OkimarI [Dragon Monk]

  [Tangaria 1.5.0 Character Dump]

 Name   OkimarI II    Age            291         Self  RB  CB  EB   Best
 Sex    Female        Height       14'6"  STR:  18/50 -10  +1  +0     14
 Race   Dragon        Weight   20st 13lb  INT:     10 -10  -2  +0      3
 Class  Monk          Turns used:         WIS:      9 -10  +0  +0      3
 Title  Master        Game         24906  DEX:     13 -10  +2  +0      5
 HP     -9/302        Player       61446  CON:     16 -10  +1  +1      8
 SP     0/0           Active       39570

 Level                 26    Armor      [20,+96]    Saving Throw     54%
 Cur Exp            29560                           Stealth          Bad
 Max Exp            29560    Melee        4d6,+3    Disarm - phys.   29%
 Adv Exp            31250    To-hit        61,-8    Disarm - magic   11%
                             Blows      3.6/turn    Magic Devices     40
 Gold               13723                           Searching        86%
 Burden           80.9 lb    Shoot to-dam     +0    Infravision    10 ft
 Overweight      -15.0 lb    To-hit        29,-8    Speed              2
 MaxDepth     1350' (L27)    Shots      0.0/turn

 Your father was an ancient wyrm. Your mother was a mighty wyrm.

Resistances         Abilities
Acid:.............. Fear:.............+
Elec:.............. Blnd:..............
Fire:..+..........! Conf:.............+
Cold:.............. Stun:..............
Pois:.............+ HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:...+.........+
Nexu:..............  Lev:.............+
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:.............-
 -SP:.............. Sear:....+.........
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:..............
-Tel:..............  Spd:.............+
-Exp:.............. Blow:.............+
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
                    DRed:..............
Time:.............. Move:....+.........
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> Mim, Betrayer of Turin is no longer bleeding.
> You breathe poison.
> Mim, Betrayer of Turin resists a lot.
> Mim, Betrayer of Turin is unaffected!
> You faint from the lack of food.
> You are paralyzed!
> Mim, Betrayer of Turin hits you. (x2)
> Mim, Betrayer of Turin misses you. (x4)
> Mim, Betrayer of Turin hits you.
> Mim, Betrayer of Turin misses you. (x6)
> Mim, Betrayer of Turin hits you. (x2)
> Mim, Betrayer of Turin misses you.
> Mim, Betrayer of Turin is no longer stunned.
> Mim, Betrayer of Turin casts a ball of acid.
> You die.

Killed by Mim, Betrayer of Turin.


  [Character Equipment]

c) a Ring of Flames [+12] <+1> (charging) {A1}
     Found lying on the floor at 1100 feet (level 22).

     +1 constitution.
     Provides resistance to Fire.

d) a Ring of Free Action
     Bought from a store on the surface.

     Prevents paralysis.

e) an Amulet of Teleportation <+3, +10> {cursed}
     Dropped by an Easterling champion at 950 feet (level 19).

     It randomly makes you teleport; this curse cannot be removed.
     +3 searching skill.
     +10 movement speed.

f) a Lamp (7573 turns)
     Found lying on the floor at 1000 feet (level 20).

     Cannot be harmed by Fire.
     Intensity 4 light.

h) a Fur Cloak [3,+4]
     Found lying on the floor at 1050 feet (level 21).

i) a Leather Shield [8,-1] {Boldor, King of the Yeeks}
     Dropped by Boldor, King of the Yeeks at 700 feet (level 14).

j) a Hard Leather Cap [2,+4] {Nar, the Dwarf}
     Dropped by Nar, the Dwarf at 1000 feet (level 20).

l) a Pair of Steel Shod Boots [7,+7] {Vort the Kobold Queen}
     Dropped by Vort the Kobold Queen at 350 feet (level 7).

     Cannot be harmed by Fire.

m) a Spade
     An inheritance from your family.


  [Character Quiver]

a) 24 Bolts of Slay Animal (1d5) (+6,+7)
     Slays animals.


  [Character Inventory]

a) 5 Mushrooms of Second Sight

b) 2 Mushrooms of Debility

c) 2 Hard Biscuits

d) a Large Trout

e) a Flask of oil

f) a Potion of Cure Light Wounds {@q1}

g) 9 Potions of Cure Serious Wounds {@q4}

h) 3 Potions of Cure Critical Wounds

i) 3 Potions of Neutralize Poison

j) 5 Potions of Speed {@q3}

k) 10 Potions of Berserk Strength {@q2}

l) 4 Potions of True Seeing

m) 17 Scrolls of Phase Door {@r1}

n) 4 Scrolls of Magic Mapping

o) 6 Scrolls of Detect Invisible {@r2}

p) 4 Scrolls of Word of Recall {@r3}

q) a Scroll of Remove Hunger (tattered)

r) a Wand of Slow Monster (2 charges)

s) a Wand of Frost Bolts (10 charges)

t) a Staff of Curing (6 charges)

u) a Ring of Escaping <+3> {cursed}
     Found lying on the floor at 1200 feet (level 24).

