[Tangaria 1.5.0 Character Dump]
Name Paleolith Age 43 Self RB CB EB Best
Sex Male Height 3'7" STR: 16 +2 -1 +1 18
Race Dwarf Weight 10st 1lb INT: 10 -3 -2 +0 5
Class Archer Turns used: WIS: 10 +2 -1 +0 11
Title Bowsen Game 6363 DEX: 17 -2 +3 +0 18
HP -1/174 Player 18613 CON: 16 +2 +1 +0 18/10
SP 0/0 Active 14151
Level 16 Armor [27,+33] Saving Throw 50%
Cur Exp 2777 Stealth Poor
Max Exp 2777 Melee 3d3,+5 Disarm - phys. 47%
Adv Exp 2875 To-hit 24,+5 Disarm - magic 32%
Blows 1.0/turn Magic Devices 43
Gold 4674 Searching 31%
Burden 103.2 lb Shoot to-dam +5 Infravision 50 ft
Overweight -16.7 lb To-hit 56,+5 Speed Normal
MaxDepth 700' (L14) Shots 1.7/turn
You are the only child of a Dwarven Thief. You are a credit to the
family. You have dark brown eyes, straight black hair, a three foot
beard, and a dark complexion.
Resistances Abilities
Acid:.............. Fear:..............
Elec:+............. Blnd:.............+
Fire:.............. Conf:..............
Cold:.............. Stun:..............
Pois:.............. HLif:..............
Lite:.............. Rgn:..............
Dark:.............. ESP:..............
Soun:.............. SInv:..............
Shar:.............. FAct:..............
Nexu:.............. Lev:..+...........
Neth:.............. SDig:..............
Chao:.............. Trap:..............
Dise:.............. Blss:..............
Hindrances Modifiers
-HP:.............. Stea:..............
-SP:.............. Sear:..............
Afrd:.............. Infr:.............+
Aggr:.............. Tunn:.............+
-Tel:.............. Spd:..............
-Exp:.............. Blow:..............
Stck:.............. Shot:.............+
Frag:.............. Mght:..............
LTel:.............. PLit:..............
DRed:..............
Time:.............. Move:..............
Mana:..............
Wate:..............
Telepathic powers
Radi:..............
Evil:..............
Anim:..............
Unde:..............
Demo:..............
Orc :..............
Trol:+.............
Gian:..............
Drag:..............
[Last Messages]
> The mongbat misses you. (x2)
> The homunculus misses you.
> The homunculus hits you.
> The mongbat misses you.
> The mongbat claws you.
> The mongbat misses you.
> The homunculus hits you.
> The homunculus misses you.
> The mongbat claws you.
> The mongbat misses you. (x2)
> The homunculus hits you.
> You resist the effects!
> The homunculus misses you.
> The mongbat claws you.
> You die.
Killed by a mongbat.
[Character Equipment]
a) a War Hammer of *Slay Troll* (3d3) (+2,+3) <+1> {cursed}
Found lying on the floor at 300 feet (level 6).
It occasionally summons a demon.
It makes your weapon attack you.
+1 strength.
Slays trolls.
Provides resistance to Lightning.
Grants the ability to sense trolls.
Combat info:
1.0 blows/round.
With +1 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +2 DEX you would get 1.1 blows/round.
Average damage/round: 24.8 vs trolls, 18.3 vs creatures not resistant to
poison, and 11.8 vs. others.
b) a Long Bow (x3) (+2,+5)
Bought from a store on the surface.
c) a Ring of Levitation
Bought from a store on the surface.
Makes you float just above the floor.
d) a Ring of Protection [+10]
Bought from a store on the surface.
f) a Lantern (6435 turns)
Found lying on the floor at 450 feet (level 9).
Cannot be harmed by Fire.
Intensity 3 light.
g) Hard Leather Armour (-1) [16,+5] {Farmer Maggot}
Dropped by Farmer Maggot at 250 feet (level 5).
h) a Cloak [1,+3]
Dropped by a large kobold at 450 feet (level 9).
i) a Small Metal Shield [5,+0]
Bought from a store on the surface.
j) a Hard Leather Cap [2,+6]
Found lying on the floor of a special room at 350 feet (level 7).
k) a Set of Leather Gloves [1,+5]
Bought from a store on the surface.
l) a Pair of Leather Boots [2,+2] {Baba Yaga}
Dropped by Baba Yaga at 250 feet (level 5).
m) a Spade
An inheritance from your family.
[Character Quiver]
a) a Magic Arrow (1d4) (+0,+0)
Returns when thrown.
Combat info:
1.7 shots/round.
When fired, hits targets up to 120 feet away.
Average damage/round: 64.2 vs creatures not resistant to poison and 38.5
vs. others.
b) 20 Rounded Pebbles (1d2) (+4,+4)
Combat info:
Average thrown damage: 22.2 vs creatures not resistant to poison and 11.1
vs. others.
