Night [Werewolf Necromancer]

  [Tangaria 1.6.0 Character Dump]

 Name   Night         Age             15         Self  RB  CB  EB   Best
 Sex    Neuter        Height       5'10"  STR:     17  +0  -2  +3     18
 Race   Werewolf      Weight    13st 8lb  INT:     18  +0  +4  -3  18/10
 Class  Necromancer   Turns used:         WIS:      9  +0  +0  -2      7
 Title  Apprentice    Game         18525  DEX:     10  +0  +0  +3     13
 HP     -1/177        Player       54912  CON:     11  +0  -2  +6     15
 SP     26/34         Active       38311  CHR:     10  +0  -3  -8      3

 Level                 25    Armor      [54,+35]    Saving Throw     72%
 Cur Exp            18409                           Stealth          Bad
 Max Exp            18409    Melee        4d7,+9    Disarm - phys.   30%
 Adv Exp            23625    To-hit       31,+14    Disarm - magic   47%
                             Blows      1.0/turn    Magic Devices     43
 Gold                 138                           Searching        63%
 Burden          122.7 lb    Shoot to-dam    -14    Infravision    60 ft
 Overweight        2.8 lb    To-hit       13,-11    Speed              1
 MaxDepth     1150' (L23)    Shots      1.0/turn

 You do not know your origin yet.

Resistances         Abilities
Acid:........+..... Fear:..............
Elec:....?...+..... Blnd:.........+....
Fire:......+.+..... Conf:..............
Cold:........+..... Stun:....?.........
Pois:.............. HLif:....?.........
Lite:.............-  Rgn:..............
Dark:....?........+  ESP:..............
Soun:....?......... SInv:.........+....
Shar:....?......... FAct:...........+..
Nexu:....?...+.....  Lev:..............
Neth:.............+ SDig:..............
Chao:.............. Trap:....?.........
Dise:+............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:........+.....
 -SP:.............. Sear:.........+....
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:....?.........  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:.+............
LTel:....?......... PLit:..............
Hung:.............+ DRed:..............
Time:....?......... Move:..............
Mana:....?.........
Wate:....?.........

Telepathic powers
Radi:..............
Evil:..............
Anim:.............+
Unde:+.............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The dark elven priest hits you (10).
> The dark elven lord conjures up weird things.
> You retain your presence of mind.
> You are too confused to read!
> The dark elven priest misses you.
> The dark elven priest hits you (4).
> The dark elven lord misses you. (x2)
> The dark elven lord hits you (17).
> The dark elven lord hits you (9).
> The dark elven mage casts a venomous cloud.
> You are poisoned!
> The dark elven priest conjures up weird things.
> You retain your presence of mind.
> The dark elven lord hits you (21).
> You die.

Killed by a dark elven lord.


  [Character Equipment]

a) the Pike of Naxargor (4d7) (+14,+12) <+2> {Ufthak of Cirith Ungol}
     Dropped by Ufthak of Cirith Ungol at 750 feet (level 15).

     +2 constitution.
     Slays undead (powerfully).
     Provides resistance to Disenchantment.
     Cannot be harmed by Acid, Fire.
     Grants the ability to sense undead.

     Combat info:
     This weapon should be wielded with both hands.
     1.0 blow/round.
     With +4 STR and +0 DEX you would attack a bit faster.
     With +9 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +4 DEX you would attack a bit faster.
     With +4 STR and +4 DEX you would get 1.1 blows/round.
     With +0 STR and +7 DEX you would get 1.1 blows/round.
     Average damage/round: 94.7 vs undead and 26.7 vs. others.

b) the Sling of Egoth (x3) (-11,-14) <+1> {Golfimbul, the Hill Orc Chief}
     Dropped by Golfimbul, the Hill Orc Chief at 750 feet (level 15).

     +1 shooting power.
     Cannot be harmed by Acid, Fire.

c) a Ring of Accuracy (+18,+0)
     Found lying on the floor at 1050 feet (level 21).

d) a Ring of Protection [+12]
     Dropped by an unknown monster at 650 feet (level 13).

e) an Amulet of Resist Lightning <+1>
     Found lying on the floor at 1050 feet (level 21).

