Nal [Dunedain Paladin]

  [Tangaria 1.5.0 Character Dump]

 Name   Nal Anala     Age             55         Self  RB  CB  EB   Best
 Sex    Male          Height        7'0"  Str:     17  +0  +1  +0     18     13
 Race   Dunedain      Weight    15st 0lb  INT:     10  +0  -3  +0      7
 Class  Paladin       Turns used:         WIS:     11  +0  +1  +0     12
 Title  Protector     Game         10568  Dex:     15  +0  -1  +2     16     14
 HP     -1/164        Player       26956  CON:     16  +0  +2  +0     18
 SP     12/14         Active       18128

 Level                 15    Armor      [41,+23]    Saving Throw     32%
 Cur Exp             1897                           Stealth          Bad
 Max Exp             1897    Melee        1d5,+6    Disarm - phys.   51%
 Adv Exp             2250    To-hit        46,-1    Disarm - magic   40%
                             Blows      1.1/turn    Magic Devices     44
 Gold                1333                           Searching        46%
 Burden          134.6 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight       44.7 lb    To-hit        31,-1    Speed              7
 MaxDepth       450' (L9)    Shots      0.0/turn

 You are one of several children of a Yeoman. You are a well liked
 child. You have hazel eyes, straight brown hair, and an average
 complexion.

Resistances         Abilities
Acid:...........?.. Fear:...........?..
Elec:-..........?.. Blnd:...........?..
Fire:...........?.. Conf:...........?..
Cold:+............. Stun:...........?..
Pois:.............. HLif:...........?..
Lite:...........?..  Rgn:..............
Dark:...........?..  ESP:..............
Soun:...........?.. SInv:..............
Shar:+..........?.. FAct:...........?..
Nexu:...........?..  Lev:...........?..
Neth:...........?.. SDig:..............
Chao:...........?.. Trap:...........?..
Dise:...........?.. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..+...........
 -SP:.............. Sear:..+...........
Afrd:.............. Infr:..............
Aggr:.............. Tunn:..............
-Tel:...........?..  Spd:.............!
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:...........?.. PLit:..............
                    DRed:..............
Time:...........?.. Move:..............
Mana:...........?..
Wate:...........?..

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :+.............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The tengu hits you.
> You hit the tengu.
> The tengu blinks away.
> The tengu disappears!
> The tengu hits you.
> Something claws you.
> You are no longer poisoned.
> You hit the tengu.
> The tengu hits you.
> The tengu blinks away.
> The tengu disappears!
> You hit the tengu.
> You have destroyed the tengu.
> The tengu hits you.
> You die.

Killed by a tengu.


  [Character Equipment]

a) a Main Gauche of *Slay Orc* (1d5) (+0,+6) [+16] <+2> {cursed}
     Dropped by a snotling at 200 feet (level 4).

     It makes your skin harder to damage, but conduct electricity.
     +2 dexterity.
     Slays orcs.
     Provides resistance to Cold, Shards.
     Makes you vulnerable to Lightning.
     Grants the ability to sense orcs.

     Combat info:
     1.1 blows/round.
     With +5 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +3 DEX you would get 1.3 blows/round.
     Average damage/round: 17.9 vs orcs and 10.7 vs. others.

c) a Ring of Searching <+1, +3>
     Found lying on the floor at 400 feet (level 8).

     +1 stealth.
     +3 searching skill.

f) an Old Lantern (38 turns)
     Intensity 3 light.

g) Leather Scale Mail (-1) [20,+5] {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 400 feet (level 8).

h) a Cloak [1,+0]
     Found lying on the floor at 400 feet (level 8).

i) a Leather Shield [8,-1]
     Bought from a store on the surface.

j) an Iron Helm [7,-2]
     Bought from a store on the surface.

k) a Set of Leather Gloves [1,+2]
     Found lying on the floor in a vault at 150 feet (level 3).

l) a Pair of Iron Shod Boots of Stability [4,+3]
     Found lying on the floor of a special room at 450 feet (level 9).