[Character Inventory]
a) an Ear of Corn
b) a Ration of Food
c) a Flask of oil
d) 24 Potions of Cure Light Wounds
e) 6 Potions of Cure Serious Wounds
f) a Potion of Boldness
g) a Potion of Blindness
It can be thrown at creatures with damaging effect.
h) 3 Potions of True Seeing
i) a Potion of Restore Mana
j) 22 Scrolls of Phase Door
k) a Scroll of Treasure Detection
l) a Scroll of Detect Invisible
m) 2 Scrolls of Word of Recall
n) 3 Scrolls of Blessing
o) a Rod of Treasure Location
p) a Wand of Light (11 charges)
q) a Staff of Detect Invisible (5 charges)
r) a Staff of Light (23 charges)
s) a Ring of Searching <+1, +4>
Found lying on the floor at 450 feet (level 9).
+1 stealth.
+4 searching skill.
[Home Inventory]
a) a Spotted Mushroom
b) 3 Potions of Neutralize Poison
c) an Ultramarine Potion
d) a Scroll of Detect Invisible
e) 4 Scrolls of Light
f) a Scroll of Remove Hunger (tattered)
g) a Steel Wand {tried}
h) a Main Gauche (1d5) (+6,+4)
Found lying on the floor at 200 feet (level 4).
Combat info:
1.1 blows/round.
With +1 STR and +0 DEX you would get 1.3 blows/round.
With +0 STR and +2 DEX you would get 1.3 blows/round.
Average damage/round: 14.1 vs creatures not resistant to poison and 10.6
vs. others.
i) a Rapier (1d6) (+2,+4)
Found lying on the floor at 250 feet (level 5).
Combat info:
1.1 blows/round.
With +1 STR and +0 DEX you would get 1.3 blows/round.
With +0 STR and +2 DEX you would get 1.3 blows/round.
Average damage/round: 15.3 vs creatures not resistant to poison and 11.2
vs. others.
j) a Trident (1d10) (+1,+2) {Baba Yaga, cursed}
Dropped by Baba Yaga at 250 feet (level 5).
It occasionally makes a loud noise.
Combat info:
1.0 blows/round.
With +1 STR and +0 DEX you would get 1.1 blows/round.
With +0 STR and +2 DEX you would get 1.1 blows/round.
Average damage/round: 15.9 vs creatures not resistant to poison and 10
vs. others.
k) 22 Bolts (1d5) (+8,+4)
l) a Deed of Property
[Character History]
Time Depth Level Event
00:00:00 Town 1 Began the quest to destroy Morgoth
00:00:11 100ft 4 Killed Grip, Farmer Maggot's Dog
00:00:12 100ft 5 Reached level 5
00:00:26 250ft 7 Killed Fang, Farmer Maggot's Dog
00:00:33 250ft 8 Killed Baba Yaga
00:00:49 250ft 9 Killed Farmer Maggot
00:00:50 300ft 10 Reached level 10
00:01:37 450ft 15 Reached level 15
00:01:38 450ft 15 Killed Vort the Kobold Queen
00:01:39 450ft 15 Found the Quarterstaff 'Uromith'
00:01:42 700ft 16 Killed The wounded bear
00:01:46 700ft 16 Was killed by a mongbat
[Options]
[User interface]
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Notify on object recharge : no (notify_recharge)
Show flavors in object descriptions : no (show_flavors)
Center map continuously : no (center_player)
Disturb whenever viewable monster moves : yes (disturb_near)
Show damage player deals to monsters : no (show_damage)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Color: Player color indicates % hit points : yes (hp_changes_color)
Color: Show unique monsters in purple : no (purple_uniques)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Show effective speed as multiplier : no (effective_speed)
[MAngband]
Color: Illuminate torchlight in orange : yes (view_orange_light)
Use special color for party leader : no (highlight_leader)
Disturb whenever map panel changes : yes (disturb_panel)
Freeze screen after detecting monsters : yes (pause_after_detect)
Compare equipment when examining items : no (expand_inspect)
[Birth]
Force player descent : no (birth_force_descend)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Show level feelings : yes (birth_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Start with a kit of useful gear : yes (birth_start_kit)
Restrict the use of stores/home : no (birth_no_stores)
Death is permanent : yes (birth_no_ghost)
Play as a fruit bat : no (birth_fruit_bat)
[Advanced]
Get out of icky screens when disturbed : no (disturb_icky)
Active auto-retaliator : yes (active_auto_retaliator)
Disturb whenever monsters bash down doors : yes (disturb_bash)
Activate fire-till-kill mode : yes (fire_till_kill)
Risky casting : no (risky_casting)
Hide terrain description on status line : no (hide_terrain)
Sort monsters by experience : no (sort_exp)
Display monsters in ASCII : no (ascii_mon)
Nonmoving monsters disturb running : yes (disturb_nomove)
Disturb when effects end : yes (disturb_effect_end)
Confirm recall out of non-reentrable dungeons: yes (confirm_recall)
[Scene of Death]
#........##..# #..# ##############.
* ####~#..##..# #..#######..............
##>......# #.......................
#......##~##..........##~#########
####~##~~# ############
#~~#~## #
##~~## #
#~##~# #
#~~~#~
#~~~##
#~~~~~ ###~# #
###~#~~~### #...##############
######~#....|....## #....##...........
* #.................# #.....+...........
##.........#~~~~#..# #..#..'...........
##...########~~~~#..# #..####...........
b.............~~~#..#####..####...........
.b†............~##......+..'..############
...u...........~###.....'..'........
###########~~~~ #######~##########
#### ###
700' (L14) LF:4-? Light 3 Paralyzed! Poisoned Fed 50 % Open floor