Night [Half-Troll Paladin]

  [Tangaria 1.5.0 Character Dump]

 Name   Night         Age             28         Self  RB  CB  EB   Best
 Sex    Neuter        Height        9'0"  STR:     18  +4  +1  +0  18/50
 Race   Half-Troll    Weight    14st 9lb  INT:     10  -4  -3  +0      3
 Class  Paladin       Turns used:         WIS:     10  -2  +1  +0      9
 Title  Warder        Game          5864  DEX:     17  -4  -1  +0     12
 HP     -3/254        Player       17130  CON:     10  +3  +2  +0     15
 SP     3/9           Active       12774  CHR:     10  -4  +1  +0      7

 Level                 21    Armor      [55,+41]    Saving Throw     41%
 Cur Exp             8120                           Stealth          Bad
 Max Exp             8120    Melee        2d3,+8    Disarm - phys.   43%
 Adv Exp             8500    To-hit        56,+4    Disarm - magic   33%
                             Blows      3.0/turn    Magic Devices     37
 Gold                2984                           Searching        26%
 Burden          130.5 lb    Shoot to-dam     +4    Infravision    30 ft
 Overweight      -49.4 lb    To-hit        31,+0    Speed         Normal
 MaxDepth      900' (L18)    Shots      1.0/turn

 Your father was a Stone-Troll Warrior. You have slime-green eyes, mangy
 bright red hair, and blue scabby skin.

Resistances         Abilities
Acid:........+.+... Fear:..............
Elec:........+..... Blnd:..............
Fire:..+.....+.+... Conf:..............
Cold:..?.....?.?... Stun:..?.......?...
Pois:..?.......?... HLif:..?.......?...
Lite:..............  Rgn:..........+..+
Dark:..?.......?...  ESP:..............
Soun:..?.......?... SInv:..............
Shar:..?.....?.?... FAct:..?...........
Nexu:..?.....?.?...  Lev:..?.....?.?...
Neth:..?.......?... SDig:..............
Chao:..?.......?... Trap:..?.....?.?...
Dise:..?.......?... Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..?.....?.?...  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:..?.....?.?... PLit:..............
Hung:.............. DRed:..............
Time:..?.....?.?... Move:..............
Mana:..?.....?.?...
Wate:..?.....?.?...

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The blood falcon misses you.
> The blood falcon claws you (16).
> The blood falcon misses you.
> You feel resistant to confusion!
> You feel very good.
> You have 26 Potions of Cure Serious Wounds (c).
> The blood falcon claws you (9).
> The blood falcon claws you (20).
> The blood falcon bites you (22).
> The blood falcon claws you (15).
> The blood falcon claws you (20).
> The blood falcon misses you. (x4)
> You are no longer resistant to confusion.
> The blood falcon claws you (20).
> You die.

Killed by a blood falcon.


  [Character Equipment]

a) a Throwing Axe of Slay Giant (2d3) (+6,+5) {Lagduf, the Snaga}
     Dropped by Lagduf, the Snaga at 400 feet (level 8).

     Slays giants.

     Combat info:
     3.0 blows/round.
     With +1 STR and +0 DEX you would get 3.3 blows/round.
     With +0 STR and +5 DEX you would get 3.3 blows/round.
     Average damage/round: 62.1 vs giants and 37.2 vs. others.
     Average thrown damage: 137.6 vs giants and 45.8 vs. others.

b) a Short Bow (x2) (+2,+4)
     Found lying on the floor at 300 feet (level 6).

c) a Ring of Resist Fire and Cold
     Dropped by an illusionist at 900 feet (level 18).

     Provides resistance to Fire, Cold.

f) an Old Lantern (2750 turns)
     Bought from a store on the surface.

     Intensity 3 light.

g) Partial Plate Armour (-3) [40,+6] {Shagrat, the Orc Captain}
     Dropped by Shagrat, the Orc Captain at 850 feet (level 17).

h) a Cloak [1,-1]
     Found lying on the floor at 300 feet (level 6).

i) a Wicker Shield of Resistance [2,+11] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.

j) an Iron Helm [7,+3]
     Bought from a store on the surface.

k) the Set of Elven Gloves 'Silin' [1,+16] {Ufthak of Cirith Ungol}
     Dropped by Ufthak of Cirith Ungol at 850 feet (level 17).

