NomadRJ [Half-Troll Warrior]

  [Tangaria 1.5.0 Character Dump]

 Name   NomadRJ       Age             28         Self  RB  CB  EB   Best
 Sex    Neuter        Height        8'7"  STR:     18  +4  +3  +0  18/70
 Race   Half-Troll    Weight    14st 8lb  INT:     10  -4  -2  +0      4
 Class  Warrior       Turns used:         WIS:     10  -2  -2  +0      6
 Title  Swordsman     Game          4298  DEX:     13  -4  +2  +0     11
 HP     -5/172        Player        7120  CON:     15  +3  +2  +0  18/20
 SP     0/0           Active        3909

 Level                 11    Armor      [16,+14]    Saving Throw     21%
 Cur Exp              730                           Stealth          Bad
 Max Exp              730    Melee       3d3,+12    Disarm - phys.   48%
 Adv Exp              812    To-hit        46,+5    Disarm - magic   30%
                             Blows      1.3/turn    Magic Devices     17
 Gold                1300                           Searching        14%
 Burden          105.4 lb    Shoot to-dam     +5    Infravision    30 ft
 Overweight      -74.5 lb    To-hit        31,+4    Speed         Normal
 MaxDepth       350' (L7)    Shots      1.0/turn

 Your mother was a Stone-Troll Warrior. You have puke-yellow eyes, oily
 bright red hair, and green scabby skin.

Resistances         Abilities
Acid:?............. Fear:?.............
Elec:.............. Blnd:?.............
Fire:......+....... Conf:?.............
Cold:?............. Stun:..............
Pois:.............. HLif:?.............
Lite:?.............  Rgn:.............+
Dark:?.............  ESP:..............
Soun:?............. SInv:..............
Shar:?............. FAct:?.............
Nexu:?.............  Lev:?.............
Neth:?............. SDig:..............
Chao:?............. Trap:?.............
Dise:?............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:?.............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:?............. PLit:..............
                    DRed:..............
Time:?............. Move:..............
Mana:?.............
Wate:?.............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> Mughash the Kobold Lord hits you.
> Mughash the Kobold Lord misses you.
> Mughash the Kobold Lord hits you.
> The kobold shaman hits you.
> Mughash the Kobold Lord hits you. (x3)
> There is a wall blocking your way.
> The kobold shaman hits you.
> Mughash the Kobold Lord misses you. (x2)
> Mughash the Kobold Lord hits you.
> There is a wall blocking your way.
> The kobold shaman hits you.
> Mughash the Kobold Lord hits you.
> Mughash the Kobold Lord misses you.
> Mughash the Kobold Lord hits you.
> You die.

Killed by Mughash the Kobold Lord.


  [Character Equipment]

a) a War Hammer of Slay Dragon (3d3) (+3,+8)
     Found lying on the floor at 300 feet (level 6).

     Slays dragons.

     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows/round.
     With +0 STR and +6 DEX you would get 1.6 blows/round.
     Average damage/round: 41.6 vs dragons and 24.8 vs. others.

b) a Sling (x2) (+2,+5) {Bullroarer the Hobbit}
     Dropped by Bullroarer the Hobbit at 250 feet (level 5).

f) a Wooden Torch (4788 turns)
     Intensity 2 light.

g) Soft Leather Armour of Resist Fire [8,+6]
     Found lying on the floor at 250 feet (level 5).

     Provides resistance to Fire.
     Cannot be harmed by Fire.

i) a Small Metal Shield [5,+6] {Baba Yaga, cursed}
     Dropped by Baba Yaga at 250 feet (level 5).

     It poisons you from time to time.

j) a Hard Leather Cap [2,+0]
     Found lying on the floor at 250 feet (level 5).

k) a Set of Leather Gloves [1,+2]
     Dropped by a blue yeek at 300 feet (level 6).

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 18 Rounded Pebbles (1d2) (+5,+3)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 19.2.
     Average thrown damage: 9.1.
     25% chance of breaking upon contact.


  [Character Inventory]

a) an Elemental Spellbook [Air]

b) a Book of Magic Spells [Magic for Beginners]

c) a Mushroom of Fast Recovery

d) a Ration of Food

e) a Pint of Fine Ale

f) a Flask of oil

g) 5 Potions of Cure Light Wounds

h) a Potion of Berserk Strength

i) a Potion of Heroism

j) 5 Potions of Cure Serious Wounds

k) 3 Scrolls of Phase Door

l) a Scroll of Wilderness Mapping

m) a Scroll of Remove Hunger (tattered)

n) a Scroll of Word of Recall (rugged)

o) a Wand of Confuse Monster (5 charges)

p) a Wand of Magic Missile (13 charges)

q) a Wand of Stun Monster (8 charges)

r) a Staff of Detect Invisible (19 charges)

s) 3 Wooden Torches (5000 turns)
     Intensity 2 light.

t) 2 Old Lanterns (5000 turns)
     Intensity 3 light.

u) Soft Leather Armour [8,+0]
     An inheritance from your family.

v) a Dagger (1d4) (+0,+0)
     An inheritance from your family.

     Combat info:
     3.4 blows/round.
     With +0 STR and +6 DEX you would get 3.8 blows/round.
     Average damage/round: 22.3.
     Average thrown damage: 7.5.

w) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:21   250ft     4     Killed Baba Yaga
00:00:21   250ft     5     Reached level 5
00:00:31   200ft     7     Killed Wolf, Farmer Maggot's Dog
00:00:44   250ft     8     Killed Bullroarer the Hobbit
00:00:53   250ft     9     Killed Fang, Farmer Maggot's Dog
00:00:55   300ft     10    Reached level 10
00:01:11   350ft     11    Was killed by Mughash the Kobold Lord


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                      %..%^:%                                                  
                     ^^.....^                                                  
                     ^...?..#^^                                                
                      ........^^                                               
                  %   .........^.                                              
                   .  ..........^                                              
                    .  .........^                                              
                     . .........     ^..                                       
                      . ......       ^..^                                      
                       ......        ^k†^                                      
                        ....         ^.k^                                      
                      ^^#..^^         .k:                                      
                   ^^^^.....^         .k^                                      
                   ..^......#^^       ..^                                      
                   #.......#..^^      ..^                                      
      ^^:^#^# ^^%^^^........#..^^^^^##..^                                      
     ^^...... +.........................^                                      
     ^....:...+.................:.......^                                      
     ^..#....~ ''^^....................                                        
     %.......#%..%%........#........#..                                        

350' (L7)    LF:2-? Light 2 Fed 82 % Dirt