Paleolith [Dwarf Paladin]

  [Tangaria 1.6.0 T-8 Character Dump]

 Name   Paleolith II  Age             50         Self  RB  CB  EB   Best
 Sex    Male          Height        4'4"  STR:     17  +2  +1  +0  18/20
 Race   Dwarf         Weight    11st 5lb  INT:     10  -3  -3  +0      4
 Class  Paladin       Turns used:         WIS:     14  +2  +1  +2  18/10
 Title  Defender      Game          8817  DEX:     12  -2  -1  +0      9
 HP     -6/253        Player       26067  CON:     14  +2  +2  +1  18/10
 SP     28/28         Active       19541  CHR:     12  -2  +1  +0     11

 Level                 18    Armor      [25,+24]    Saving Throw     56%
 Cur Exp             4786                           Stealth          Bad
 Max Exp             4786    Melee        2d4,+9    Disarm - phys.   48%
 Adv Exp             4860    To-hit        50,+8    Disarm - magic   38%
                             Blows      1.0/turn    Magic Devices     51
 Gold                 566                           Searching        33%
 Burden           89.0 lb    Shoot to-dam     +6    Infravision    50 ft
 Overweight      -54.9 lb    To-hit        31,+5    Speed         Normal
 MaxDepth      850' (L17)    Shots      1.0/turn

 You are one of two children of a Dwarven Miner. You are a credit to the
 family. You have dark brown eyes, wavy black hair, a one foot beard,
 and a dark complexion.

Resistances         Abilities
Acid:+...+......... Fear:..............
Elec:.............. Blnd:.............+
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:..............  Rgn:..............
Dark:..............  ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:..............  Lev:..+........+..
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............

Hindrances          Modifiers
 -HP:.............. Stea:..............
 -SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:..............  Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:..............
Frag:.............. Mght:.+............
LTel:.............. PLit:.....+........
Hung:.............. DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............

Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:+.............
Demo:..............
Orc :..............
Trol:..............
Gian:..............
Drag:..............


  [Last Messages]

> Gorbag, the Orc Captain, hits you (18).
> Gorbag, the Orc Captain, hits you (8).
> Gorbag, the Orc Captain, misses you.
> Gorbag, the Orc Captain, hits you (11).
> The giant Venus flytrap misses you. (x3)
> You are no longer bleeding.
> You no longer feel bold.
> The orc tracker misses you.
> The giant Venus flytrap misses you. (x2)
> The giant Venus flytrap hits you (7).
> Gorbag, the Orc Captain, hits you (12).
> Gorbag, the Orc Captain, hits you (22).
> Gorbag, the Orc Captain, hits you (12).
> Gorbag, the Orc Captain, hits you (6).
> You die.

Killed by Gorbag, the Orc Captain.


  [Character Equipment]

a) a Mace of *Slay Undead* (2d4) (+7,+6) <+2>
     Dropped by a warrior at 550 feet (level 11).

     +2 wisdom.
     Slays undead (powerfully).
     Provides resistance to Acid.
     Cannot be harmed by Acid.
     Grants the ability to sense undead.

     Combat info:
     1.0 blow/round.
     With +1 STR and +0 DEX you would attack a bit faster.
     With +4 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +1 DEX you would attack a bit faster.
     With +1 STR and +1 DEX you would get 1.1 blows/round.
     With +0 STR and +8 DEX you would get 1.1 blows/round.
     Average damage/round: 35.7 vs undead and 14.6 vs. others.

b) a Sling of Extra Might (x3) (+4,+6) <+1>
     Found lying on the floor at 200 feet (level 4).

     +1 shooting power.

c) a Ring of Levitation
     Bought from a store on the surface.

     Makes you float just above the floor.

e) an Amulet of Resist Acid <+1>
     Found lying on the floor at 300 feet (level 6).

     +1 constitution.
     Provides resistance to Acid.

f) the Phial of Galadriel <+4> {Golfimbul, the Hill Orc Chief}
     Dropped by Golfimbul, the Hill Orc Chief, at 800 feet (level 16).