     +1 constitution.
     Provides resistance to Lightning.

f) a Lamp (Everburning) {Shtukensia the Rogue}
     Dropped by Shtukensia the Rogue at 750 feet (level 15).

     Cannot be harmed by Fire.
     Intensity 4 light. No fuel required.

g) Chain Mail of Resist Fire (-2) [32,+0]
     Bought from a store on the surface.

     Provides resistance to Fire.

h) a Cloak [1,+3]
     Found lying on the floor at 1050 feet (level 21).

i) a Large Metal Shield of Elvenkind [12,+11] <+1>
     Obtained from Eredal III. Rumoured to be found lying on the floor of a
     labyrinth at 1650 feet (level 33).

     +1 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Nexus.
     Cannot be harmed by Acid.

j) an Iron Helm of Seeing [7,+3] <+2>
     Bought from a store on the surface.

     +2 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.

k) a Set of Leather Gloves [1,-1]
     Bought from a store on the surface.

l) a Pair of Leather Sandals of Free Action [1,+7]
     Bought from a store on the surface.

     Prevents paralysis.


  [Character Quiver]

a) the Rounded Pebble of Coion (2d2) (+0,+0)
     Returns when thrown.

     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 120 feet away.
     Average damage/round: 0.
     Average thrown damage: 6.

b) an Iron Shot (1d4) (+3,+2)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 120 feet away.
     Average damage/round: 0.
     Average thrown damage: 9.1.
     0% chance of breaking upon contact.

c) 2 Magic Arrows (1d4) (+0,+0)
     Returns when thrown.


  [Character Inventory]

a) 2 Books of Shadows [Shadows for Beginners]
     You can read this book.

b) 27 Potions of Cure Serious Wounds

c) 8 Potions of Cure Critical Wounds

d) 7 Potions of Heroism

e) a Potion of Berserk Strength

f) 2 Potions of Boldness

g) 31 Scrolls of Phase Door

h) 5 Scrolls of Word of Recall

i) a Rod of Treasure Location

j) 2 Rods of Light

k) a Rod of Illumination

l) a Staff of Magic Mapping (5 charges)

m) a Ring of Protection [+10]
     Bought from a store on the surface.

n) a Ring of Escaping <+3> {cursed}
     Found lying on the floor of a special room at 750 feet (level 15).

     It makes you hallucinate sometimes; this curse cannot be removed.
     +3 speed.
     Makes you afraid of melee, and worse at shooting and casting spells.

o) a Ring of Levitation {cursed}
     Dropped by a brigand at 750 feet (level 15).

     It randomly makes you teleport.
     It occasionally makes a loud noise.
     It paralyses you every now and then.
     Makes you float just above the floor.

p) an Amulet of Resist Acid <+1>
     Bought from a store on the surface.

     +1 constitution.
     Provides resistance to Acid.

q) an Amulet of Searching <+1, +6>
     Dropped by a rogue at 1050 feet (level 21).

     +1 stealth.
     +6 searching skill.

r) a Deed of Property
     You don't want to drop it on the ground.


  [Home Inventory]

a) 2 Mushrooms of Clear Mind

b) Chain Mail (-2) [32,+5] {Shtukensia the Rogue, ??}
     Dropped by Shtukensia the Rogue at 750 feet (level 15).

     You do not know the full extent of this item's powers.

c) a Tulwar (2d4) (+1,+1) {Farmer Maggot, cursed}
     Dropped by Farmer Maggot at 150 feet (level 3).

     It paralyses you every now and then.
     It makes your weapon attack you.
     Can be destroyed if you attempt to remove its curses.

     Combat info:
     1.0 blow/round.
     With +2 STR and +0 DEX you would attack a bit faster.
     With +5 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +4 DEX you would attack a bit faster.
     With +2 STR and +4 DEX you would get 1.1 blows/round.
     With +0 STR and +7 DEX you would get 1.1 blows/round.
     Average damage/round: 3.2.

d) an Awl-Pike of Westernesse (1d8) (+6,+2) <+2, +1> {Wormtongue, Agent of Saruman
     Dropped by Wormtongue, Agent of Saruman at 450 feet (level 9).

