Killed Shagrat, the Orc Captain
00:01:15   950ft     21    Found the Broad Sword of Olinie (LOST)
00:01:25   1050ft    21    Was killed by Orfax, Son of Boldor


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
^                                                                              
^..#                                   ...                                     
...^^^..                              ....^ .                                  
..:^...#.              ^^^.          .....'..                                  
#..'.....^^   :^^:^^^^^^..^^.     .....H..'##                                  
..^'..^...^^^^^.......^....:^^#^###..^.p^^^                                    
  .^.^.................^:........v...#ps^                                      
      ^^......#..^^^^..##..^^^#^#.....y†^                                      
       ^^#^.^^+.^^  ^...        #..^....^                                      
          ^^^       ....           ^^^:^^                                      
                                     ^^^                                       
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

1050' (L21)  LF:7-? Light 3 Moves -10 Recall Haste Afraid Fed 89 % Packed dirt