     +4 light.
     Cannot be harmed by Fire.
     Intensity 4 light.

     When activated, it creates a radius-3 light ball around you that inflicts
     2d15 points of damage, which your device skill increases by 23% for an
     average of 19.6 damage and lights up the surrounding area.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 95.4%

g) Soft Leather Armour [8,+5]
     Bought from a store on the surface.

h) a Cloak [1,+3]
     Bought from a store on the surface.

i) a Leather Shield [8,+5] {Grishnukh, the Hill Orc}
     Dropped by Grishnukh, the Hill Orc, at 500 feet (level 10).

j) a Metal Cap [3,+1]
     Bought from a store on the surface.

k) a Set of Leather Gloves [1,+5]
     Bought from a store on the surface.

l) a Pair of Iron Shod Boots of Levitation [4,+5]
     Found lying on the floor at 300 feet (level 6).

     Cannot be harmed by Fire.
     Makes you float just above the floor.

m) a Shovel
     Dropped by an orc tracker at 800 feet (level 16).


  [Character Quiver]

a) a Magic Shot (1d3) (+0,+0)
     Returns when thrown.

     Combat info:
     1.0 shot/round.
     When fired, hits targets up to 120 feet away.
     Average damage/round: 24.2.
     Average thrown damage: 4.

b) 22 Bolts (1d5) (+5,+4) {Bullroarer the Hobbit}


  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook]
     You can read this book.

b) 2 Holy Books of Prayers [Words of Wisdom]
     You can read this book.

c) 10 Potions of Cure Light Wounds

d) 12 Potions of Cure Serious Wounds

e) a Potion of Berserk Strength

f) a Potion of True Seeing

g) 3 Potions of Confusion
     It can be thrown at creatures with damaging effect.

h) a Potion of Neutralize Poison

i) a Potion of Boldness

j) 15 Scrolls of Phase Door

k) 2 Scrolls of Identify

l) a Scroll of Wilderness Mapping

m) a Scroll of Satisfy Hunger (tattered)
     You don't want to drop it on the ground.

n) a Wand of Hold Monster (7 charges)

o) a Wand of Confuse Monster (4 charges)

p) a Staff of Detect Invisible (13 charges)

q) a Ring of the Mouse (+0,-7) <+4, +2>
     Dropped by a druid at 750 feet (level 15).

     +4 dexterity.
     +2 stealth.


  [Home Inventory]

a) a Potion of Speed

b) a Staff of Detect Invisible (20 charges)

c) a Scimitar (4d2) (+5,+5) {Vort the Kobold Queen}
     Dropped by Vort the Kobold Queen at 300 feet (level 6).

     Combat info:
     1.0 blow/round.
     With +2 STR and +0 DEX you would attack a bit faster.
     With +5 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +1 DEX you would attack a bit faster.
     With +2 STR and +1 DEX you would get 1.1 blows/round.
     With +0 STR and +8 DEX you would get 1.1 blows/round.
     Average damage/round: 14.7.

d) an Awl-Pike of Slay Animal (1d8) (+5,+5) {Wormtongue, Agent of Saruman}
     Dropped by Wormtongue, Agent of Saruman, at 400 feet (level 8).

     Slays animals.

     Combat info:
     1.0 blow/round.
     With +3 STR and +0 DEX you would attack a bit faster.
     With +6 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +1 DEX you would attack a bit faster.
     With +3 STR and +1 DEX you would get 1.1 blows/round.
     With +0 STR and +8 DEX you would get 1.1 blows/round.
     Average damage/round: 17.9 vs animals and 13.1 vs. others.

e) a Quarterstaff (1d11) (+6,+1) {Mughash the Kobold Lord}
     Dropped by Mughash the Kobold Lord at 550 feet (level 11).