     It makes you hallucinate sometimes; this curse cannot be removed.
     +3 speed.
     Makes you afraid of melee, and worse at shooting and casting spells.

v) a Ring of Lightning [+8] <+1>
     Dropped by a lizard man at 1300 feet (level 26).

     +1 constitution.
     Provides resistance to Lightning.
     Cannot be harmed by Lightning.


  [Home Inventory]

a) 10 Potions of Cure Serious Wounds {@q4}

b) a Potion of Restore Mana

c) 2 Potions of Boldness

d) a Potion of Sleep {@v1}
     It can be thrown at creatures with damaging effect.

e) 5 Scrolls of Treasure Detection

f) 7 Scrolls of Identify Rune

g) 2 Scrolls of Deep Descent

h) a Ring of Resist Fire and Cold
     Provides resistance to Fire, Cold.

i) a Lantern (7496 turns)
     Found lying on the floor in a pit at 1000 feet (level 20).

     Cannot be harmed by Fire.
     Intensity 3 light.

j) a Rapier (1d6) (+6,+9) {??}
     You do not know the full extent of this item's powers.

     Combat info:
     3.6 blows/round.
     Average damage/round: 57.2.

k) 40 Bolts (1d5) (+0,+0)

l) 20 Arrows (1d4) (+1,+5)

m) 23 Arrows (1d4) (+4,+4) {Orfax, Son of Boldor}

n) 26 Rocks (1d6) (+0,+0)
     Branded with stunning.

     Combat info:
     Average thrown damage: 14 vs creatures not resistant to stunning and 14
     vs. others.


  [House List]


a) a Steel Helm [9,+5] {for sale 200}
b) an Amulet of Teleportation <+1, +10> {for sale 10000, cursed}
c) an Amulet of Regeneration {for sale 2000}
d) Leather Scale Mail (-1) [20,+1] {for sale 500}
e) a Short Sword (1d7) (+4,+3) {for sale 500}
f) a Sling of Accuracy (x2) (+21,+6) {for sale 1520}
g) a Whip (1d3) (+3,+6) {for sale 500}


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:55   100ft     4     Killed Freesia
00:00:58   100ft     5     Reached level 5
00:01:01   100ft     5     Killed Grip, Farmer Maggot's Dog
00:01:11   150ft     7     Killed Lobelia Sackville-Baggins
00:01:36   200ft     8     Killed Wolf, Farmer Maggot's Dog
00:01:48   350ft     10    Reached level 10
00:01:59   400ft     11    Killed The wounded bear
00:02:03   450ft     12    Killed Wormtongue, Agent of Saruman
00:02:09   450ft     13    Killed Lagduf, the Snaga
00:02:10   450ft     13    Killed Mughash the Kobold Lord
00:02:25   450ft     15    Reached level 15
00:02:41   350ft     16    Killed Vort the Kobold Queen
00:04:10   700ft     18    Killed Orfax, Son of Boldor
00:04:17   700ft     19    Killed Boldor, King of the Yeeks
00:04:24   800ft     20    Reached level 20
00:04:41   900ft     19    Killed The Rat King
00:05:15   1000ft    23    Killed Nar, the Dwarf
00:05:28   1000ft    24    Killed Brodda, the Easterling
00:05:31   1000ft    25    Reached level 25
00:05:40   1000ft    25    Found the Horn of Boromir
00:06:55   1350ft    26    Was killed by Mim, Betrayer of Turin


  [Options]

  [User interface]

Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : yes (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)


  [Scene of Death]

                            *^*..#^^                      ^                    
                .              ..                      ^ .                     
                               *..^ ..*^*.^..^. ...*:.**.                      
                               ...*. .....*.*.*.*..*.*..                       
                    ..   ^^ ^ .*.  * *....*.. *...*....                        
                    .***.*....:..:* . ^:.:^.^^^#*..^..^                        
                   . ...... ****.**  ^^..*.*.***.**^.**                        
                            ^..*.......***.......*...^                         
                           :..*..*   ^^.*^^^*^^:^^*:.^                         
                            ......   ^...^ ^::   .::^.                         
                             .. *.   ^.†.:.  ^   ^.  ^                         
                           .         ^.h...                                    
                                     ^^...#                                    
                             *:       !?..^                                    
                             *.      ^^!.^                                     
                            .**        ~*                                      
                             .         *..                                     
                                      .*..*                                    
                                      ....                                     
                                      ..  .*                                   
                                      ***.*.                                   

1350' (L27)  LF:4-? Light 4 Moves +10 Paralyzed! Faint 2 % RFire Packed dirt