Nsdos [Half-Troll Warrior]

  [Tangaria 1.5.0 Character Dump]

 Name   Nsdos         Age             30         Self  RB  CB  EB   Best
 Sex    Female        Height        7'9"  STR:     17  +4  +3  +0  18/60
 Race   Half-Troll    Weight    14st 9lb  INT:     12  -4  -2  +0      6
 Class  Warrior       Turns used:         WIS:     11  -2  -2  +0      7
 Title  Swordsman     Game          5679  DEX:     15  -4  +2  +0     13
 HP     -11/205       Player       12954  CON:     12  +3  +2  +0     17
 SP     0/0           Active        7537

 Level                 14    Armor       [12,-9]    Saving Throw     24%
 Cur Exp             1579                           Stealth          Bad
 Max Exp             1579    Melee        1d6,+4    Disarm - phys.   51%
 Adv Exp             1750    To-hit       51,+27    Disarm - magic   32%
                             Blows      3.3/turn    Magic Devices     18
 Gold                1678                           Searching        17%
 Burden           88.8 lb    Shoot to-dam     +0    Infravision    30 ft
 Overweight      -91.1 lb    To-hit       36,+25    Speed         Normal
 MaxDepth      650' (L13)    Shots      0.0/turn

 Your father was a Cave-Troll Warrior. You have slime-green eyes, dirty
 dark purple hair, and white leprous skin.

Resistances         Abilities
Acid:.............. Fear:.............!
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:.............+
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
                    DRed:.............+
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The priest points at you and curses!
> The stegocentipede bites you. (x2)
> The stegocentipede stings you.
> You have no more Potions of Boldness (e).
> The stegocentipede bites you. (x2)
> The stegocentipede stings you.
> The orc necromancer points at you and curses horribly!
> The stegocentipede bites you. (x2)
> The stegocentipede stings you.
> You have 2 Potions of Neutralize Poison (c).
> The stegocentipede bites you. (x2)
> The stegocentipede stings you.
> The orc necromancer raises the dead.
> The priest points at you and curses!
> You die.

Killed by a priest.


  [Character Equipment]

a) a Rapier (1d6) (+2,+1)
     Found lying on the floor at 250 feet (level 5).

     Combat info:
     3.3 blows/round.
     With +1 STR and +0 DEX you would get 3.4 blows/round.
     With +0 STR and +4 DEX you would get 3.7 blows/round.
     Average damage/round: 25.6.

f) a Wooden Torch (1259 turns)
     An inheritance from your family.

     Intensity 2 light.

g) Soft Leather Armour [8,+3] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

h) a Cloak [1,+1]
     Found lying on the floor at 200 feet (level 4).

k) a Set of Leather Gloves [1,-1]
     Dropped by a kobold at 350 feet (level 7).

l) a Pair of Leather Boots [2,-2]
     Found lying on the floor at 250 feet (level 5).

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 18 Rocks (1d6) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 7.1 vs creatures not resistant to stunning and 7.1
     vs. others.


  [Character Inventory]

a) a Ration of Food

b) 8 Potions of Cure Light Wounds {@q1}

c) 2 Potions of Neutralize Poison

d) a Potion of Heroism

e) 3 Scrolls of Phase Door {@r1}

f) 6 Scrolls of Treasure Detection

g) 3 Scrolls of Detect Invisible {@r2}

h) 5 Scrolls of Identify Rune

i) 9 Scrolls of Light {@r3}

j) 3 Scrolls of Blessing

k) 2 Scrolls of Wilderness Mapping

l) a Scroll of Remove Hunger (tattered)

m) a Wooden Torch (5000 turns)
     An inheritance from your family.

     Intensity 2 light.

n) 3 Old Lanterns (5000 turns)
     Intensity 3 light.

o) a Cloak [1,+0] {cursed}
     Dropped by a gallant at 200 feet (level 4).

     It paralyses you every now and then.
     It makes you vulnerable to cold attacks, but resistant to fire.
     Provides resistance to Fire.
     Makes you vulnerable to Cold.

p) a Pair of Leather Sandals [1,+0] {cursed, ignore}
     Dropped by a snaga at 400 feet (level 8).

     It makes you vulnerable to cold attacks, but resistant to fire.
     Provides resistance to Fire.
     Makes you vulnerable to Cold.

q) a Deed of Property

r) an Empty Bottle


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:15   100ft     3     Killed Grip, Farmer Maggot's Dog
00:00:17   100ft     4     Killed Freesia
00:00:19   100ft     5     Reached level 5
00:00:25   250ft     6     Killed Baba Yaga
00:00:48   200ft     10    Reached level 10
00:00:49   200ft     10    Killed Wolf, Farmer Maggot's Dog
00:00:52   250ft     10    Killed Bullroarer the Hobbit
00:00:55   250ft     11    Killed Fang, Farmer Maggot's Dog
00:01:34   650ft     14    Was killed by a priest


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

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                                   #..######   ##†.#                           
                                   #..          #c.#                           
                                   #..          #.s#                           
                                   #..          #\p~#                          
                                   #..###########.p######~#                    
                                   #..............p.......##                   
                                    #.............pp.......#                   
                                    ###############X..## ..#                   
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650' (L13)   LF:4-? Light 3 Fed 58 % Berserk Bold Open floor