Nhk [Half-Troll Warrior]

  [Tangaria 1.6.0 T-8 Character Dump]

 Name   Nhk II        Age             26         Self  RB  CB  EB   Best
 Sex    Male          Height        6'9"  STR:     17  +4  +3  +0  18/60
 Race   Half-Troll    Weight    25st 4lb  INT:     10  -4  -2  +0      4
 Class  Warrior       Turns used:         WIS:     10  -2  -2  +0      6
 Title  Swordsman     Game          3262  DEX:     16  -4  +2  +0     14
 HP     -5/171        Player        7939  CON:     16  +3  +2  +0  18/30
 SP     0/0           Active        5234  CHR:     10  -4  -2  +0      4

 Level                 13    Armor       [13,-6]    Saving Throw     23%
 Cur Exp             1169                           Stealth          Bad
 Max Exp             1169    Melee        1d3,+8    Disarm - phys.   48%
 Adv Exp             1375    To-hit       49,+31    Disarm - magic   29%
                             Blows      3.4/turn    Magic Devices     18
 Gold                1480                           Searching        16%
 Burden          117.1 lb    Shoot to-dam     +0    Infravision    30 ft
 Overweight      -62.8 lb    To-hit       34,+25    Speed            -10
 MaxDepth     1150' (L23)    Shots      0.0/turn

 Your mother was a Cave-Troll Warrior. You have slime-green eyes, oily
 sea-weed green hair, and black leprous skin.

Resistances         Abilities
Acid:.............. Fear:.............!
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:.............+
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The sasquatch claws you (7).
> The sasquatch claws you (9).
> The sasquatch bites you (10).
> The sasquatch claws you (5).
> The sasquatch claws you (10).
> You have been given a graze.
> The sasquatch bites you (3).
> The sasquatch claws you (9).
> The sasquatch claws you (4).
> The sasquatch bites you (5).
> Angamait of Umbar tries to make you move slowly.
> You feel yourself moving slower!
> The sasquatch claws you (2).
> The sasquatch claws you (6).
> You die.

Killed by a sasquatch.


  [Character Equipment]

a) a Whip of Slay Evil (1d3) (+6,+5) {cursed}
     Found lying on the floor at 200 feet (level 4).

     It occasionally summons an undead.
     Slays evil creatures.

     Combat info:
     3.4 blows/round.
     With +0 STR and +3 DEX you would get 3.8 blows/round.
     Average damage/round: 43 vs evil creatures and 35.7 vs. others.

f) a Wooden Torch (263 turns)
     An inheritance from your family.

     Intensity 2 light.

g) Soft Leather Armour [8,+2]
     Found lying on the floor at 200 feet (level 4).

i) a Wicker Shield [2,+0]
     Dropped by a kobold shaman at 200 feet (level 4).

k) a Set of Leather Gloves [1,+2]
     Found lying on the floor at 50 feet (level 1).

l) a Pair of Leather Boots [2,+0]
     Dropped by a scout at 200 feet (level 4).


  [Character Quiver]

a) 19 Bolts (1d5) (+5,+5) {Farmer Maggot}

b) 3 Throwing rocks (1d5) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 6.1 vs creatures not resistant to stunning and 6.1
     vs. others.


  [Character Inventory]

a) a Travel Guide [Basics]

b) a Book of Shadows [Shadows for Beginners]

c) a Holy Book of Prayers [Beginners Handbook]

d) 15 Potions of Cure Light Wounds

e) 4 Potions of Cure Serious Wounds

f) 3 Potions of Speed

g) a Potion of Heroism

h) a Potion of Boldness

i) a Potion of True Seeing

j) 8 Scrolls of Phase Door

k) 5 Scrolls of Detect Invisible

l) 2 Scrolls of Wilderness Mapping

m) 2 Scrolls of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

n) a Wand of Slow Monster (5 charges)

o) a Staff of Detect Invisible (21 charges)

p) 2 Wooden Torches (5000 turns)
     An inheritance from your family.

     Intensity 2 light.

q) 2 Old Lanterns (5000 turns)
     Intensity 3 light.

r) Studded Leather Armour (-1) [12,+0] {cursed}
     Found lying on the floor at 250 feet (level 5).

     It paralyses you every now and then.
     It prevents you from teleporting.
     It makes you vulnerable to cold attacks, but resistant to fire.
     Provides resistance to Fire.
     Makes you vulnerable to Cold.

s) a Cutlass (1d8) (+0,+0)
     Found lying on the floor at 250 feet (level 5).

     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +3 DEX you would get 1.6 blows/round.
     Average damage/round: 10.3.

t) a War Hammer (3d3) (+0,+0)
     Found lying on the floor at 350 feet (level 7).

     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +3 DEX you would get 1.6 blows/round.
     Average damage/round: 12.5.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:04   50ft      2     Defeated Fang, Farmer Maggot's Dog
00:00:05   100ft     4     Defeated Grip, Farmer Maggot's Dog
00:00:05   100ft     5     Reached level 5
00:00:06   100ft     5     Defeated Farmer Maggot
00:00:07   100ft     5     Defeated Freesia
00:00:35   250ft     10    Reached level 10
00:00:54   1150ft    13    Was killed by a sasquatch


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

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1150' (L23)  LF:5-? Light 3 Slow Graze Fed 54 % Berserk Bold Grass              


  [Player information]

Player ID: Nhk
Time: 12:13:35 04-06-2022
Server Turns: 47031257
Timestamp: 1654334015
Hardcore