     Provides resistance to Nexus.
     Cannot be harmed by Fire.
     Makes you float just above the floor.

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 17 Rounded Pebbles of Slay Giant (1d2) (+5,+5)
     Slays giants.

     Combat info:
     Average thrown damage: 39.3 vs giants and 13.1 vs. others.

b) 34 Rocks (1d6) (+0,+0) {@f1}
     Branded with stunning.

     Combat info:
     Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
     others.

c) 22 Iron Shots (1d4) (+1,+5)
     Combat info:
     Average thrown damage: 15.1.


  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook]
     You can read this book.

b) a Holy Book of Prayers [Words of Wisdom]
     You can read this book.

c) a Carrot

d) 3 Mushrooms of Toadstool

e) a Mushroom of Shadows

f) a Ration of Food {Freesia}

g) 19 Potions of Cure Light Wounds

h) 2 Potions of Neutralize Poison

i) a Potion of Speed

j) a Potion of Berserk Strength

k) 3 Potions of Boldness

l) 2 Potions of Blindness
     It can be thrown at creatures with damaging effect.

m) 15 Scrolls of Phase Door

n) a Scroll of Life

o) a Scroll of Wilderness Mapping

p) a Wand of Magic Missile (0 charges)

q) 2 Wands of Hold Monster (12 charges)

r) a Wand of Stun Monster (4 charges)

s) 2 Wands of Light (15 charges)

t) a Staff of Cure Light Wounds (8 charges)

u) an Old Lantern (5000 turns)
     Intensity 3 light.


  [Home Inventory]

a) 3 Holy Books of Prayers [Beginners Handbook]
     You can read this book.

b) an Ear of Corn

c) 2 Rations of Food {Freesia}

d) a Pint of Fine Ale

e) 3 Flasks of oil

f) 6 Potions of Water

g) 3 Scrolls of Summon Monster

h) a Scroll of Remove Hunger (tattered)

i) a Wand of Magic Missile (8 charges)

j) 2 Wands of Stun Monster (10 charges)

k) a Wand of Light (5 charges)

l) a Wand of Darkness (11 charges)

m) a Set of Leather Gloves [1,+1]
     Found lying on the floor in a vault at 200 feet (level 4).

n) a Dagger (1d4) (+0,+0)
     An inheritance from your family.

     Combat info:
     1.1 blows/round.
     With +5 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +5 DEX you would get 1.3 blows/round.
     Average damage/round: 2.9.
     Average thrown damage: 7.5.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:06   100ft     4     Killed Freesia
00:00:06   100ft     5     Reached level 5
00:00:14   150ft     5     Killed Fang, Farmer Maggot's Dog
00:00:56   200ft     9     Killed Vort the Kobold Queen
00:01:01   200ft     10    Reached level 10
00:02:35   400ft     13    Killed Bullroarer the Hobbit
00:02:36   400ft     13    Killed Grip, Farmer Maggot's Dog
00:02:46   450ft     14    Killed Wolf, Farmer Maggot's Dog
00:02:47   450ft     15    Reached level 15
00:02:47   450ft     15    Killed Lobelia Sackville-Baggins
00:02:56   450ft     15    Was killed by a tengu


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                              #..'.....~~                                      
                              #^^####..##                                      
                       ########..#  #..#                                       
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                       ..........# ##..#      ###                        #~#~~#
                        .######### #~..########~##~#             #########~#~~#
                                   ##...............             #.............
                                   #~.#############.#   ###      #.##########~#
                                   ##.#           #.~####~########.+.........#.
                                    #.#           #.'..........+...~.........#.
                                    #.'           #.'..........+...#######~####
                                    ..#           #.###.......####.#     .$. #.
                                    ..#           #.#     #####  #.+    .....#.
                                    #.##########                 #.#   ########
                                    #.u.........                 #.            
                                    ~##†.##''###                 ###           
                                      #... .?#                                 
                                      ##. ...#                                 
                                          #..#                                 
                                          ####                                 
                                                                               

450' (L9)    LF:6-? Light 3 Study (1) Haste Fed 85 % Open floor