Notch [Dwarf Warrior]

  [Tangaria 1.6.0 T-11 Character Dump]

 Name   Notch II      Age             37         Self  RB  CB  EB   Best
 Sex    Male          Height        3'6"  STR:  18/25  +2  +3  +5 18/125
 Race   Dwarf         Weight     8st 9lb  INT:      9  -3  -2  +0      4
 Class  Warrior       Turns used:         WIS:     10  +2  -2  +1     11
 Title  Veteran       Game         21850  DEX:     16  -2  +2  +4  18/20
 HP     -13/338       Player       53604  CON:     12  +2  +2  +4  18/20
 SP     0/0           Active       36295  CHR:     10  -2  -2  +0      6

 Level                 25    Armor      [55,+74]    Saving Throw     53%
 Cur Exp            19774                           Stealth          Bad
 Max Exp            19774    Melee       1d7,+16    Disarm - phys.   72%
 Adv Exp            23625    To-hit       65,+15    Disarm - magic   46%
                             Blows      3.5/turn    Magic Devices     44
 Gold               10729                           Searching        57%
 Burden          112.0 lb    Shoot to-dam     +0    Infravision    70 ft
 Overweight      -67.9 lb    To-hit        55,+8    Speed         Normal
 MaxDepth     1400' (L28)    Shots      0.0/turn

 You are the only child of a Dwarven Miner. You are a credit to the
 family. You have dark brown eyes, straight black hair, a one foot
 beard, and a dark complexion.

Resistances         Abilities
Acid:........+..... Fear:............+.
Elec:..-.....+..+.. Blnd:.............+
Fire:........+...+. Conf:.......+......
Cold:........+..... Stun:..............
Pois:.......+...... HLif:..............
Lite:...........+..  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:...........+..
Shar:..+........... FAct:...........+..
Nexu:..............  Lev:..+........+..
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:...........+..
Afrd:.............. Infr:....+........+
Aggr:............+. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:.....+........
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:.............. BAci:.............. SEvi:..............
Evil:.............. BEle:.............. SAni:..............
Anim:.............. BFir:.............. SOrc:..............
Unde:.............. BCld:.............. STro:..............
Demo:.............. BPoi:+............. SGia:..............
 Orc:.............. BStn:.............. SDem:..............
Trol:.............. BCut:.............. SDra:..............
Gian:.............. BVmp:.............. SUnd:..............
Drag:..............


  [Last Messages]

> You poison the dark elven warlock (25).
> You poison the dark elven warlock (22).
> You have slain the dark elven warlock.
> The dark elven warlock casts a bolt of raw magic.
> The dark elven warlock fires a magic missile.
> The dark elven warlock hits you (4).
> The dark elven warlock misses you.
> The dark elven warlock casts a bolt of raw magic.
> The dark elven warlock surrounds you in darkness.
> Darkness surrounds you.
> The dark elven warlock hits you (1).
> The dark elven warlock misses you.
> You have 38 Scrolls of Phase Door (i).
> The uruk lashes at you with a whip of magical energy.
> You die.

Killed by an uruk.


  [Character Equipment]

a) a Short Sword of Venom (1d7) (+7,+8)
     Taken from a chest found at 900 feet (level 18).

     Branded with poison.

     Combat info:
     3.5 blows/round.
     With +1 STR and +0 DEX you would get 3.8 blows/round.
     With +0 STR and +2 DEX you would get 3.8 blows/round.
     Average damage/round: 104.2 vs creatures not resistant to poison and 73.8
     vs. others.

c) a Ring of Levitation [+16] {cursed}
     Found lying on the floor of a special room at 500 feet (level 10).

     It periodically turns your skin to stone.
     It makes your skin harder to damage, but conduct electricity.
     Provides resistance to Shards.
     Makes you vulnerable to Lightning.
     Makes you float just above the floor.

d) a Ring of Protection [+10]
     Found lying on the floor at 500 feet (level 10).

e) an Amulet of Infravision <+1, +2>
     Found lying on the floor of a special room at 650 feet (level 13).

     +1 constitution.
     +2 infravision.

f) the Palantir of Menente <+4> {Brodda, the Easterling}
     Dropped by Brodda, the Easterling, at 1000 feet (level 20).

     +4 light.
     Cannot be harmed by Fire.
     Intensity 4 light.

     When activated, it completely lights up and magically maps the current
     level, sensing all objects.
     Takes 51 to 100 turns to recharge.
     Your chance of success is 30.3%

g) Metal Scale Mail (-2) [38,+0]
     Bought from a store on the surface.

i) the Fur Cloak of Carang [3,+17] <+1, +4>
     Obtained from Grizall. Rumoured to be found lying on the floor of a
     special room at 1150 feet (level 23).

     +1 wisdom.
     +4 dexterity.
     Provides resistance to Poison.
     Provides protection from confusion.
     Cannot be harmed by Acid, Fire.

     When activated, it extends your infravision by 50 feet for 100+4d25 turns.
     Takes 41 to 45 turns to recharge.
     Your chance of success is 92.7%

m) a Leather Shield of Resistance [8,+9]
     Found lying on the floor at 900 feet (level 18).

