Moled [Golem Warrior]

  [Tangaria 1.5.0 Character Dump]

 Name   Moled III     Age             14         Self  RB  CB  EB   Best
 Sex    Female        Height        6'7"  STR:     17  +4  +3  +0  18/60
 Race   Golem         Weight   16st 12lb  INT:     10  -5  -2  +0      3
 Class  Warrior       Turns used:         WIS:     10  -5  -2  +0      3
 Title  Swordsman     Game          1030  DEX:     17  -2  +2  +0     17
 HP     -1/155        Player        2687  CON:     14  +3  +2  +0  18/10
 SP     0/0           Active        1301

 Level                 11    Armor       [30,-7]    Saving Throw     36%
 Cur Exp              736                           Stealth          Bad
 Max Exp              736    Melee        1d7,+7    Disarm - phys.   40%
 Adv Exp              812    To-hit       44,+28    Disarm - magic   19%
                             Blows      2.3/turn    Magic Devices      9
 Gold                1138                           Searching        13%
 Burden           57.8 lb    Shoot to-dam     +0    Infravision    50 ft
 Overweight     -122.1 lb    To-hit       34,+22    Speed         Normal
 MaxDepth       400' (L8)    Shots      0.0/turn

 You are one of several children of a Thunderlord. You have a Brown
 Eagle.

Resistances         Abilities
Acid:?............. Fear:?............!
Elec:.............- Blnd:..............
Fire:?............. Conf:?.............
Cold:?............. Stun:..............
Pois:.............+ HLif:?.............
Lite:?.............  Rgn:..............
Dark:?.............  ESP:..............
Soun:?............. SInv:.............+
Shar:?............. FAct:.............+
Nexu:?.............  Lev:?.............
Neth:?............. SDig:..............
Chao:.............. Trap:?.............
Dise:?............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............!
Aggr:.............. Tunn:.............+
-Tel:?.............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:?............. PLit:..............
Hung:.............. DRed:.............+
Time:?............. Move:.............-
Mana:?.............
Wate:?.............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You hear a soft twang.
> You are hit by something sharp!
> You hit someone.
> You hit someone. It was a good hit!
> You hit someone. (x2)
> Someone hits you. (x2)
> You hit someone. (x2)
> You have killed it.
> Someone hits you. (x3)
> You feel much better.
> You feel even bolder!
> You feel even more berserk!
> You have a Potion of Berserk Strength (b).
> Someone hits you. (x23)
> You die.

Killed by Lagduf, the Snaga.


  [Character Equipment]

a) a Short Sword of Slay Demon (1d7) (+6,+4) {Mughash the Kobold Lord}
     Dropped by Mughash the Kobold Lord at 300 feet (level 6).

     Slays demons.

     Combat info:
     2.3 blows/round.
     With +2 STR and +0 DEX you would get 2.7 blows/round.
     With +0 STR and +3 DEX you would get 2.7 blows/round.
     Average damage/round: 47.6 vs demons and 27.3 vs. others.

f) a Wooden Torch (3636 turns)
     An inheritance from your family.

     Intensity 2 light.

g) Old Rusty Chain Mail (-5) [27,+2] {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 250 feet (level 5).

h) a Cloak [1,+0]
     Found lying on the floor at 150 feet (level 3).

l) a Pair of Leather Boots [2,+0]
     Found lying on the floor at 200 feet (level 4).

m) a Spade
     An inheritance from your family.


  [Character Quiver]


  [Character Inventory]

a) 3 Rations of Food

b) a Potion of Berserk Strength

c) a Potion of Boldness

d) 3 Potions of Blindness
     It can be thrown at creatures with damaging effect.

e) 5 Scrolls of Phase Door

f) a Scroll of Remove Hunger (tattered)

g) a Scroll of Word of Recall (rugged)

h) a Scroll of Blessing

i) a Scroll of Detect Invisible

j) a Scroll of Identify Rune

k) a Scroll of Treasure Detection

l) a Scroll of Darkness

m) 2 Scrolls of Life

n) a Dagger (1d4) (+4,+5) {Lobelia Sackville-Baggins}
     Dropped by Lobelia Sackville-Baggins at 300 feet (level 6).

     Combat info:
     3.8 blows/round.
     With +0 STR and +3 DEX you would get 4.1 blows/round.
     Average damage/round: 41.4.
     Average thrown damage: 23.1.

o) a Rapier (1d6) (+0,+0)
     Found lying on the floor at 250 feet (level 5).

     Combat info:
     3.7 blows/round.
     With +1 STR and +0 DEX you would get 3.8 blows/round.
     With +0 STR and +3 DEX you would get 4.0 blows/round.
     Average damage/round: 24.4.

p) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:00   100ft     1     Killed Farmer Maggot
00:00:00   100ft     1     Killed Freesia
00:00:04   200ft     5     Reached level 5
00:00:04   200ft     5     Killed Wolf, Farmer Maggot's Dog
00:00:07   250ft     8     Killed Bullroarer the Hobbit
00:00:09   300ft     9     Killed Mughash the Kobold Lord
00:00:09   300ft     10    Reached level 10
00:00:11   300ft     11    Killed Lobelia Sackville-Baggins
00:00:17   400ft     11    Was killed by Lagduf, the Snaga


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                      %%^^%^      ^^^^^.~.                     
                                      ..'.........'.......                     
                                      .†'.........'#......                     
                                     ~''% ^~%#^^..%~                           
                                     ~..~                                      
                                     ~..                                       
                                     ~..~                                      
                                     ^..^                                      
                                      ..^                                      
                                      ..^                                      
                               %%%^^^^..^^^                                    
                               %.........:^                                    
                               %..........^                                    

400' (L8)    LF:3-? Light 2 Moves -10 Blind Fed 64 % Berserk Infra Bold Dirt