[Tangaria 1.5.0 Character Dump]
Name Overlord Age 29 Self RB CB EB Best
Sex Male Height 6'3" STR: 17 +4 +3 +0 18/60
Race Half-Troll Weight 18st 0lb INT: 12 -4 -2 +0 6
Class Warrior Turns used: WIS: 13 -2 -2 +0 9
Title Swordsman Game 7852 DEX: 11 -4 +2 +0 9
HP -2/194 Player 18865 CON: 15 +3 +2 +0 18/20
SP 0/0 Active 8596
Level 13 Armor [20,+2] Saving Throw 23%
Cur Exp 1303 Stealth Bad
Max Exp 1303 Melee 1d3,-11 Disarm - phys. 43%
Adv Exp 1375 To-hit 49,-15 Disarm - magic 28%
Blows 3.0/turn Magic Devices 16
Gold 2442 Searching 15%
Burden 81.0 lb Shoot to-dam +7 Infravision 30 ft
Overweight -98.9 lb To-hit 34,-17 Speed Normal
MaxDepth 450' (L9) Shots 1.0/turn
Your father was a Stone-Troll Warrior. You have slime-green eyes, mangy
bright red hair, and blue ulcerous skin.
Resistances Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............. Rgn:..............
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:.............+
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............
[Last Messages]
> You feel very good.
> You have 7 Potions of Cure Serious Wounds (c).
> You are no longer resistant to confusion.
> You feel yourself yanked upwards!
> You feel resistant to confusion!
> You feel very good.
> You have 6 Potions of Cure Serious Wounds (c).
> You are no longer resistant to confusion.
> There is a tree blocking your way.
> There is a wall blocking your way. (x2)
> *** LOW HITPOINT WARNING! ***
> There is a wall blocking your way.
> There is a tree in the way! (x4)
> There is a wall in the way! (x2)
> You die.
Killed by starvation.
[Character Equipment]
a) a Whip (1d3) (+4,+5)
Found lying on the floor at 200 feet (level 4).
Combat info:
3.0 blows/round.
With +0 STR and +1 DEX you would get 3.4 blows/round.
Average damage/round: 0.
b) a Sling (x2) (+2,+7)
Dropped by a soldier at 100 feet (level 2).
f) a Wooden Torch (4024 turns)
Intensity 2 light.
g) Leather Scale Mail (-1) [20,+2] {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
m) a Spade
An inheritance from your family.
[Character Quiver]
a) 30 Bolts (1d5) (+3,+6) {Bullroarer the Hobbit}
[Character Inventory]
a) a Crystal of Telepathy
b) a Book of Nature Magics [Lesser Charms]
c) 6 Potions of Cure Serious Wounds
d) 5 Scrolls of Phase Door
e) 2 Scrolls of Detect Invisible
f) 2 Scrolls of Light
g) a Scroll of Life
h) a Scroll of Word of Recall (rugged)
i) a Staff of Light (11 charges)
j) a Wooden Torch (5000 turns)
Intensity 2 light.
k) Soft Leather Armour [8,+0]
An inheritance from your family.
l) a Main Gauche (1d5) (+0,+0) {cursed}
Found lying on the floor at 400 feet (level 8).
It makes your weapon attack you.
Combat info:
3.0 blows/round.
With +0 STR and +1 DEX you would get 3.4 blows/round.
Average damage/round: 0.
m) a Broad Sword (2d5) (+3,+3) {Brodda, the Easterling}
Dropped by Brodda, the Easterling at 450 feet (level 9).
Combat info:
1.0 blows/round.
With +1 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +1 DEX you would get 1.1 blows/round.
Average damage/round: 0.
n) an Empty Bottle
[Home Inventory]
a) 4 Flasks of oil
b) 10 Potions of Cure Light Wounds
c) 3 Potions of Cure Serious Wounds
d) a Potion of Lose Memories
e) an Old Lantern
Intensity 3 light.
f) a Main Gauche (1d5) (+2,+1)
Dropped by a large kobold at 250 feet (level 5).
Combat info:
3.0 blows/round.
With +0 STR and +1 DEX you would get 3.4 blows/round.
Average damage/round: 0.
g) a Trident (1d10) (+3,+3) {Lobelia Sackville-Baggins}
Dropped by Lobelia Sackville-Baggins at 150 feet (level 3).
Combat info:
1.6 blows/round.
With +1 STR and +0 DEX you would get 2.0 blows/round.
With +0 STR and +1 DEX you would get 2.0 blows/round.
Average damage/round: 0.
h) a Whip (1d3) (+0,+0)
Found lying on the floor at 200 feet (level 4).
Combat info:
3.0 blows/round.
With +0 STR and +1 DEX you would get 3.4 blows/round.
Average damage/round: 0.
i) a Sling (x2) (+4,+4)
Found lying on the floor at 200 feet (level 4).
j) a Sling (x2) (+4,+5)
Found lying on the floor at 150 feet (level 3).
k) a Short Bow (x2) (+4,+5) {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
[House List]
a) a Wand of Wonder (10 charges)
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:33 100ft 1 Killed Fang, Farmer Maggot's Dog
00:00:33 100ft 5 Reached level 5
00:00:49 150ft 7 Killed Grip, Farmer Maggot's Dog
00:00:51 150ft 7 Killed Lobelia Sackville-Baggins
00:01:14 250ft 9 Killed Bullroarer the Hobbit
00:01:14 250ft 9 Killed Wolf, Farmer Maggot's Dog
00:01:16 250ft 10 Reached level 10
00:01:24 250ft 9 Killed Baba Yaga
00:02:04 450ft 12 Killed Brodda, the Easterling
00:02:10 Town 13 Was killed by starvation
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : yes (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
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0_1 Light 1 Starving 0 % Home