     Provides resistance to Acid, Fire, Shards.
     Cannot be harmed by Acid, Fire.
     Speeds regeneration.

l) a Pair of Iron Shod Boots [4,+6]
     Dropped by a warrior at 900 feet (level 18).

     Cannot be harmed by Fire.


  [Character Quiver]

a) 26 Arrows (1d4) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 13.
     35% chance of breaking upon contact.

b) 32 Arrows (1d4) (+3,+1)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 15.1.
     35% chance of breaking upon contact.

c) 24 Bolts (1d5) (+4,+3)

d) a Magic Shot (1d3) (+0,+0)
     Returns when thrown.

     Combat info:
     Average thrown damage: 4.


  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook]
     You can read this book.

b) 29 Potions of Cure Light Wounds

c) 26 Potions of Cure Serious Wounds

d) 4 Potions of Neutralize Poison

e) a Potion of Berserk Strength

f) 2 Potions of True Seeing

g) 7 Scrolls of Phase Door

h) a Scroll of Magic Mapping

i) 5 Scrolls of Treasure Detection

j) 3 Scrolls of Remove Curse

k) 2 Scrolls of Word of Recall

l) a Rod of Treasure Location

m) a Rod of Curing (charging)

n) a Rod of Light

o) a Staff of Detect Invisible (11 charges)

p) a Staff of Magic Mapping (5 charges)

q) a Deed of Property


  [Home Inventory]

a) a Holy Book of Prayers [Words of Wisdom]
     You can read this book.

b) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.
     You don't want to drop it on the ground.

c) Metal Scale Mail (-2) [38,+1]
     Bought from a store on the surface.

d) a Cutlass (1d8) (+9,+6) {??}
     Dropped by a quasit at 800 feet (level 16).

     You do not know the full extent of this item's powers.

     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +5 DEX you would get 1.6 blows/round.
     Average damage/round: 18.7.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:04   200ft     5     Reached level 5
00:00:04   200ft     5     Killed Wolf, Farmer Maggot's Dog
00:00:05   250ft     6     Killed Baba Yaga
00:00:11   200ft     8     Killed Grip, Farmer Maggot's Dog
00:00:18   200ft     9     Killed Mad woodsman
00:00:19   300ft     10    Reached level 10
00:00:35   400ft     12    Killed Mughash the Kobold Lord
00:00:44   500ft     15    Reached level 15
00:00:47   450ft     15    Killed Vort the Kobold Queen
00:00:51   400ft     15    Killed Lagduf, the Snaga
00:01:22   800ft     20    Reached level 20
00:01:24   850ft     20    Killed Shagrat, the Orc Captain
00:01:25   850ft     20    Killed Nar, the Dwarf
00:01:27   850ft     20    Killed Ufthak of Cirith Ungol
00:01:27   850ft     21    Found the Set of Elven Gloves 'Silin'
00:01:37   900ft     21    Was killed by a blood falcon


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                               <##########                                     
                              .**...*.B@.*                                     
                              .*..**CC#.*.                                     
                             #..##########                                     
                             #****....*..#                                     
                      *.#..  ..###########                                     
                      .*..*  ..'*.#                                            
                      #%###  # #       *.                                      
                             #$###########                                     
                             #.#..**..*$~#                                     
                             #.'..**.*.{%#                                     
                             *.###########                                     
                              ..#..  .                                         
                              #**#   .   #                                     
                              #.*##     .##                                    
                              %...*.  ***...                                   
                              %%..... .*#                                      

900' (L18)   LF:6-? Light 3 Recall Study (3) Fed 49 % Grass                     


  [Player information]

Player ID: Night
Time: 23:53:51 03-12-2021
Server Turns: 214271543
Timestamp: 1638564831
Hardcore