[Tangaria 1.5.0 Character Dump]
Name Moled V Age 20 Self RB CB EB Best
Sex Male Height 6'6" STR: 12 -1 +0 +0 11
Race Nephalem Weight 15st 2lb INT: 10 -1 +0 +0 9
Class Ranger Turns used: WIS: 10 +0 +2 +0 12
Title Scout Game 2696 DEX: 18 -1 +1 +0 18
HP -2/146 Player 7868 CON: 16 +0 -1 +0 15
SP 4/10 Active 5746
Level 12 Armor [8,+2] Saving Throw 31%
Cur Exp 883 Stealth Fair
Max Exp 883 Melee 2d6,+1 Disarm - phys. 52%
Adv Exp 1062 To-hit 36,+7 Disarm - magic 52%
Blows 1.0/turn Magic Devices 45
Gold 358 Searching 33%
Burden 98.6 lb Shoot to-dam +11 Infravision 0 ft
Overweight 20.7 lb To-hit 42,+13 Speed -2
MaxDepth 750' (L15) Shots 1.0/turn
You do not know your origin yet.
Resistances Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............. Rgn:..............
Dark:.............. ESP:..............
Soun:.............. SInv:.............!
Shar:.............. FAct:..............
Nexu:.............. Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:..............
Aggr:.............. Tunn:..............
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:.+............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> You are no longer bleeding.
> The wolf misses you.
> The wolf bites you.
> The white wolf bites you. (x2)
> You have a Scroll of Phase Door (g).
> The warg bites you. (x2)
> You have no more Scrolls of Phase Door (g).
> You feel drugged!
> This tastes like slime mold juice.
> Your eyes feel very sensitive!
> You have no more Potions of True Seeing (d).
> You can see clearly again.
> You hit the white wolf.
> The white wolf bites you. (x4)
> You die.
Killed by a white wolf.
[Character Equipment]
a) a Flail (2d6) (+4,+1) {Farmer Maggot, cursed}
Dropped by Farmer Maggot at 100 feet (level 2).
It poisons you from time to time.
Combat info:
1.0 blows/round.
With +9 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +2 DEX you would get 1.1 blows/round.
Average damage/round: 8.8.
b) a Light Crossbow of Extra Might (x4) (+10,+11) <+1> {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
+1 shooting power.
f) an Old Lantern (3909 turns)
Dropped by a kobold shaman at 200 feet (level 4).
Intensity 3 light.
i) a Leather Shield [8,+0] {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
m) a Spade
An inheritance from your family.
[Character Quiver]
a) 40 Bolts (1d5) (+0,+0)
Combat info:
1.0 shot/round.
When fired, hits targets up to 140 feet away.
Average damage/round: 56.4.
25% chance of breaking upon contact.
b) 25 Bolts (1d5) (+0,+0)
Combat info:
1.0 shot/round.
When fired, hits targets up to 140 feet away.
Average damage/round: 56.4.
25% chance of breaking upon contact.
c) 7 Old Arrows (1d4) (+0,+0)
[Character Inventory]
a) a Book of Nature Magics [Lesser Charms]
You can read this book.
b) a Ration of Food
c) a Flask of oil
d) a Potion of Cure Serious Wounds
e) 3 Potions of Water
f) a Scroll of Detect Invisible
g) a Scroll of Remove Hunger (tattered)
h) a Scroll of Word of Recall (rugged)
i) a Wand of Magic Missile (8 charges)
j) a Wooden Torch (1347 turns)
An inheritance from your family.
Intensity 2 light.
k) 3 Wooden Torches (5000 turns)
Intensity 2 light.
l) a Main Gauche (1d5) (+0,+0)
An inheritance from your family.
Combat info:
1.1 blows/round.
With +7 STR and +0 DEX you would get 1.3 blows/round.
With +0 STR and +2 DEX you would get 1.3 blows/round.
Average damage/round: 3.5.
m) a Whip of Slay Animal (1d3) (+5,+1)
Found lying on the floor at 200 feet (level 4).
Slays animals.
Combat info:
1.1 blows/round.
With +7 STR and +0 DEX you would get 1.3 blows/round.
With +0 STR and +2 DEX you would get 1.3 blows/round.
Average damage/round: 5.9 vs animals and 3.5 vs. others.
n) a Short Bow (x2) (+0,+0)
An inheritance from your family.
o) a Deed of Property
p) an Empty Bottle
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:01 100ft 3 Killed Farmer Maggot
00:00:06 200ft 5 Reached level 5
00:00:19 250ft 7 Killed Baba Yaga
00:00:21 200ft 8 Killed Fang, Farmer Maggot's Dog
00:00:36 250ft 9 Killed Wolf, Farmer Maggot's Dog
00:00:42 750ft 10 Reached level 10
00:00:44 750ft 12 Was killed by a white wolf
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
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750' (L15) LF:5-? Light 3 Study (4) Fed 88 % SInvis Dirt