Paleolith [Dunedain Shaman]

  [Tangaria 1.5.0 Character Dump]

 Name   Paleolith II  Age             67         Self  RB  CB  EB   Best
 Sex    Male          Height        7'5"  STR:     16  +1  -2  +0     15
 Race   Dunedain      Weight    13st 8lb  INT:     10  +0  +0  +0     10
 Class  Shaman        Turns used:         WIS:     17  +0  +3  +0  18/20
 Title  Tamer         Game          1931  DEX:     12  +0  -2  +0     10
 HP     -1/54         Player        6670  CON:     14  +1  +0  +0     15
 SP     7/18          Active        4355  CHR:     10  +1  +1  +0     12

 Level                 10    Armor      [16,+20]    Saving Throw     48%
 Cur Exp              421                           Stealth         Fair
 Max Exp              421    Melee        4d2,+6    Disarm - phys.   44%
 Adv Exp              550    To-hit        26,+6    Disarm - magic   44%
                             Blows      1.0/turn    Magic Devices     40
 Gold                 472                           Searching        47%
 Burden          105.5 lb    Shoot to-dam     +0    Infravision     0 ft
 Overweight        3.6 lb    To-hit        26,+0    Speed             -1
 MaxDepth       300' (L6)    Shots      1.0/turn

 You are one of several children of a Serf. You are a credit to the
 family. You have blue-gray eyes, straight black hair, and an average
 complexion.

Resistances         Abilities
Acid:.............. Fear:..............
Elec:.............. Blnd:..............
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..............
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..+..-........
 -SP:.............. Sear:..+...........
Afrd:.............. Infr:..............
Aggr:.............. Tunn:..............
-Tel:..............  Spd:.............+
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:..............
LTel:.............. PLit:..............
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> You failed to concentrate hard enough!
> The small kobold hits you.
> You hit Mughash the Kobold Lord.
> Mughash the Kobold Lord bleeds from open wounds!
> The small kobold misses you.
> Mughash the Kobold Lord misses you.
> Mughash the Kobold Lord hits you.
> You have been given a graze.
> Mughash the Kobold Lord hits you.
> The small kobold misses you.
> You miss Mughash the Kobold Lord.
> Mughash the Kobold Lord hits you.
> Mughash the Kobold Lord misses you.
> Mughash the Kobold Lord hits you.
> You die.

Killed by Mughash the Kobold Lord.


  [Character Equipment]

a) a Scimitar (4d2) (+6,+4) {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

     Combat info:
     1.0 blow/round.
     With +6 STR and +0 DEX you would attack a bit faster.
     With +11 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +7 DEX you would attack a bit faster.
     With +6 STR and +7 DEX you would get 1.1 blows/round.
     With +0 STR and +10 DEX you would get 1.1 blows/round.
     Average damage/round: 12.4.

b) a Sling (x2) (+0,+0)
     Bought from a store on the surface.

c) a Ring of Searching <+1, +4>
     Found lying on the floor at 250 feet (level 5).

     +1 stealth.
     +4 searching skill.

f) an Old Lantern (3787 turns) <-1>
     Found lying on the floor at 100 feet (level 2).

     -1 stealth.
     Intensity 3 light.

g) Soft Leather Armour [8,+0]
     Bought from a store on the surface.

h) a Fur Cloak [3,+5] {Baba Yaga}
     Dropped by Baba Yaga at 250 feet (level 5).

j) a Hard Leather Cap [2,+0]
     Bought from a store on the surface.

k) a Set of Leather Gloves [1,-1]
     Found lying on the floor at 100 feet (level 2).

l) a Pair of Leather Boots [2,+0]
     Bought from a store on the surface.


  [Character Quiver]

a) 40 Rounded Pebbles (1d2) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 3.
     Average thrown damage: 3.
     0% chance of breaking upon contact.

b) 20 Rounded Pebbles (1d2) (+0,+0)
     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 100 feet away.
     Average damage/round: 3.
     Average thrown damage: 3.
     0% chance of breaking upon contact.


  [Character Inventory]

a) a Book of Nature Magics [Lesser Charms] {@m1}
     You can read this book.

b) a Head of Cabbage

c) a Sprig of Athelas

d) 2 Apples {Baba Yaga}

e) an Apple of Youth {Baba Yaga}

f) a Flask of oil

g) 3 Potions of Cure Light Wounds

h) 4 Potions of Sleep
     It can be thrown at creatures with damaging effect.

i) 2 Potions of Neutralize Poison

j) a Potion of Speed

k) a Scroll of Light

l) 2 Scrolls of Remove Hunger (tattered)
     You don't want to drop it on the ground.

m) a Scroll of Word of Recall (rugged)

n) a Wooden Torch (1476 turns)
     An inheritance from your family.

     Intensity 2 light.

o) a Wooden Torch (5000 turns)
     An inheritance from your family.

     Intensity 2 light.

p) Soft Leather Armour of Resist Acid [8,+3] {Lobelia Sackville-Baggins, cursed}
     Dropped by Lobelia Sackville-Baggins at 100 feet (level 2).

     It occasionally makes a loud noise.
     It makes you hallucinate sometimes.
     It makes you vulnerable to fire attacks, but resistant to cold.
     Provides resistance to Acid, Cold.
     Makes you vulnerable to Fire.
     Cannot be harmed by Acid.

q) a Cloak [1,-1]
     Found lying on the floor at 50 feet (level 1).

r) a Whip (1d3) (+0,+0)
     An inheritance from your family.

     Combat info:
     1.0 blows/round.
     With +4 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +7 DEX you would get 1.1 blows/round.
     Average damage/round: 4.2.

s) a Mace (2d4) (+8,+1)
     Found lying on the floor at 250 feet (level 5).

     Combat info:
     1.0 blow/round.
     With +5 STR and +0 DEX you would attack a bit faster.
     With +9 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +7 DEX you would attack a bit faster.
     With +5 STR and +7 DEX you would get 1.1 blows/round.
     With +0 STR and +10 DEX you would get 1.1 blows/round.
     Average damage/round: 8.2.


  [Home Inventory]

a) a Flask of oil

b) a Scroll of Small House Creation
     Cannot be harmed by Acid, Fire.
     You don't want to drop it on the ground.

c) a Deed of Property


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:11   100ft     3     Killed Lobelia Sackville-Baggins
00:00:13   100ft     5     Reached level 5
00:00:14   150ft     5     Killed Wolf, Farmer Maggot's Dog
00:00:25   250ft     8     Killed Baba Yaga
00:00:27   200ft     8     Killed Grip, Farmer Maggot's Dog
00:00:31   300ft     10    Reached level 10
00:00:32   300ft     10    Was killed by Mughash the Kobold Lord


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : no  (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                     ...                                       
                                    ....                                       
                                    ^'k%^                                      
                                    #.%@%                                      
                                    %.^k^                                      
                                    ^.%k%                                      
                                    ^-{.^                                      
                                    ^{?^:                                      
                                   .{.^^                                       
                                {{{.^                                          
                              : ^^^                                            
                                                                               
                                                                               
                                                                               

300' (L6)    LF:3-? Light 3 Moves +5 Study (3) Graze Fed 58 % Dirt              


  [Player information]

Player ID: Paleolith
Time: 14:08:56 24-10-2021
Server Turns: 594855779
Timestamp: 1635073736
Hardcore