[Tangaria 1.6.1 T-25 Character Dump]
Name Njaab III Age 21 Self RB CB EB Best
Sex Male Height 11'0" STR: 17 +4 +3 +0 18/60
Race Half-Troll Weight 11st 8lb INT: 10 -4 -2 +0 4
Class Warrior Turns used: WIS: 10 -2 -2 +0 6
Title Swordsman Game 3917 Dex: 16 -4 +2 +0 14 13
HP -1/207 Player 9358 CON: 14 +3 +2 +1 18/20
SP 0/0 Active 6733 CHR: 12 -4 -2 +0 6
Level 14 Armor [43,+17] Saving Throw 24%
Cur Exp 1590 Stealth Bad
Max Exp 1590 Melee 2d6,+9 Disarm - phys. 52%
Adv Exp 1750 To-hit 51,+4 Disarm - magic 33%
Blows 1.1/turn Magic Devices 18
Gold 889 Searching 17%
Burden 84.9 lb Shoot to-dam +0 Infravision 30 ft
Overweight -95.0 lb To-hit 36,-1 Speed -10
MaxDepth 900' (L18) Shots 0.0/turn
You are one of several children of a Townsman. You are a credit to the
family. You have brown eyes, wavy black hair, and a dark complexion.
Resistances Abilities
Acid:..?........... Fear:..?...........
Elec:..?........... Blnd:..?...........
Fire:..?........... Conf:..?...........
Cold:..+........... Stun:..............
Pois:.............. HLif:..?...........
Lite:..?........... Rgn:.............+
Dark:..?........... ESP:..?...........
Soun:..?........... SInv:..?...........
Shar:..?........... FAct:..............
Nexu:..?........... Lev:..............
Neth:..?........... SDig:..............
Chao:..?........... Trap:..?...........
Dise:..?........... Blss:..?...........
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:..?........... Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..?........... Spd:..............
-Exp:.............. Blow:..............
Stck:..?........... Shot:..............
Frag:..?........... Mght:..............
LTel:..?........... PLit:..............
Hung:.............. DRed:..............
Time:..?........... Move:..............
Mana:..?........... Fly:..?...........
Wate:..?...........
Telepathic powers
Radi:..?........... BAci:.............. SEvi:..............
Evil:..?........... BEle:.............. SAni:..............
Anim:..?........... BFir:.............. SOrc:..............
Unde:..?........... BCld:.............. STro:..............
Demo:..?........... BPoi:.............. SGia:..............
Orc:..?........... BStn:.............. SDem:..............
Trol:..?........... BCut:.............. SDra:..............
Gian:..?........... BVmp:.............. SUnd:..............
Drag:..?...........
[Last Messages]
> The giant grey rat misses you.
> You are no longer poisoned.
> Brodda, the Easterling, hits you for 3 damage.
> Brodda, the Easterling, misses you. (x3)
> The wild dog misses you.
> Grishnukh, the Hill Orc, misses you.
> Grishnukh, the Hill Orc, hits you for 8 damage.
> Grishnukh, the Hill Orc, misses you. (x2)
> The orc tracker misses you.
> Wormtongue, Agent of Saruman, tries to cast a spell, but fails.
> The giant grey rat bites you for 1 damage.
> You are poisoned!
> The giant grey rat misses you.
> Brodda, the Easterling, hits you for 9 damage.
> You die.
Killed by Brodda, the Easterling.
[Character Equipment]
a) a Glaive (2d6) (+5,+6) {Bullroarer the Hobbit}
Dropped by Bullroarer the Hobbit at 250 feet (level 5).
Combat info:
1.1 blows/round.
With +4 STR and +0 DEX you would get 1.3 blows/round.
With +0 STR and +4 DEX you would get 1.3 blows/round.
Average damage/round: 19.8.
c) a Ring of Ice [+8] <+1>
Found lying on the floor of a special room at 500 feet (level 10).
+1 constitution.
Provides resistance to cold.
f) an Old Lantern (4392 turns)
Found lying on the floor of a special room at 200 feet (level 4).
Intensity 3 light.
g) Chain Mail (-2) [32,+0]
Bought from a store on the surface.
i) a Cloak [1,+0]
Bought from a store on the surface.
m) a Small Metal Shield [5,+5]
Bought from a store on the surface.
n) a Hard Leather Cap [2,+0]
Bought from a store on the surface.
o) a Set of Gauntlets [3,+4]
Bought from a store on the surface.
[Character Quiver]
[Character Inventory]
a) a Beet
b) a Mushroom of Paranoia
c) a Flask of Whisky
d) 3 Scrolls of Detect Invisible
e) 7 Scrolls of Light
f) an Amulet of Teleportation <+1, +5> {cursed}
Found lying on the floor of a special room at 500 feet (level 10).
It randomly makes you teleport; this curse cannot be removed.
+1 dexterity.
+5 movement speed.
g) an Amulet of Resist Acid <+1>
Found lying on the floor at 500 feet (level 10).
+1 constitution.
Provides resistance to acid.
i) a Wooden Torch (4954 turns)
An inheritance from your family.
Intensity 2 light.
m) 3 Wooden Torches (5000 turns)
Intensity 2 light.
n) a Set of Leather Gloves [1,+0]
Found lying on the floor at 450 feet (level 9).
o) a Shovel
Found lying on the floor at 400 feet (level 8).
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:03 200ft 2 Defeated Grip, Farmer Maggot's Dog
00:00:04 250ft 5 Reached level 5
00:00:08 250ft 7 Defeated Fang, Farmer Maggot's Dog
00:00:09 250ft 7 Defeated Bullroarer the Hobbit
00:00:26 250ft 9 Killed Mughash the Kobold Lord
00:00:26 250ft 10 Reached level 10
00:01:05 450ft 14 Was killed by Brodda, the Easterling
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : yes (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : yes (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : yes (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : no (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Ironman: zeitnot no-recall force descent : no (birth_ironman)
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
Without Second Chance and extra low-HP heal : no (birth_hardcore)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no (confirm_recall)
Hide controlled monsters in monster lists : yes (hide_slaves)
Highlight players on mini map : yes (highlight_players)
[Extra]
[Scene of Death]
~~#~~#~..~ ~~#~....
#..+ ##~#....#
.##
...'.
...'.
#...##
#..# .....
.~. #####''##..##C'##..## .
.# #...........oopo....S.#
#.........^..o@r.....S.
#..........^.prC.......
#.............C.......#
~...._.............p..#
M.....................#
..................?...+
#.....................+
####''#.#..######..####
450' (L9) LF:3-? Light 5 Afraid Slow Poisoned Fed 49 % Open floor
[Player information]
Player ID: Njaab
Time: 13:31:57 19-09-2024
Server Turns: 1216816135
Timestamp: 1726741917
Account score: 15