     +2 strength.
     +1 dexterity.
     +2 constitution.
     Slays orcs, trolls, giants.
     Grants the ability to see invisible things. Prevents paralysis.
     Grants the ability to sense orcs.
     Grants the ability to sense trolls.
     Grants the ability to sense giants.

     Combat info:
     1.0 blow/round.
     With +2 STR and +0 DEX you would attack a bit faster.
     With +7 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +3 DEX you would attack a bit faster.
     With +2 STR and +3 DEX you would get 1.1 blows/round.
     With +0 STR and +6 DEX you would get 1.1 blows/round.
     Average damage/round: 14.4 vs orcs, trolls, and giants, and 4.9 vs. others.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:09   150ft     4     Defeated Farmer Maggot
00:00:14   100ft     4     Defeated Freesia
00:00:14   100ft     5     Reached level 5
00:00:46   200ft     9     Defeated Fang, Farmer Maggot's Dog
00:00:50   200ft     10    Reached level 10
00:01:09   350ft     11    Killed Vort the Kobold Queen
00:01:43   400ft     13    Killed Smeagol
00:01:44   400ft     13    Killed Bloodfang, the Wolf
00:01:51   400ft     14    Killed Lagduf, the Snaga
00:02:03   450ft     14    Killed Wormtongue, Agent of Saruman
00:02:06   500ft     15    Reached level 15
00:02:13   600ft     15    Defeated Wolf, Farmer Maggot's Dog
00:02:36   750ft     18    Defeated Grip, Farmer Maggot's Dog
00:02:38   750ft     18    Found the Rounded Pebble of Coion
00:02:41   750ft     18    Killed Shtukensia the Rogue
00:02:46   750ft     19    Killed Golfimbul, the Hill Orc Chief
00:02:46   750ft     19    Found the Sling of Egoth
00:02:47   750ft     19    Killed Grishnukh, the Hill Orc
00:02:48   750ft     19    Defeated Bullroarer the Hobbit
00:02:48   750ft     20    Reached level 20
00:03:09   750ft     20    Killed Ufthak of Cirith Ungol
00:03:10   750ft     20    Found the Pike of Naxargor
00:03:19   950ft     21    Killed Orfax, Son of Boldor
00:03:21   950ft     21    Killed Nar, the Dwarf
00:03:45   1050ft    22    Killed The Rat King
00:03:46   1050ft    22    Killed Shagrat, the Orc Captain
00:03:48   1050ft    22    Killed Bolg, Son of Azog
00:03:50   1050ft    23    Killed Ulfast, Son of Ulfang
00:04:03   1050ft    23    Defeated The wounded bear
00:04:09   1050ft    24    Killed Brodda, the Easterling
00:04:35   1050ft    25    Reached level 25
00:04:59   900ft     25    Killed Boldor, King of the Yeeks
00:05:08   1050ft    25    Was killed by a dark elven lord


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

               ###################################...#####                     
              ##...................................#.....#                     
              #...................................###....#                     
              #..################...##########.....#.....#                     
        #######...####  ###     #...#        ####....#####                     
     .  #######...#             #..##         ##.....#                         
   #   ##.........#             ###           #..#...#                         
      ...........##                           #^^#####                         
      .......#####             ######         #..##                            
      ##....####################>##########   #..#                             
      ##................  ..|..... . ' @-..    ..                              
      +.................  ...s.... ..+hh...    ..                              
      +.....##########################..h#    #..#                             
      ##.....###                     ##..      ..                              
       ##.......                               ..                              
        #.......   ...     ...                                                 
        #...####    #       #                                                  
         ...###                                                                
          ..#                                                                  
                                                                               
                                                                               

1050' (L21)  LF:4-? Light 4 Confused Poisoned Weak 5 % Bloody floor             


  [Player information]

Player ID: Night
Time: 16:14:12 17-01-2022
Server Turns: 172457870
Timestamp: 1642425252
Hardcore