[Tangaria 1.5.0 Character Dump]
Name Nal Anala Age 55 Self RB CB EB Best
Sex Male Height 7'0" Str: 17 +0 +1 +0 18 13
Race Dunedain Weight 15st 0lb INT: 10 +0 -3 +0 7
Class Paladin Turns used: WIS: 11 +0 +1 +0 12
Title Protector Game 10568 Dex: 15 +0 -1 +2 16 14
HP -1/164 Player 26956 CON: 16 +0 +2 +0 18
SP 12/14 Active 18128
Level 15 Armor [41,+23] Saving Throw 32%
Cur Exp 1897 Stealth Bad
Max Exp 1897 Melee 1d5,+6 Disarm - phys. 51%
Adv Exp 2250 To-hit 46,-1 Disarm - magic 40%
Blows 1.1/turn Magic Devices 44
Gold 1333 Searching 46%
Burden 134.6 lb Shoot to-dam +0 Infravision 0 ft
Overweight 44.7 lb To-hit 31,-1 Speed 7
MaxDepth 450' (L9) Shots 0.0/turn
You are one of several children of a Yeoman. You are a well liked
child. You have hazel eyes, straight brown hair, and an average
complexion.
Resistances Abilities
Acid:...........?.. Fear:...........?..
Elec:-..........?.. Blnd:...........?..
Fire:...........?.. Conf:...........?..
Cold:+............. Stun:...........?..
Pois:.............. HLif:...........?..
Lite:...........?.. Rgn:..............
Dark:...........?.. ESP:..............
Soun:...........?.. SInv:..............
Shar:+..........?.. FAct:...........?..
Nexu:...........?.. Lev:...........?..
Neth:...........?.. SDig:..............
Chao:...........?.. Trap:...........?..
Dise:...........?.. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..+...........
-SP:.............. Sear:..+...........
Afrd:.............. Infr:..............
Aggr:.............. Tunn:..............
-Tel:...........?.. Spd:.............!
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:...........?.. PLit:..............
DRed:..............
Time:...........?.. Move:..............
Mana:...........?..
Wate:...........?..
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :+.............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> The tengu hits you.
> You hit the tengu.
> The tengu blinks away.
> The tengu disappears!
> The tengu hits you.
> Something claws you.
> You are no longer poisoned.
> You hit the tengu.
> The tengu hits you.
> The tengu blinks away.
> The tengu disappears!
> You hit the tengu.
> You have destroyed the tengu.
> The tengu hits you.
> You die.
Killed by a tengu.
[Character Equipment]
a) a Main Gauche of *Slay Orc* (1d5) (+0,+6) [+16] <+2> {cursed}
Dropped by a snotling at 200 feet (level 4).
It makes your skin harder to damage, but conduct electricity.
+2 dexterity.
Slays orcs.
Provides resistance to Cold, Shards.
Makes you vulnerable to Lightning.
Grants the ability to sense orcs.
Combat info:
1.1 blows/round.
With +5 STR and +0 DEX you would get 1.3 blows/round.
With +0 STR and +3 DEX you would get 1.3 blows/round.
Average damage/round: 17.9 vs orcs and 10.7 vs. others.
c) a Ring of Searching <+1, +3>
Found lying on the floor at 400 feet (level 8).
+1 stealth.
+3 searching skill.
f) an Old Lantern (38 turns)
Intensity 3 light.
g) Leather Scale Mail (-1) [20,+5] {Bullroarer the Hobbit}
Dropped by Bullroarer the Hobbit at 400 feet (level 8).
h) a Cloak [1,+0]
Found lying on the floor at 400 feet (level 8).
i) a Leather Shield [8,-1]
Bought from a store on the surface.
j) an Iron Helm [7,-2]
Bought from a store on the surface.
k) a Set of Leather Gloves [1,+2]
Found lying on the floor in a vault at 150 feet (level 3).
l) a Pair of Iron Shod Boots of Stability [4,+3]
Found lying on the floor of a special room at 450 feet (level 9).
Provides resistance to Nexus.
Cannot be harmed by Fire.
Makes you float just above the floor.
m) a Spade
An inheritance from your family.
[Character Quiver]
a) 17 Rounded Pebbles of Slay Giant (1d2) (+5,+5)
Slays giants.
Combat info:
Average thrown damage: 39.3 vs giants and 13.1 vs. others.
b) 34 Rocks (1d6) (+0,+0) {@f1}
Branded with stunning.
Combat info:
Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
others.
c) 22 Iron Shots (1d4) (+1,+5)
Combat info:
Average thrown damage: 15.1.
[Character Inventory]
a) a Holy Book of Prayers [Beginners Handbook]
You can read this book.
b) a Holy Book of Prayers [Words of Wisdom]
You can read this book.
c) a Carrot
d) 3 Mushrooms of Toadstool
e) a Mushroom of Shadows
f) a Ration of Food {Freesia}
g) 19 Potions of Cure Light Wounds
h) 2 Potions of Neutralize Poison
i) a Potion of Speed
j) a Potion of Berserk Strength
k) 3 Potions of Boldness
l) 2 Potions of Blindness
It can be thrown at creatures with damaging effect.
m) 15 Scrolls of Phase Door
n) a Scroll of Life
o) a Scroll of Wilderness Mapping
p) a Wand of Magic Missile (0 charges)
q) 2 Wands of Hold Monster (12 charges)
r) a Wand of Stun Monster (4 charges)
s) 2 Wands of Light (15 charges)
t) a Staff of Cure Light Wounds (8 charges)
u) an Old Lantern (5000 turns)
Intensity 3 light.
[Home Inventory]
a) 3 Holy Books of Prayers [Beginners Handbook]
You can read this book.
b) an Ear of Corn
c) 2 Rations of Food {Freesia}
d) a Pint of Fine Ale
e) 3 Flasks of oil
f) 6 Potions of Water
g) 3 Scrolls of Summon Monster
h) a Scroll of Remove Hunger (tattered)
i) a Wand of Magic Missile (8 charges)
j) 2 Wands of Stun Monster (10 charges)
k) a Wand of Light (5 charges)
l) a Wand of Darkness (11 charges)
m) a Set of Leather Gloves [1,+1]
Found lying on the floor in a vault at 200 feet (level 4).
n) a Dagger (1d4) (+0,+0)
An inheritance from your family.
Combat info:
1.1 blows/round.
With +5 STR and +0 DEX you would get 1.3 blows/round.
With +0 STR and +5 DEX you would get 1.3 blows/round.
Average damage/round: 2.9.
Average thrown damage: 7.5.
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:06 100ft 4 Killed Freesia
00:00:06 100ft 5 Reached level 5
00:00:14 150ft 5 Killed Fang, Farmer Maggot's Dog
00:00:56 200ft 9 Killed Vort the Kobold Queen
00:01:01 200ft 10 Reached level 10
00:02:35 400ft 13 Killed Bullroarer the Hobbit
00:02:36 400ft 13 Killed Grip, Farmer Maggot's Dog
00:02:46 450ft 14 Killed Wolf, Farmer Maggot's Dog
00:02:47 450ft 15 Reached level 15
00:02:47 450ft 15 Killed Lobelia Sackville-Baggins
00:02:56 450ft 15 Was killed by a tengu
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : yes (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
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..# #.###.......####.# .$. #.
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450' (L9) LF:6-? Light 3 Study (1) Haste Fed 85 % Open floor