Njaab [Half-Troll Warrior]

  [Tangaria 1.6.1 T-25 Character Dump]

 Name   Njaab         Age             22         Self  RB  CB  EB   Best
 Sex    Male          Height        7'6"  STR:     17  +4  +3  +0  18/60
 Race   Half-Troll    Weight   19st 12lb  INT:     10  -4  -2  +0      4
 Class  Warrior       Turns used:         WIS:     10  -2  -2  +0      6
 Title  Swordsman     Game          4220  DEX:     16  -4  +2  +0     14
 HP     -5/228        Player       13122  CON:     15  +3  +2  +0  18/20
 SP     0/0           Active        9707  CHR:     10  -4  -2  +0      4

 Level                 15    Armor       [42,+5]    Saving Throw     25%
 Cur Exp             2033                           Stealth          Bad
 Max Exp             2033    Melee        2d5,+3    Disarm - phys.   50%
 Adv Exp             2250    To-hit        52,-4    Disarm - magic   31%
                             Blows      1.6/turn    Magic Devices     20
 Gold                 228                           Searching        24%
 Burden          104.0 lb    Shoot to-dam     +0    Infravision    30 ft
 Overweight      -75.9 lb    To-hit        37,-4    Speed         Normal
 MaxDepth     1200' (L24)    Shots      0.0/turn

 Your father was a Stone-Troll Warrior. You have slime-green eyes, dirty
 sea-weed green hair, and green leprous skin.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:.............+
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..+...........
 -SP:.............. Sear:..+...........
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............  Fly:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:.............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> You take 11 damage.
> You hear a shattering roar.
> You are hit by something sharp!
> You take 13 damage.
> You have been given a bad cut.
> The earth hound breathes shards.
> You take 11 damage.
> You hear a shattering roar.
> You are hit by something sharp!
> You take 13 damage.
> The earth hound bites you for 1 damage.
> The earth hound bites you for 2 damage.
> The earth hound claws you for 6 damage.
> The earth hound claws you for 7 damage.
> You die.

Killed by an earth hound.


  [Character Equipment]

a) a Long Sword (2d5) (+0,+0)
     Found lying on the floor at 950 feet (level 19).

     Combat info:
     1.6 blows/round.
     With +2 STR and +0 DEX you would get 2.0 blows/round.
     With +0 STR and +3 DEX you would get 2.0 blows/round.
     Average damage/round: 15.2.

c) a Ring of Searching <+1>
     Found lying on the floor at 250 feet (level 5).

     +1 stealth.
     +1 searching skill.

f) a Wooden Torch (3643 turns)
     Intensity 2 light.

g) Old Rusty Chain Mail (-5) [27,+0]
     Found lying on the floor at 1200 feet (level 24).

i) a Cloak [1,+0]
     Bought from a store on the surface.

m) a Wicker Shield [2,+6]
     Found lying on the floor at 200 feet (level 4).

n) an Iron Helm [7,+0]
     Bought from a store on the surface.

o) a Set of Gauntlets [3,-1]
     Bought from a store on the surface.

p) a Pair of Leather Boots [2,+0]
     Found lying on the floor at 200 feet (level 4).


  [Character Quiver]


  [Character Inventory]

a) a Flask of oil

b) 2 Potions of True Seeing

c) 4 Scrolls of Light

d) 3 Wooden Torches (5000 turns)
     Intensity 2 light.

e) an Old Lantern (5000 turns)
     Found lying on the floor at 200 feet (level 4).

     Intensity 3 light.

f) an Old Lantern (4972 turns) {cursed}
     Found lying on the floor at 250 feet (level 5).

     It paralyses you every now and then.
     Intensity 3 light.

g) Leather Scale Mail (-1) [20,+4]
     Bought from a store on the surface.

i) a Tulwar (2d4) (+0,+0)
     Found lying on the floor at 250 feet (level 5).

     Combat info:
     1.6 blows/round.
     With +2 STR and +0 DEX you would get 2.0 blows/round.
     With +0 STR and +3 DEX you would get 2.0 blows/round.
     Average damage/round: 13.6.

m) an Empty Bottle


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:02   250ft     3     Defeated Freesia
00:00:03   250ft     4     Defeated Fang, Farmer Maggot's Dog
00:00:03   250ft     5     Reached level 5
00:00:33   300ft     10    Reached level 10
00:01:08   1200ft    15    Reached level 15
00:01:10   1150ft    15    Was killed by an earth hound


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Ironman: zeitnot no-recall force descent     : no  (birth_ironman)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)
Without Second Chance and extra low-HP heal  : no  (birth_hardcore)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : yes (hide_slaves)
Highlight players on mini map                : yes (highlight_players)

  [Extra]



  [Scene of Death]

                                                         ###                   
                                         ####>###%%%%%%%%#..#                  
                                        ##...*:.*...**.......                  
                                       #..*.*.:....*.**#..*....*..*..          
                                      #..Z.      ~~ ~     %*.....#  #          
                                      #ZZZ*      ~~ ~     #%#                  
                                      #@.Z       ~~ ~                          
                                      *..*Z       ~ ~                          
                                     ..*..        ~ ~~                         
                                    .. **         ~ ~                          
                                   ..  .          ~ ~                          
                                  *.   .          ~ ~                          
                                 ..    .                                       
                                .*    ~                                        
                               ..     *            ~                           
                              ..     ..                                        
                                     .                                         
                                    ..                                         
                                    .                                          
                                                                               
                                                                               

1150' (L23)  LF:5-? Light 2 Afraid Bad Cut Fed 20 % Grass                       


  [Player information]

Player ID: Njaab
Time: 02:29:15 14-09-2024
Server Turns: 1180652012
Timestamp: 1726270155
Account score: 8