Nsdoss [Half-Troll Warrior]

  [Tangaria 1.5.0 Character Dump]

 Name   Nsdoss        Age             30         Self  RB  CB  EB   Best
 Sex    Female        Height        6'7"  STR:     17  +4  +3  +0  18/60
 Race   Half-Troll    Weight    11st 9lb  INT:     12  -4  -2  +0      6
 Class  Warrior       Turns used:         Wis:      8  -2  -2  +0      4      3
 Title  Swordsman     Game         11375  DEX:     12  -4  +2  +0     10
 HP     -4/166        Player       21934  CON:     15  +3  +2  +0  18/20
 SP     0/0           Active       10611

 Level                 12    Armor      [11,-21]    Saving Throw     22%
 Cur Exp              849                           Stealth          Bad
 Max Exp              849    Melee       1d6,-11    Disarm - phys.   45%
 Adv Exp             1062    To-hit       48,+10    Disarm - magic   28%
                             Blows      3.0/turn    Magic Devices     15
 Gold                 493                           Searching        15%
 Burden          100.4 lb    Shoot to-dam     +0    Infravision    30 ft
 Overweight      -79.5 lb    To-hit        33,+8    Speed         Normal
 MaxDepth       250' (L5)    Shots      0.0/turn

 Your mother was a Water-Troll Warrior. You have slime-green eyes, oily
 dark purple hair, and black leprous skin.

Resistances         Abilities
Acid:.............. Fear:.............!
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:.............+
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
                    DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> The green naga spits on you.
> You are covered in acid!
> The giant white ant bites you. (x3)
> The green naga misses you.
> The green naga spits on you.
> You are covered in acid!
> The giant white ant misses you. (x2)
> You can move again.
> The giant white ant bites you.
> You fail to harm the green naga. (x3)
> The green naga crushes you.
> The giant white ant bites you. (x3)
> You fail to harm the green naga. (x3)
> The green naga crushes you.
> You die.

Killed by a green naga.


  [Character Equipment]

a) a Spear (1d6) (+2,+3)
     Found lying on the floor in a vault at 250 feet (level 5).

     Combat info:
     3.0 blows/round.
     With +1 STR and +0 DEX you would get 3.1 blows/round.
     With +0 STR and +7 DEX you would get 3.3 blows/round.
     Average damage/round: 0.
     Average thrown damage: 39.9.

f) a Wooden Torch (618 turns)
     Bought from a store on the surface.

     Intensity 2 light.

g) Soft Leather Armour [8,-8]
     An inheritance from your family.

h) a Cloak [1,-1]
     Found lying on the floor at 250 feet (level 5).

l) a Pair of Leather Boots [2,-2]
     Dropped by an unknown monster at 200 feet (level 4).

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 14 Bolts (1d5) (+0,+0)

b) 22 Rocks (1d6) (+0,+0) {@f1}
     Branded with stunning.

     Combat info:
     Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs.
     others.

c) 25 Arrows (1d4) (+2,+1)


  [Character Inventory]

a) a Head of Cabbage

b) 2 Rations of Food {Freesia}

c) a Pint of Fine Wine

d) a Flask of oil

e) a Potion of Slime Mold Juice

f) 4 Potions of Speed

g) 8 Scrolls of Phase Door {@r1}

h) 5 Scrolls of Detect Invisible {@r2}

i) a Scroll of Light

j) 2 Scrolls of Blessing

k) a Scroll of Darkness

l) a Scroll of Remove Hunger (tattered)

m) a Scroll of Word of Recall (rugged)

n) a Wooden Torch (4978 turns)
     Bought from a store on the surface.

     Intensity 2 light.

o) an Old Lantern (3493 turns)
     Intensity 3 light.

p) an Old Lantern (4600 turns)
     Intensity 3 light.

q) a Beaked Axe (2d8) (+2,+4) {Lobelia Sackville-Baggins, cursed}
     Dropped by Lobelia Sackville-Baggins at 150 feet (level 3).

     It occasionally makes a loud noise.
     It occasionally summons a demon.

     Combat info:
     This weapon should be wielded with both hands.
     1.1 blows/round.
     With +3 STR and +0 DEX you would get 1.3 blows/round.
     With +0 STR and +7 DEX you would get 1.3 blows/round.
     Average damage/round: 0.

r) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:01:03   100ft     5     Reached level 5
00:01:15   100ft     5     Killed Freesia
00:01:19   100ft     6     Killed Grip, Farmer Maggot's Dog
00:01:36   150ft     7     Killed Lobelia Sackville-Baggins
00:02:19   200ft     9     Killed Wolf, Farmer Maggot's Dog
00:02:20   200ft     10    Reached level 10
00:03:09   250ft     12    Was killed by a green naga


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                   ^^^#^^^^:^^^^^^^^^#:                        
                                  .^..................^^                       
                                  :....................:                       
                                  ^..................$.^                       
                                  ^....................^                       
                                  ^....†a..............^                       
                                  ^...naa..............^                       
                                  ^....a.a.............^     ^^^               
                                  ^....................^     .^.               
                                  ^^++^^^:^^^^^+'^^^^^^^    ^..                
                                             ^^..^          ^..                
                                            ^^...^^          ..                
                                           ^::^...^                            
                                           ^:^:..^^                            
                                           ^^^^..^                             
                                              ^..^                             
                                              ^..^                             
                                              ^..^          ^..                

250' (L5)    LF:2-? Light 3 Faint 1 % Berserk Bold Dirt