     Combat info:
     This weapon should be wielded with both hands.
     1.0 blow/round.
     With +2 STR and +0 DEX you would attack a bit faster.
     With +5 STR and +0 DEX you would get 1.1 blows/round.
     With +0 STR and +1 DEX you would attack a bit faster.
     With +2 STR and +1 DEX you would get 1.1 blows/round.
     With +0 STR and +8 DEX you would get 1.1 blows/round.
     Average damage/round: 10.4.

f) 20 Throwing rocks (1d5) (+4,+1)
     Branded with stunning.

     Combat info:
     Average thrown damage: 8.1 vs creatures not resistant to stunning and 8.1
     vs. others.

g) 18 Throwing rocks (1d5) (+5,+4) {Brodda, the Easterling}
     Branded with stunning.

     Combat info:
     Average thrown damage: 14.1 vs creatures not resistant to stunning and
     14.1 vs. others.

h) a House Foundation Stone


  [Character History]

Time       Depth     Level Event
00:00:00   Town      1     Began the quest to destroy Morgoth
00:00:06   100ft     4     Defeated Grip, Farmer Maggot's Dog
00:00:06   100ft     5     Reached level 5
00:00:11   150ft     5     Defeated Freesia
00:00:13   150ft     5     Defeated Fang, Farmer Maggot's Dog
00:00:13   150ft     6     Defeated Lobelia Sackville-Baggins
00:00:18   200ft     6     Defeated Wolf, Farmer Maggot's Dog
00:00:46   300ft     10    Reached level 10
00:00:49   300ft     10    Killed Vort the Kobold Queen
00:00:57   550ft     12    Killed Mughash the Kobold Lord
00:01:30   400ft     14    Killed Wormtongue, Agent of Saruman
00:01:31   400ft     15    Reached level 15
00:01:32   450ft     15    Killed Brodda, the Easterling
00:01:37   500ft     15    Killed Grishnukh, the Hill Orc
00:02:10   800ft     18    Defeated Bullroarer the Hobbit
00:02:11   800ft     18    Killed Golfimbul, the Hill Orc Chief
00:02:12   800ft     18    Found the Phial of Galadriel
00:02:26   850ft     18    Was killed by Gorbag, the Orc Captain


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Show effective speed as multiplier           : no  (effective_speed)

  [MAngband]

Color: Illuminate torchlight in orange       : yes (view_orange_light)
Use special color for party leader           : no  (highlight_leader)
Disturb whenever map panel changes           : yes (disturb_panel)
Freeze screen after detecting monsters       : no  (pause_after_detect)
Compare equipment when examining items       : no  (expand_inspect)

  [Birth]

Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Restrict the use of stores/home              : no  (birth_no_stores)
Death is permanent                           : yes (birth_no_ghost)
Play as a fruit bat                          : no  (birth_fruit_bat)

  [Advanced]

Get out of icky screens when disturbed       : no  (disturb_icky)
Active auto-retaliator                       : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors    : yes (disturb_bash)
Activate fire-till-kill mode                 : yes (fire_till_kill)
Risky casting                                : no  (risky_casting)
Hide terrain description on status line      : no  (hide_terrain)
Sort monsters by experience                  : no  (sort_exp)
Display monsters in ASCII                    : no  (ascii_mon)
Nonmoving monsters disturb running           : yes (disturb_nomove)
Disturb when effects end                     : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: no  (confirm_recall)
Hide controlled monsters in monster lists    : no  (hide_slaves)


  [Scene of Death]

                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
               .     . .                                                       
                =   . p                                                        
                 C#. H                                                         
                 ^o^l                                                          
                ^?o@^                                                          
                ^:^^^                                                          
                 .                                                             
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               
                                                                               

850' (L17)   LF:5-? Light 4 Unignoring Paralyzed! Fed 27 % Stump                


  [Player information]

Player ID: Paleolith
Time: 20:21:03 30-05-2022
Server Turns: 17057316
Timestamp: 1653931263
Hardcore