[Tangaria 1.5.0 Character Dump]
Name Nik Age 23 Self RB CB EB Best
Sex Neuter Height 8'1" STR: 17 +4 +3 +0 18/60
Race Half-Troll Weight 15st 0lb INT: 10 -4 -2 +0 4
Class Warrior Turns used: WIS: 10 -2 -2 +0 6
Title Swordsman Game 7847 DEX: 16 -4 +2 +0 14
HP -3/134 Player 12796 CON: 16 +3 +2 +0 18/30
SP 0/0 Active 7839 CHR: 10 -6 -2 +0 3
Level 11 Armor [9,+0] Saving Throw 21%
Cur Exp 750 Stealth Bad
Max Exp 750 Melee 2d4,+0 Disarm - phys. 49%
Adv Exp 812 To-hit 46,-2 Disarm - magic 30%
Blows 1.6/turn Magic Devices 14
Gold 448 Searching 14%
Burden 105.6 lb Shoot to-dam +0 Infravision 30 ft
Overweight -74.3 lb To-hit 31,+1 Speed Normal
MaxDepth 300' (L6) Shots 0.0/turn
Your mother was a Cave-Troll Warrior. You have slime-green eyes, oily
dark purple hair, and green leprous skin.
Resistances Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............. Rgn:.............+
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> You have been stunned.
> The zombified orc hits you. (x5)
> The zombified orc misses you.
> The zombified orc hits you. (x8)
> The zombified orc misses you.
> The zombified orc hits you.
> You are confused.
> You are no longer stunned.
> You are confused.
> The zombified orc hits you. (x3)
> You are confused.
> The zombified orc hits you. (x4)
> The zombified orc misses you.
> The zombified orc hits you.
> You die.
Killed by a zombified orc.
[Character Equipment]
a) a Tulwar (2d4) (-3,-3) {cursed}
Dropped by a wooden crate at 250 feet (level 5).
It occasionally summons a demon.
It occasionally summons an undead.
It makes your weapon attack you.
Combat info:
1.6 blows/round.
With +2 STR and +0 DEX you would get 2.0 blows/round.
With +0 STR and +3 DEX you would get 2.0 blows/round.
Average damage/round: 8.3.
g) Soft Leather Armour [8,+0]
An inheritance from your family.
h) a Cloak [1,+0]
Found lying on the floor at 250 feet (level 5).
[Character Quiver]
a) 21 Throwing rocks (1d6) (+0,+0)
Branded with stunning.
Combat info:
Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
others.
b) 28 Throwing rocks (1d6) (+3,+2)
Branded with stunning.
Combat info:
Average thrown damage: 11 vs creatures not resistant to stunning and 11
vs. others.
[Character Inventory]
a) a Book of Shadows [Shadows for Beginners]
b) a Book of Nature Magics [Lesser Charms]
c) 3 Holy Books of Prayers [Beginners Handbook]
d) a Ration of Food
e) 2 Flasks of oil
f) 2 Potions of Berserk Strength
g) 3 Potions of Blindness
It can be thrown at creatures with damaging effect.
h) 3 Potions of Speed
i) 4 Potions of Water
j) a Potion of True Seeing
k) 3 Scrolls of Phase Door
l) 2 Scrolls of Light
m) a Scroll of Curse Weapon
n) a Scroll of Wilderness Mapping
o) a Wand of Darkness (7 charges)
p) 2 Wooden Torches (5000 turns)
Intensity 2 light.
q) a Pair of Leather Sandals [1,+6] {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
r) a Dagger (1d4) (+0,+0)
An inheritance from your family.
Combat info:
3.4 blows/round.
With +0 STR and +3 DEX you would get 3.8 blows/round.
Average damage/round: 18.9.
Average thrown damage: 7.5.
s) a Morning Star (2d6) (+3,+3) {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
Combat info:
1.1 blows/round.
With +1 STR and +0 DEX you would get 1.3 blows/round.
With +0 STR and +3 DEX you would get 1.3 blows/round.
Average damage/round: 15.9.
t) 2 Spades
u) a Deed of Property
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:19 200ft 5 Reached level 5
00:00:22 250ft 5 Killed Lobelia Sackville-Baggins
00:00:24 250ft 6 Killed Grip, Farmer Maggot's Dog
00:00:36 250ft 7 Killed Fang, Farmer Maggot's Dog
00:00:50 250ft 7 Killed Wolf, Farmer Maggot's Dog
00:01:27 250ft 9 Killed Baba Yaga
00:01:30 250ft 10 Reached level 10
00:02:02 300ft 11 Killed Freesia
00:02:10 300ft 11 Was killed by a zombified orc
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
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300' (L6) LF:3-? Light 1 Confused Fed 48 % Dirt with patches of grass