     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.

n) a Metal Cap [3,+3]
     Bought from a store on the surface.

o) a Set of Gauntlets [3,+2]
     Dropped by an orc tracker at 650 feet (level 13).

p) the Pair of Ethereal Slippers of Orgoth [0,+15] <+2, +3>
     Obtained from Grizall. Rumoured to be taken from a chest found at 2000
     feet (level 40).

     +2 strength.
     +3 searching skill.
     Provides resistance to Lightning, Light.
     Cannot be harmed by Acid, Fire.
     Makes you float just above the floor. Grants the ability to see invisible
     things. Prevents paralysis.

     When aimed, it causes a radius-10 earthquake.
     Takes 41 to 45 turns to recharge.
     Your chance of success is 89.5%

q) the Horn of Boromir <+3> {Ufthak of Cirith Ungol}
     Dropped by Ufthak of Cirith Ungol at 800 feet (level 16).

     +3 strength.
     +3 constitution.
     Provides resistance to Fire.
     Provides protection from fear.
     Cannot be harmed by Acid, Fire.
     Sustains charisma.
     Aggravates nearby creatures.

     When activated, it awakens all nearby sleeping monsters and hastes for 25
     turns all monsters within line of sight.
     Takes 6 to 10 turns to recharge.
     Your chance of success is 93.6%


  [Character Quiver]


  [Character Inventory]

a) 7 Potions of Cure Light Wounds

b) 40 Potions of Cure Serious Wounds

c) a Potion of Cure Serious Wounds {@2}

d) 3 Potions of Cure Critical Wounds

e) 3 Potions of Speed

f) 3 Potions of Heroism

g) 2 Potions of Boldness

i) 38 Scrolls of Phase Door

m) a Scroll of Enchant Weapon To-Dam

n) 3 Scrolls of Remove Curse

o) 14 Scrolls of Word of Recall

p) 4 Scrolls of Blessing

q) 2 Scrolls of Door Destruction

r) a Scroll of *Enchant Weapon*

s) a Scroll of Trap Creation

t) a Wand of Wonder (21 charges)
     Cannot be harmed by Lightning.

u) a Wand of Stun Monster (6 charges)


  [Home Inventory]

a) a Ration of Food

b) a Scroll of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

c) a Sling of Accuracy (x2) (+22,+9) {cursed}
     Found lying on the floor at 350 feet (level 7).

     It makes you hallucinate sometimes.


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:08   150ft     5     Reached level 5
00:00:17   250ft     6     Defeated Fang, Farmer Maggot's Dog
00:00:24   200ft     7     Defeated Wolf, Farmer Maggot's Dog
00:00:25   250ft     7     Defeated Grip, Farmer Maggot's Dog
00:00:36   400ft     10    Reached level 10
00:01:12   600ft     13    Killed Grishnukh, the Hill Orc
00:01:25   450ft     14    Helped to kill Vort the Kobold Queen
00:01:33   600ft     14    Defeated The wounded bear
00:01:34   650ft     15    Reached level 15
00:02:00   500ft     15    Helped to kill Orfax, Son of Boldor
00:02:25   400ft     16    Defeated Farmer Maggot
00:03:05   450ft     17    Defeated Bullroarer the Hobbit
00:03:06   450ft     18    Helped to kill Lagduf, the Snaga
00:03:09   450ft     18    Helped to defeat The wounded bear
00:03:17   550ft     18    Killed Orfax, Son of Boldor
00:03:20   600ft     18    Killed Golfimbul, the Hill Orc Chief
00:03:45   800ft     20    Reached level 20
00:03:59   800ft     20    Helped to kill Vort the Kobold Queen
00:04:06   800ft     20    Killed Ufthak of Cirith Ungol
00:04:06   800ft     20    Found the Horn of Boromir
00:04:33   900ft     21    Killed The Rat King
00:04:33   900ft     21    Killed Boldor, King of the Yeeks
00:05:44   900ft     24    Defeated Nar, the Dwarf
00:05:44   900ft     24    Found the Cloak of Wethil
00:05:44   950ft     25    Reached level 25
00:05:50   1000ft    25    Killed Brodda, the Easterling
00:05:50   1000ft    25    Found the Palantir of Menente
00:06:04   1050ft    25    Was killed by an uruk


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

                                              .                                
                                              *                                
                                              .                                
                                              .v                               
                                             %..  .                            
                                            %% %  #                            
                                            %    *#%                           
                                            #  ?.h .%#                         
                                            #*%%# ..*%                         
                                            #..#  #.c#                         
                                             .*#  b.@#                         
                                             **  .o.**                         
                                             ..  bo*###                        
                                             .     o                           
                                             *                                 
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

1050' (L21)  LF:6-? Light 5 Fed 48 % Grass                                      


  [Player information]

Player ID: Notch
Time: 12:26:35 27-07-2022
Server Turns: 318912173
Timestamp: 1658913995
Account score: 8
Hardcore