Nightshade [Dragon Monk]

  [Tangaria 1.6.2 T-29 Character Dump]

 Name   Nightshade    Age            278         Self  RB  CB  EB   Best
 Sex    Male          Height       13'2"  STR:     17 -10  +0  +0      7
 Race   Dragon        Weight    22st 7lb  Int:     10  +0  -2  +0      8      7
 Class  Monk          Turns used:         WIS:     10  +0  +0  +0     10
 Title  Disciple      Game          1835  DEX:     16 -10  +1  +0      7
 HP     -2/113        Player        6481  CON:     16  -5  +0  +0     11
 SP     0/0           Active        5436  CHR:     10  -3  -1  +0      6

 Level                 14    Armor      [13,+46]    Saving Throw     43%
 Cur Exp             1725                           Stealth          Bad
 Max Exp             1725    Melee        2d4,+6    Disarm - phys.   21%
 Adv Exp             1750    To-hit        35,+4    Disarm - magic    4%
                             Blows      2.3/turn    Magic Devices     31
 Gold                 662                           Searching        52%
 Burden           48.7 lb    Shoot to-dam     +0    Infravision    10 ft
 Overweight       -5.2 lb    To-hit        10,+4    Speed         Normal
 MaxDepth      500' (L10)    Shots      0.0/turn

 Your father was a common dragon. Your mother was an ancient wyrm.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............* Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:...........+.+
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.............-
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:..............
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............  Fly:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> You are no longer resistant to confusion.
> Brodda, the Easterling, is targeted.
> You breathe fire.
> Brodda, the Easterling, is hit for 14 damage.
> Brodda, the Easterling, grunts with pain.
> Brodda, the Easterling, misses you.
> Brodda, the Easterling, hits you for 10 damage. (x2)
> Brodda, the Easterling, misses you.
> Brodda, the Easterling, is targeted.
> You breathe fire.
> Brodda, the Easterling, is hit for 4 damage.
> Brodda, the Easterling, grunts with pain.
> Brodda, the Easterling, misses you. (x2)
> Brodda, the Easterling, hits you for 11 damage.
> You die.

Killed by Brodda, the Easterling.


  [Character Equipment]

f) an Old Lantern (3224 turns)
     Found lying on the floor of a special room at 250 feet (level 5).

     Intensity 3 light.

m) a Wicker Shield [2,+3] {Lobelia Sackville-Baggins}
     Dropped by Lobelia Sackville-Baggins at 100 feet (level 2).

n) an Iron Helm [7,+3] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

p) a Pair of Iron Shod Boots of Levitation [4,+5]
     Found lying on the floor of a special room at 250 feet (level 5).

     Cannot be harmed by fire.
     Makes you float just above the floor.


  [Character Quiver]


  [Character Inventory]

a) an Apple of Youth {Baba Yaga}

b) 4 Potions of Neutralize Poison

c) 2 Potions of Berserk Strength

d) a Potion of Infravision

e) 2 Potions of Sleep
     It can be thrown at creatures with damaging effect.

f) 4 Potions of Confusion
     It can be thrown at creatures with damaging effect.

g) 2 Potions of Water

i) 9 Scrolls of Phase Door

m) 3 Scrolls of Treasure Detection

n) a Scroll of Identify

o) 5 Scrolls of Life

p) a Scroll of Word of Recall (rugged)

q) 2 Scrolls of Light

r) a Rod of Light

s) a Wand of Darkness (13 charges)

t) 2 Wands of Wonder (29 charges)
     Cannot be harmed by lightning.

u) a Wand of Confuse Monster (0 charges)

v) a Staff of Detect Invisible (19 charges)


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:01   100ft     1     Defeated Lobelia Sackville-Baggins
00:00:01   100ft     1     Defeated Grip, Farmer Maggot's Dog
00:00:05   150ft     4     Defeated Fang, Farmer Maggot's Dog
00:00:05   150ft     5     Reached level 5
00:00:14   250ft     10    Reached level 10
00:00:18   250ft     13    Defeated Baba Yaga
00:00:26   400ft     14    Defeated Wolf, Farmer Maggot's Dog
00:00:30   500ft     14    Was killed by Brodda, the Easterling


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Ironman: zeitnot no-recall force descent     : no  (birth_ironman)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
---- (cannot be disabled: More $ drop, no selling): yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
---- (cannot be disabled: Death is permanent): yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)
HC: no extra gold, 2ndChance & low-HP heal   : yes (birth_hardcore)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)
Highlight players on mini map                : yes (highlight_players)

  [Extra]



  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
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500' (L10)   LF:3-? Light 4 Fed 36 % Open floor                                 


  [Player information]

Player ID: Xenteracterius
Time: 13:13:00 26-04-2025
Server Turns: 2630674049
Timestamp: 1745662380
Account score: 31
Hardcore